Player Matchup

Ravana
Ravana
ETC behm
Ravana
Level 95
God Stats
4W - 3L
1,210 SR
Queue Stats
178W - 160L
1,496 Elo+
Solo
Ymir
Ymir
ShieldBoiMonty
Ymir
Level 146
God Stats
7W - 8L
1,506 SR
Queue Stats
68W - 76L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
TtvRaticz
Cu Chulainn
Level 106
God Stats
4W - 1L
1,686 SR
Queue Stats
29W - 24L
1,423 Elo+
Solo
Raijin
Raijin
Witheredjam
Raijin
Level 115
God Stats
11W - 8L
1,523 SR
Queue Stats
136W - 149L
1,504 Elo+
Solo
Neith
Neith
envydakaos
Neith
Level 149
God Stats
1W - 1L
1,165 SR
Queue Stats
93W - 93L
1,505 Elo+
Solo
Team Averages
Level 122
1,418 SR
1,481 Elo+

VS

Team Averages
Level 134
1,440 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Anewbus828
Gilgamesh
Level 124
God Stats
1W - 4L
1,732 SR
Queue Stats
41W - 41L
1,520 Elo+
Solo
Loki
Loki
B3Z3RK1337
Loki
Level 128
God Stats
6W - 15L
1,308 SR
Queue Stats
500W - 484L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 151
God Stats
354W - 315L
1,505 SR
Queue Stats
847W - 892L
1,468 Elo+
Solo
Hou Yi
Hou Yi
DrTacoCat17
Hou Yi
Level 123
God Stats
0W - 2L
1,157 SR
Queue Stats
98W - 109L
1,483 Elo+
Solo
Fafnir
Fafnir
TheGiantJester
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ETC behm
Ravana
13
0 / 0 / 3
6,588
507
3,336
5,063
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 4
8,194
630
3,395
7,919
6,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
TtvRaticz
Cu Chulainn
14
4 / 2 / 2
8,535
657
11,490
11,060
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
14
2 / 0 / 2
7,972
613
3,619
4,521
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
13
1 / 1 / 3
7,796
600
4,992
3,510
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anewbus828
Gilgamesh
11
2 / 4 / 0
6,570
505
6,083
15,403
8,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 1 / 0
6,092
469
1,601
6,069
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,079
468
4,086
3,673
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 0 / 1
6,409
493
2,986
4,834
1,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 1
6,158
474
3,222
10,940
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anewbus828
Gilgamesh
2
4
0
0.5
L
1
1
0
1
L
0
2
0
0
L
Hou Yi
0
0
1
0.5
W
Ravana
ETC behm
Ravana
0
0
3
1.5
W
5
0
4
7
L
0
5
1
0.1
W
Cu Chulainn
TtvRaticz
Cu Chulainn
4
2
2
2.5
W
Raijin
2
0
2
3
W
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
17,978
32,073
Taken
40,919
19,539
Mitigated
22,995
11,770
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anewbus828
Gilgamesh
6,083
1,896
0
890
15,403
8,757
0
484
14,150
0
40,971
L
1,601
271
0
3,707
6,069
1,667
0
1,571
4,433
0
42,603
L
4,086
685
0
285
3,673
792
0
1,266
2,273
39,005
400
L
Hou Yi
2,986
1,375
0
2,711
4,834
1,394
0
112
4,722
0
49,266
W
Ravana
ETC behm
Ravana
3,336
588
0
3,893
5,063
1,824
0
1,024
3,859
0
51,908
W
3,395
892
0
2,092
7,919
6,733
270
1,916
5,834
33,388
0
L
3,222
714
0
2,479
10,940
10,385
0
3,118
7,627
15,137
0
W
Cu Chulainn
TtvRaticz
Cu Chulainn
11,490
1,752
0
3,606
11,060
8,559
369
585
10,325
0
63,211
W
Raijin
3,619
51
0
1,056
4,521
1,351
0
2,122
2,137
57,475
654
W
Neith
4,992
1,183
0
1,123
3,510
1,072
692
750
2,610
0
55,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
31,308
447
Minions Killed
359
0
Camps Cleared
0
1,320,610
Distance Traveled
1,278,587
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,570
505
79
6
0
235,376
2
L
Loki
6,092
469
82
6
0
301,805
0
L
Nu Wa
6,079
468
80
6
0
197,883
2
L
Hou Yi
6,409
493
102
8
0
277,140
3
W
Ravana
6,588
507
98
8
0
306,160
1
W
Ymir
8,194
630
42
3
0
267,332
5
L
Fafnir
6,158
474
16
1
0
266,383
3
W
Cu Chulainn
8,535
657
90
7
0
255,764
1
W
Raijin
7,972
613
114
9
0
245,105
6
W
Neith
7,796
600
103
8
0
246,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role