Player Matchup

Apollo
Apollo
DracXaH
Apollo
Level 62
God Stats
6W - 8L
1,308 SR
Queue Stats
285W - 321L
1,433 Elo+
Solo
Chang'e
Chang'e
FellloN
Chang'e
Level 102
God Stats
7W - 8L
1,820 SR
Queue Stats
100W - 116L
1,436 Elo+
Solo
Ra
Ra
Saikido88
Ra
Level 147
God Stats
19W - 15L
1,245 SR
Queue Stats
119W - 139L
1,351 Elo+
Solo
Odin
Odin
cowhow
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Solo
Pele
Pele
florinthorin
Pele
Level 69
God Stats
8W - 4L
2,002 SR
Queue Stats
35W - 29L
1,500 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,429 Elo+

VS

Team Averages
Level 99
1,454 SR
1,398 Elo+
Baba Yaga
Baba Yaga
Brandonny__
Baba Yaga
Level 69
God Stats
2W - 0L
1,708 SR
Queue Stats
35W - 44L
1,439 Elo+
Party 1
Mulan
Mulan
Heartless_Plague
Mulan
Level 126
God Stats
4W - 4L
1,433 SR
Queue Stats
73W - 72L
1,484 Elo+
Party 1
Skadi
Skadi
KonsterDak
Skadi
Level 195
God Stats
10W - 9L
1,438 SR
Queue Stats
239W - 230L
1,454 Elo+
Solo
Athena
Athena
borisPareballe
Athena
Level 44
God Stats
2W - 2L
1,205 SR
Queue Stats
7W - 14L
1,241 Elo+
Solo
Charybdis
Charybdis
leleloab
Charybdis
Level 59
God Stats
35W - 26L
1,485 SR
Queue Stats
285W - 294L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DracXaH
Apollo
2
0 / 0 / 0
3,714
338
30
551
102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
FellloN
Chang'e
10
0 / 3 / 1
4,969
452
1,421
7,488
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,702
337
0
210
20
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
cowhow
Odin
9
2 / 4 / 0
5,453
496
3,411
7,496
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
4,820
438
3,094
8,808
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Brandonny__
Baba Yaga
12
1 / 0 / 0
7,287
662
3,599
1,493
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
3 / 2 / 1
7,018
638
5,524
7,553
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
13
3 / 0 / 0
7,099
645
2,865
4,386
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 3
6,330
575
614
3,722
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
leleloab
Charybdis
11
2 / 0 / 0
6,758
614
3,601
4,099
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Brandonny__
Baba Yaga
1
0
0
1
L
Apollo
DracXaH
Apollo
0
0
0
0
L
Chang'e
FellloN
Chang'e
0
3
1
0.17
W
3
2
1
1.75
W
Skadi
3
0
0
3
L
0
0
0
0
W
0
0
3
1.5
L
Odin
cowhow
Odin
2
4
0
0.5
L
0
2
0
0
W
Charybdis
leleloab
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,956
Damage
16,203
24,553
Taken
21,253
8,312
Mitigated
10,677
7,166
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Brandonny__
Baba Yaga
3,599
457
0
826
1,493
674
1,486
500
993
42,171
1,014
L
Apollo
DracXaH
Apollo
30
22
0
75
551
102
0
125
426
0
2,032
L
Chang'e
FellloN
Chang'e
1,421
291
760
2,911
7,488
1,692
0
2,055
5,269
23,416
0
W
5,524
925
0
2,113
7,553
4,128
124
416
6,734
0
39,167
W
Skadi
2,865
1,446
0
2,468
4,386
1,278
149
0
4,386
0
51,569
L
0
0
0
90
210
20
0
0
210
729
30
W
614
158
0
921
3,722
3,382
846
161
3,561
9,174
1,226
L
Odin
cowhow
Odin
3,411
1,151
0
1,363
7,496
3,559
0
45
7,451
0
24,044
L
3,094
507
0
1,967
8,808
2,939
0
1,503
7,127
0
29,846
W
Charybdis
leleloab
Charybdis
3,601
1,498
0
2,083
4,099
1,215
3,139
344
3,755
0
50,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
34,492
147
Minions Killed
366
0
Camps Cleared
0
841,724
Distance Traveled
1,060,714
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,287
662
90
8
0
182,979
0
L
Apollo
3,714
338
4
0
0
238,323
0
L
Chang'e
4,969
452
49
4
0
160,401
0
W
Mulan
7,018
638
72
7
0
206,831
2
W
Skadi
7,099
645
94
9
0
233,763
0
L
Ra
3,702
337
4
0
0
12,544
0
W
Athena
6,330
575
31
3
0
233,092
0
L
Odin
5,453
496
37
3
0
203,931
2
L
Pele
4,820
438
53
5
0
226,525
0
W
Charybdis
6,758
614
79
7
0
204,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role