Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Coco_the_Potato
Discordia
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,494 Elo+
Party 1
Shiva
Shiva
DemaB20
Shiva
Level 154
God Stats
2W - 7L
1,094 SR
Queue Stats
24W - 24L
1,624 Elo+
Party 1
Merlin
Merlin
IAdoreEeyore
Merlin
Level 63
God Stats
10W - 4L
1,637 SR
Queue Stats
28W - 17L
1,581 Elo+
Solo
Bacchus
Bacchus
Jedi_Judge
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 25L
1,298 Elo+
Solo
Team Averages
Level 100
1,446 SR
1,499 Elo+

VS

Team Averages
Level 86
1,582 SR
1,474 Elo+
Vulcan
Vulcan
AGDDIABLO1
Vulcan
Level 178
God Stats
9W - 16L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DAxMAORIxGEEK
Sylvanus
Level 105
God Stats
11W - 8L
1,585 SR
Queue Stats
135W - 168L
1,467 Elo+
Solo
Izanami
Izanami
KingSystems
Izanami
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Ra
Ra
TheToxicVirus
Ra
Level 125
God Stats
10W - 7L
1,679 SR
Queue Stats
143W - 124L
1,552 Elo+
Solo
Ne Zha
Ne Zha
dNoXiouS
Ne Zha
Level 18
God Stats
3W - 2L
1,644 SR
Queue Stats
26W - 45L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 0 / 5
8,616
862
3,161
4,647
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Coco_the_Potato
Discordia
16
6 / 1 / 6
9,816
982
12,554
6,093
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
DemaB20
Shiva
14
4 / 2 / 6
8,944
894
6,418
8,163
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Merlin
15
2 / 1 / 2
8,911
891
5,249
4,337
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
Jedi_Judge
Bacchus
13
0 / 2 / 7
8,093
809
3,777
8,648
10,014
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AGDDIABLO1
Vulcan
14
2 / 2 / 2
8,946
895
10,305
6,826
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DAxMAORIxGEEK
Sylvanus
13
0 / 1 / 3
8,227
823
1,917
8,479
6,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
KingSystems
Izanami
13
0 / 5 / 2
7,815
782
2,795
8,492
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 1
9,453
945
5,432
5,914
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
dNoXiouS
Ne Zha
12
0 / 3 / 1
7,798
780
2,187
6,966
2,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
12
Kills
6
6
Deaths
12
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
5
2.5
L
Vulcan
AGDDIABLO1
Vulcan
2
2
2
1.5
W
Discordia
Coco_the_Potato
Discordia
6
1
6
9
L
Sylvanus
DAxMAORIxGEEK
Sylvanus
0
1
3
1.5
W
Shiva
DemaB20
Shiva
4
2
6
3.5
W
Merlin
2
1
2
3
W
Bacchus
Jedi_Judge
Bacchus
0
2
7
1.75
L
Izanami
KingSystems
Izanami
0
5
2
0.2
L
4
1
1
4.5
L
Ne Zha
dNoXiouS
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
22,636
31,888
Taken
36,677
21,300
Mitigated
17,338
4,413
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,161
601
0
908
4,647
1,544
946
1,454
3,101
0
28,688
L
Vulcan
AGDDIABLO1
Vulcan
10,305
118
0
932
6,826
2,715
0
3,653
3,007
32,239
0
W
Discordia
Coco_the_Potato
Discordia
12,554
357
117
807
6,093
1,549
737
4,296
1,717
35,738
0
L
Sylvanus
DAxMAORIxGEEK
Sylvanus
1,917
637
3,039
3,287
8,479
6,183
0
6,295
2,144
7,069
350
W
Shiva
DemaB20
Shiva
6,418
844
188
998
8,163
6,981
225
3,900
4,120
0
13,080
W
Merlin
5,249
220
0
310
4,337
1,212
0
2,677
1,504
26,342
0
W
Bacchus
Jedi_Judge
Bacchus
3,777
407
0
1,085
8,648
10,014
272
4,498
3,986
10,846
321
L
Izanami
KingSystems
Izanami
2,795
1,700
0
320
8,492
3,340
114
5,050
3,276
0
14,610
L
5,432
451
1,074
1,199
5,914
2,493
0
3,127
2,787
33,354
324
L
Ne Zha
dNoXiouS
Ne Zha
2,187
1,215
0
867
6,966
2,607
0
3,342
3,506
0
13,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
42,239
226
Minions Killed
189
0
Camps Cleared
0
993,492
Distance Traveled
1,015,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,616
862
62
6
0
202,068
0
L
Vulcan
8,946
895
53
5
0
207,742
0
W
Discordia
9,816
982
64
6
0
221,406
0
L
Sylvanus
8,227
823
16
2
0
185,196
5
W
Shiva
8,944
894
19
2
0
177,530
0
W
Merlin
8,911
891
64
6
0
186,790
0
W
Bacchus
8,093
809
17
2
0
205,698
0
L
Izanami
7,815
782
20
2
0
183,231
0
L
Ra
9,453
945
75
8
0
227,242
0
L
Ne Zha
7,798
780
25
3
0
212,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role