Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
Rmariscal23
Loki
Gold II
Level 141
God Stats
8W - 9L
1,388 SR
Queue Stats
724W - 729L
1,556 MMR
Solo
Anhur
Anhur
Gold V
Zulardobby
Anhur
Gold V
Level 54
God Stats
0W - 2L
1,305 SR
Queue Stats
115W - 126L
1,426 MMR
Party 1
Ares
Ares
Gold IV
keepitzuen
Ares
Gold IV
Level 156
God Stats
7W - 2L
1,624 SR
Queue Stats
107W - 109L
1,562 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
nasadeth1980
Cu Chulainn
Silver II
Level 106
God Stats
6W - 11L
1,473 SR
Queue Stats
96W - 111L
1,176 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,458 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,630 SR
1,457 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
DzooLoo
Serqet
Gold IV
Level 61
God Stats
7W - 4L
1,713 SR
Queue Stats
70W - 73L
1,492 MMR
Solo
Hercules
Hercules
Gold II
Fanchijr21
Hercules
Gold II
Level 127
God Stats
4W - 0L
1,906 SR
Queue Stats
196W - 202L
1,499 MMR
Solo
Charon
Charon
Silver II
Maikel_Shepard
Charon
Silver II
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,529 MMR
Solo
Anubis
Anubis
Gold V
Shahin_Kral
Anubis
Gold V
Level 124
God Stats
40W - 30L
1,530 SR
Queue Stats
200W - 208L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 2
5,089
565
3,554
5,217
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,279
587
4,178
5,430
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
8
0 / 1 / 1
4,295
477
3,989
6,640
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
1 / 1 / 0
4,779
531
4,251
5,962
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
nasadeth1980
Cu Chulainn
9
1 / 3 / 0
5,173
575
4,335
8,068
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MedusaFreyaAthenaBake Kujira

VS

Bans
ThanatosNe ZhaAwilixChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 1 / 1
5,331
592
3,203
5,281
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
DzooLoo
Serqet
10
2 / 0 / 3
5,257
584
4,639
5,851
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Fanchijr21
Hercules
10
3 / 1 / 0
5,910
657
4,512
6,951
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 3
4,957
551
5,181
7,770
3,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
2 / 2 / 2
5,305
589
3,141
5,077
1,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
2
0.33
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Serqet
DzooLoo
Serqet
2
0
3
3.5
W
Hercules
Fanchijr21
Hercules
3
1
0
3
W
1
0
3
2.5
L
2
1
1
2.5
W
Anubis
2
2
2
1.5
L
Anhur
0
1
1
0.5
L
1
1
0
1
L
Cu Chulainn
nasadeth1980
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
20,676
31,317
Taken
30,930
10,202
Mitigated
12,477
10,618
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,554
195
0
1,089
5,217
904
0
2,971
2,246
29,308
1,337
W
Cernunnos
 
Cernunnos
3,203
1,580
0
3,056
5,281
1,381
0
1,128
4,153
0
44,424
W
Serqet
DzooLoo
Serqet
4,639
1,133
0
1,105
5,851
2,058
0
884
4,923
0
28,007
W
Hercules
Fanchijr21
Hercules
4,512
1,022
0
2,452
6,951
3,785
0
306
6,635
656
36,434
W
5,181
1,084
0
2,176
7,770
3,368
0
3,045
4,611
14,468
772
L
4,178
1,201
0
2,658
5,430
1,292
0
264
4,995
0
39,950
W
Anubis
3,141
283
0
1,347
5,077
1,885
0
1,923
2,828
31,700
0
L
Anhur
3,989
2,159
0
3,353
6,640
1,654
0
2,282
4,358
0
32,257
L
4,251
328
0
2,234
5,962
2,528
0
2,003
3,959
14,039
0
L
Cu Chulainn
nasadeth1980
Cu Chulainn
4,335
486
0
1,284
8,068
3,824
0
1,032
6,605
0
35,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
26,760
266
Minions Killed
298
0
Camps Cleared
0
905,774
Distance Traveled
921,430
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,089
565
59
7
0
190,690
3
W
Cernunnos
5,331
592
73
8
0
166,397
0
W
Serqet
5,257
584
48
5
0
213,506
1
W
Hercules
5,910
657
87
10
0
178,664
0
W
Charon
4,957
551
21
2
0
179,631
1
L
Loki
5,279
587
78
9
0
211,620
0
W
Anubis
5,305
589
69
8
0
183,232
4
L
Anhur
4,295
477
59
7
0
156,246
0
L
Ares
4,779
531
8
1
0
167,333
0
L
Cu Chulainn
5,173
575
62
7
0
179,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role