Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CiosseDK8
Raijin
Level 115
God Stats
12W - 16L
1,308 SR
Queue Stats
741W - 750L
1,397 Elo+
Solo
Achilles
Achilles
Klubpc11
Achilles
Level 47
God Stats
2W - 6L
1,319 SR
Queue Stats
45W - 72L
1,299 Elo+
Party 2
Baron Samedi
Baron Samedi
Muffinz44
Baron Samedi
Level 8
God Stats
2W - 1L
1,780 SR
Queue Stats
4W - 6L
1,312 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YTking_bob
Cu Chulainn
Level 88
God Stats
0W - 1L
1,305 SR
Queue Stats
32W - 49L
1,317 Elo+
Solo
Team Averages
Level 77
1,442 SR
1,365 Elo+

VS

Team Averages
Level 101
1,512 SR
1,437 Elo+
Nu Wa
Nu Wa
PO_luqman
Nu Wa
Level 66
God Stats
16W - 6L
1,358 SR
Queue Stats
102W - 81L
1,521 Elo+
Solo
Sol
Sol
Xharalis
Sol
Level 46
God Stats
8W - 1L
1,795 SR
Queue Stats
17W - 12L
1,483 Elo+
Solo
Tyr
Tyr
rajita15
Tyr
Level 158
God Stats
6W - 12L
1,285 SR
Queue Stats
170W - 155L
1,403 Elo+
Party 1
Pele
Pele
xX Melopsky Xx
Pele
Level 129
God Stats
14W - 8L
1,621 SR
Queue Stats
140W - 120L
1,446 Elo+
Party 1
Vulcan
Vulcan
xXladamanXx
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
1
0 / 0 / 0
2,733
456
0
292
30
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
CiosseDK8
Raijin
8
0 / 2 / 1
4,181
697
1,827
3,676
1,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
Klubpc11
Achilles
7
1 / 0 / 0
3,898
650
1,275
4,469
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Muffinz44
Baron Samedi
6
1 / 2 / 0
3,659
610
1,248
3,913
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
YTking_bob
Cu Chulainn
8
3 / 0 / 0
5,134
856
2,825
5,722
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PO_luqman
Nu Wa
7
0 / 3 / 0
3,983
664
4,105
3,992
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
4,774
796
1,505
2,677
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
0 / 0 / 1
4,061
677
629
2,444
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,026
671
1,551
4,999
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
7
2 / 1 / 0
4,316
719
1,333
1,736
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
4
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Raijin
CiosseDK8
Raijin
0
2
1
0.25
L
Achilles
Klubpc11
Achilles
1
0
0
1
L
Baron Samedi
Muffinz44
Baron Samedi
1
2
0
0.5
W
Nu Wa
PO_luqman
Nu Wa
0
3
0
0
W
1
0
1
1.5
L
Cu Chulainn
YTking_bob
Cu Chulainn
3
0
0
3
W
0
0
1
0.5
W
1
1
1
1.5
W
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,175
Damage
9,123
18,072
Taken
15,848
6,083
Mitigated
4,294
6,514
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
292
30
0
212
0
0
0
L
Raijin
CiosseDK8
Raijin
1,827
140
0
1,048
3,676
1,039
0
1,137
2,459
24,377
521
L
Achilles
Klubpc11
Achilles
1,275
451
0
3,208
4,469
1,322
0
738
3,651
0
21,878
L
Baron Samedi
Muffinz44
Baron Samedi
1,248
131
0
296
3,913
1,565
0
1,536
2,297
11,158
448
W
Nu Wa
PO_luqman
Nu Wa
4,105
964
0
1,320
3,992
859
0
199
3,793
17,058
1,200
W
1,505
299
0
1,058
2,677
595
0
768
1,909
19,930
2,923
L
Cu Chulainn
YTking_bob
Cu Chulainn
2,825
102
0
1,962
5,722
2,127
0
2,547
2,831
4,792
25,639
W
629
0
0
1,310
2,444
871
0
294
2,070
0
11,550
W
1,551
309
0
1,619
4,999
1,459
0
1,059
3,940
0
21,153
W
Vulcan
1,333
136
0
171
1,736
510
442
795
801
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,605
Gold Earned
21,160
165
Minions Killed
179
0
Camps Cleared
0
528,756
Distance Traveled
669,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,733
456
0
0
0
0
0
L
Raijin
4,181
697
41
7
0
121,331
1
L
Achilles
3,898
650
51
9
0
150,411
0
L
Baron Samedi
3,659
610
17
3
0
111,979
0
W
Nu Wa
3,983
664
34
6
0
97,857
0
W
Sol
4,774
796
51
9
0
139,332
0
L
Cu Chulainn
5,134
856
56
9
0
145,035
0
W
Tyr
4,061
677
21
4
0
145,323
0
W
Pele
4,026
671
41
7
0
158,885
0
W
Vulcan
4,316
719
32
5
0
128,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role