Player Matchup

Ratatoskr
Ratatoskr
Silver II
 
Ratatoskr
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
AgentCodyGanks
Hou Yi
Gold II
Level 158
God Stats
6W - 3L
1,526 SR
Queue Stats
162W - 159L
1,420 MMR
Solo
Nu Wa
Nu Wa
Silver I
GoldMouth_X
Nu Wa
Silver I
Level 160
God Stats
18W - 27L
1,311 SR
Queue Stats
446W - 451L
1,138 MMR
Solo
Fafnir
Fafnir
Silver I
HaleTheRehab
Fafnir
Silver I
Level 160
God Stats
241W - 247L
1,479 SR
Queue Stats
450W - 452L
1,141 MMR
Solo
Nemesis
Nemesis
Gold IV
jacobrkr12
Nemesis
Gold IV
Level 65
God Stats
27W - 31L
1,490 SR
Queue Stats
137W - 140L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,461 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,532 SR
1,345 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
InstinctFTDL
Arachne
Gold IV
Level 136
God Stats
0W - 2L
1,309 SR
Queue Stats
288W - 281L
1,386 MMR
Solo
Scylla
Scylla
Gold IV
Legitchief08
Scylla
Gold IV
Level 153
God Stats
11W - 7L
1,599 SR
Queue Stats
39W - 39L
1,392 MMR
Solo
Geb
Geb
Silver II
Mixer Casual
Geb
Silver II
Level 147
God Stats
44W - 47L
1,520 SR
Queue Stats
221W - 228L
1,067 MMR
Solo
Chaac
Chaac
Silver I
Sabi Froze
Chaac
Silver I
Level 126
God Stats
3W - 1L
1,735 SR
Queue Stats
82W - 87L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
1 / 2 / 0
4,214
702
3,670
5,444
1,428
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
0 / 0 / 1
3,635
606
1,289
1,094
250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
1 / 0 / 1
4,168
695
1,850
893
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
7
1 / 0 / 2
4,253
709
937
2,495
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
jacobrkr12
Nemesis
7
1 / 1 / 2
3,856
643
1,804
3,647
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bans
SurtrChang'eAresThoth

VS

Bans
King ArthurRavanaLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 0 / 0
3,557
593
53
483
225
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
InstinctFTDL
Arachne
6
2 / 1 / 0
3,842
640
706
4,249
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
5
0 / 0 / 0
3,196
533
177
1,299
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
3,441
574
1,835
4,535
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
7
1 / 1 / 1
4,302
717
3,669
6,051
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
2
0
0.5
L
Ah Puch
 
Ah Puch
0
0
0
0
W
0
0
1
0.5
W
1
0
1
1.5
W
Fafnir
1
0
2
2
L
Arachne
InstinctFTDL
Arachne
2
1
0
2
L
Scylla
0
0
0
0
L
0
2
1
0.25
L
Chaac
1
1
1
1.5
W
Nemesis
jacobrkr12
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,550
Damage
6,440
13,573
Taken
16,617
4,655
Mitigated
5,943
6,182
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,670
1,061
0
1,389
5,444
1,428
0
0
5,444
0
22,051
L
Ah Puch
 
Ah Puch
53
0
0
182
483
225
0
142
308
6,846
0
W
1,289
706
0
380
1,094
250
0
356
578
0
24,650
W
1,850
391
0
598
893
158
0
0
893
23,534
0
W
Fafnir
937
46
633
1,284
2,495
1,792
0
585
1,767
7,324
1,125
L
Arachne
InstinctFTDL
Arachne
706
493
0
1,996
4,249
991
0
764
3,448
0
15,675
L
Scylla
177
82
0
470
1,299
232
0
381
804
10,018
0
L
1,835
109
0
1,489
4,535
1,367
0
950
3,546
13,282
0
L
Chaac
3,669
865
0
1,220
6,051
3,128
0
133
5,889
0
19,250
W
Nemesis
jacobrkr12
Nemesis
1,804
798
0
1,898
3,647
1,027
0
743
2,826
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
18,338
183
Minions Killed
149
0
Camps Cleared
0
603,731
Distance Traveled
532,975
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,214
702
45
8
0
127,911
0
L
Ah Puch
3,557
593
11
2
0
90,616
0
W
Hou Yi
3,635
606
48
8
0
105,660
0
W
Nu Wa
4,168
695
40
7
0
117,581
1
W
Fafnir
4,253
709
10
2
0
110,843
0
L
Arachne
3,842
640
36
6
0
151,475
1
L
Scylla
3,196
533
27
5
0
58,042
0
L
Geb
3,441
574
26
4
0
117,219
0
L
Chaac
4,302
717
49
8
0
115,623
0
W
Nemesis
3,856
643
40
7
0
141,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role