Player Matchup

Scylla
Scylla
Platinum V
ClasifiedCinema
Scylla
Platinum V
Level 143
God Stats
8W - 4L
1,818 SR
Queue Stats
132W - 134L
1,713 MMR
Solo
Hun Batz
Hun Batz
Platinum III
DKHUSTLA2
Hun Batz
Platinum III
Level 242
God Stats
8W - 8L
1,596 SR
Queue Stats
496W - 494L
1,743 MMR
Solo
Artemis
Artemis
Gold I
Davidc358
Artemis
Gold I
Level 95
God Stats
0W - 2L
1,452 SR
Queue Stats
23W - 16L
1,885 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
LilSHINsplint
Guan Yu
Platinum V
Level 67
God Stats
10W - 3L
1,760 SR
Queue Stats
45W - 30L
1,743 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
NumberOneNAEgo
Kuzenbo
Gold III
Level 52
God Stats
11W - 8L
1,631 SR
Queue Stats
19W - 19L
1,710 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,651 SR
1,759 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,599 SR
1,700 MMR
Persephone
Persephone
Platinum II
 
Persephone
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
CardioToxn74
Danzaburou
Platinum V
Level 179
God Stats
5W - 6L
1,533 SR
Queue Stats
210W - 212L
1,691 MMR
Solo
Bacchus
Bacchus
Platinum II
Retromars
Bacchus
Platinum II
Level 177
God Stats
3W - 3L
1,552 SR
Queue Stats
76W - 70L
1,747 MMR
Party 2
Surtr
Surtr
Platinum III
RiversBanana
Surtr
Platinum III
Level 156
God Stats
5W - 7L
1,670 SR
Queue Stats
71W - 64L
1,816 MMR
Party 2
Bakasura
Bakasura
Platinum III
Xxarchangel231
Bakasura
Platinum III
Level 177
God Stats
11W - 5L
1,740 SR
Queue Stats
218W - 196L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,391
494
5,149
8,031
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
DKHUSTLA2
Hun Batz
13
1 / 3 / 0
7,706
453
4,087
10,212
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
Davidc358
Artemis
14
0 / 3 / 1
7,775
457
6,769
11,704
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
15
0 / 3 / 0
8,264
486
3,840
16,911
16,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
7,656
450
5,502
14,201
14,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AnhurMedusaCthulhuChronos

VS

Bans
Erlang ShenFreyaThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 0 / 3
10,774
634
6,358
5,719
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
CardioToxn74
Danzaburou
18
4 / 1 / 3
10,698
629
8,969
8,872
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Retromars
Bacchus
15
1 / 0 / 10
9,531
561
8,493
10,817
11,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
3 / 0 / 2
11,249
662
10,671
9,191
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bakasura
17
4 / 0 / 5
10,250
603
8,837
15,738
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
3
4.5
W
Danzaburou
CardioToxn74
Danzaburou
4
1
3
5.5
L
0
3
0
0
L
Hun Batz
DKHUSTLA2
Hun Batz
1
3
0
0.33
L
Artemis
Davidc358
Artemis
0
3
1
0.17
L
Guan Yu
0
3
0
0
L
0
3
0
0
W
Bacchus
Retromars
Bacchus
1
0
10
6
W
3
0
2
4
W
Bakasura
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
43,328
61,059
Taken
50,337
40,732
Mitigated
29,898
15,302
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,358
401
0
2,789
5,719
1,724
292
2,104
3,433
86,630
3,209
W
Danzaburou
CardioToxn74
Danzaburou
8,969
4,495
0
5,573
8,872
3,808
1,172
1,082
7,790
0
99,700
L
5,149
787
0
1,323
8,031
2,237
0
3,526
4,109
70,267
0
L
Hun Batz
DKHUSTLA2
Hun Batz
4,087
662
0
3,979
10,212
3,050
0
1,688
8,099
0
61,201
L
Artemis
Davidc358
Artemis
6,769
1,879
0
2,211
11,704
4,013
1
2,551
8,867
0
68,316
L
Guan Yu
3,840
79
150
5,579
16,911
16,820
0
4,163
12,600
0
67,411
L
5,502
1,959
0
2,060
14,201
14,612
0
3,162
10,102
23,365
0
W
Bacchus
Retromars
Bacchus
8,493
1,261
0
3,112
10,817
11,123
54
3,395
7,244
27,162
3,023
W
10,671
2,678
0
4,439
9,191
5,732
0
1,360
7,791
4,862
83,200
W
Bakasura
8,837
6,082
0
8,975
15,738
7,511
0
2,807
12,847
0
77,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
52,502
550
Minions Killed
626
0
Camps Cleared
0
1,705,617
Distance Traveled
1,831,906
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,774
634
149
9
0
374,233
5
W
Danzaburou
10,698
629
151
9
0
314,030
3
L
Scylla
8,391
494
157
9
0
309,289
2
L
Hun Batz
7,706
453
122
7
0
394,420
0
L
Artemis
7,775
457
138
8
0
311,699
0
L
Guan Yu
8,264
486
117
7
0
327,451
0
L
Kuzenbo
7,656
450
16
1
0
362,758
0
W
Bacchus
9,531
561
46
3
0
360,622
6
W
Surtr
11,249
662
147
9
0
347,346
0
W
Bakasura
10,250
603
133
8
0
435,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role