Player Matchup

Danzaburou
Danzaburou
Mat_theboss_lol
Danzaburou
Level 29
God Stats
28W - 31L
1,451 SR
Queue Stats
60W - 66L
1,393 Elo+
Party 3
Thanatos
Thanatos
Psycho EU4260
Thanatos
Level 146
God Stats
5W - 4L
1,657 SR
Queue Stats
53W - 51L
1,518 Elo+
Party 1
Janus
Janus
URAIMISTRSH2969
Janus
Level 61
God Stats
2W - 3L
1,470 SR
Queue Stats
65W - 61L
1,468 Elo+
Party 1
Nut
Nut
Xwesly_pipesX
Nut
Level 105
God Stats
2W - 2L
1,501 SR
Queue Stats
132W - 132L
1,524 Elo+
Solo
Cerberus
Cerberus
mic135truck
Cerberus
Level 70
God Stats
1W - 4L
1,694 SR
Queue Stats
139W - 122L
1,489 Elo+
Party 3
Team Averages
Level 82
1,555 SR
1,478 Elo+

VS

Team Averages
Level 74
1,478 SR
1,429 Elo+
Vulcan
Vulcan
BOK96
Vulcan
Level 71
God Stats
65W - 63L
1,473 SR
Queue Stats
122W - 120L
1,436 Elo+
Solo
Mercury
Mercury
Despair_XT
Mercury
Level 45
God Stats
5W - 6L
1,294 SR
Queue Stats
101W - 102L
1,326 Elo+
Solo
Charybdis
Charybdis
HaVoK_DeerNugget
Charybdis
Level 69
God Stats
29W - 22L
1,464 SR
Queue Stats
245W - 234L
1,477 Elo+
Solo
Bacchus
Bacchus
Lord_Nixx6
Bacchus
Level 82
God Stats
5W - 4L
1,638 SR
Queue Stats
45W - 46L
1,438 Elo+
Party 2
Kuzenbo
Kuzenbo
nepidestroyer2
Kuzenbo
Level 101
God Stats
5W - 4L
1,521 SR
Queue Stats
63W - 66L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mat_theboss_lol
Danzaburou
12
1 / 7 / 1
7,750
456
7,461
13,061
3,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
Psycho EU4260
Thanatos
13
1 / 4 / 0
7,400
435
6,396
13,463
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 0
7,939
467
2,818
8,047
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 1
7,787
458
7,368
12,312
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
mic135truck
Cerberus
13
1 / 4 / 2
7,652
450
6,750
17,879
14,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BOK96
Vulcan
17
5 / 0 / 3
10,619
625
10,518
5,711
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Despair_XT
Mercury
14
3 / 2 / 8
8,832
520
3,037
11,662
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
15
4 / 3 / 6
9,574
563
12,838
13,364
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Lord_Nixx6
Bacchus
14
7 / 0 / 10
9,896
582
6,668
10,115
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 6
10,463
615
8,041
12,947
15,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
22
22
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BOK96
Vulcan
5
0
3
6.5
W
Mercury
Despair_XT
Mercury
3
2
8
3.5
W
Charybdis
4
3
6
2.33
W
Bacchus
Lord_Nixx6
Bacchus
7
0
10
12
L
Danzaburou
Mat_theboss_lol
Danzaburou
1
7
1
0.21
L
Thanatos
Psycho EU4260
Thanatos
1
4
0
0.25
L
2
4
0
0.5
L
0
3
1
0.17
L
Cerberus
mic135truck
Cerberus
1
4
2
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
41,102
64,762
Taken
53,799
31,599
Mitigated
38,436
24,824
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BOK96
Vulcan
10,518
0
0
1,659
5,711
2,159
541
451
5,260
81,291
2,108
W
Mercury
Despair_XT
Mercury
3,037
571
0
4,591
11,662
4,355
421
1,795
9,867
0
43,441
W
Charybdis
12,838
7,413
0
6,527
13,364
4,436
1,190
3,616
9,748
0
77,366
W
Bacchus
Lord_Nixx6
Bacchus
6,668
908
0
2,349
10,115
11,768
31
3,270
6,845
23,778
83
L
Danzaburou
Mat_theboss_lol
Danzaburou
7,461
3,092
0
3,435
13,061
3,772
0
3,062
9,959
0
47,282
L
Thanatos
Psycho EU4260
Thanatos
6,396
1,609
0
11,198
13,463
4,204
0
3,981
9,400
0
53,518
L
2,818
378
0
501
8,047
2,616
0
4,480
3,527
56,097
0
L
7,368
2,933
121
5,081
12,312
6,153
0
6,445
5,475
0
58,261
L
Cerberus
mic135truck
Cerberus
6,750
616
0
4,488
17,879
14,854
0
5,862
11,972
40,580
0
W
8,041
2,858
0
3,112
12,947
15,718
271
1,015
11,932
58,773
2,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
49,384
475
Minions Killed
489
0
Camps Cleared
0
1,569,898
Distance Traveled
1,745,342
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,619
625
141
8
0
375,868
5
W
Mercury
8,832
520
65
4
0
378,107
0
W
Charybdis
9,574
563
132
8
0
315,454
0
W
Bacchus
9,896
582
27
2
0
368,500
2
L
Danzaburou
7,750
456
65
4
0
316,331
0
L
Thanatos
7,400
435
91
5
0
330,675
0
L
Janus
7,939
467
116
7
0
320,714
1
L
Nut
7,787
458
104
6
0
277,896
6
L
Cerberus
7,652
450
99
6
0
324,282
0
W
Kuzenbo
10,463
615
124
7
0
307,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role