Player Matchup

Hun Batz
Hun Batz
Azyrr
Hun Batz
Level 129
God Stats
2W - 3L
1,481 SR
Queue Stats
85W - 72L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
DekuLuvsDaiquiri
Kumbhakarna
Level 128
God Stats
12W - 10L
1,546 SR
Queue Stats
259W - 306L
1,509 Elo+
Solo
Charybdis
Charybdis
Gobbstoper
Charybdis
Level 149
God Stats
3W - 2L
1,346 SR
Queue Stats
205W - 201L
1,542 Elo+
Solo
Surtr
Surtr
RenzitoTuTerror
Surtr
Level 239
God Stats
22W - 25L
1,462 SR
Queue Stats
554W - 516L
1,516 Elo+
Solo
Anubis
Anubis
Siddorax
Anubis
Level 134
God Stats
2W - 4L
1,329 SR
Queue Stats
226W - 209L
1,534 Elo+
Solo
Team Averages
Level 156
1,433 SR
1,525 Elo+

VS

Team Averages
Level 138
1,622 SR
1,547 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Darkwhiizper
Charon
Level 155
God Stats
4W - 9L
1,550 SR
Queue Stats
194W - 160L
1,606 Elo+
Solo
Skadi
Skadi
HandHeldMage117
Skadi
Level 158
God Stats
13W - 4L
1,804 SR
Queue Stats
98W - 98L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
Yah Boi9943
Ne Zha
Level 156
God Stats
0W - 1L
1,758 SR
Queue Stats
82W - 76L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
pappyman1
Sylvanus
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 79L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azyrr
Hun Batz
12
7 / 0 / 5
6,961
696
6,791
6,116
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
DekuLuvsDaiquiri
Kumbhakarna
9
2 / 0 / 4
5,859
586
3,361
6,301
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Gobbstoper
Charybdis
11
2 / 2 / 3
5,857
586
3,220
7,468
2,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,086
709
6,442
6,729
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Siddorax
Anubis
11
7 / 0 / 5
7,007
701
8,273
6,043
2,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
1 / 3 / 0
4,438
444
2,204
4,753
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
9
0 / 4 / 1
4,867
487
3,858
9,298
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 3 / 0
5,730
573
5,860
5,854
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
9
0 / 5 / 0
4,735
474
2,867
9,527
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
pappyman1
Sylvanus
10
1 / 4 / 0
5,118
512
3,001
9,746
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Hun Batz
Azyrr
Hun Batz
7
0
5
9.5
L
Charon
0
4
1
0.13
W
Kumbhakarna
DekuLuvsDaiquiri
Kumbhakarna
2
0
4
4
W
Charybdis
Gobbstoper
Charybdis
2
2
3
1.75
L
1
3
0
0.33
W
1
1
3
2.5
W
Anubis
Siddorax
Anubis
7
0
5
9.5
L
Ne Zha
0
5
0
0
L
Sylvanus
pappyman1
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
17,790
32,657
Taken
39,178
13,132
Mitigated
11,627
14,719
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,204
181
109
572
4,753
1,795
0
1,499
3,254
12,999
1,257
W
Hun Batz
Azyrr
Hun Batz
6,791
2,614
0
3,878
6,116
1,781
81
1,185
4,839
0
49,707
L
Charon
3,858
335
0
2,446
9,298
2,840
0
1,579
7,719
24,814
996
W
Kumbhakarna
DekuLuvsDaiquiri
Kumbhakarna
3,361
671
0
2,036
6,301
3,655
0
2,167
4,040
12,685
0
W
Charybdis
Gobbstoper
Charybdis
3,220
1,405
0
3,224
7,468
2,393
0
1,082
6,386
0
34,273
L
5,860
1,878
0
1,254
5,854
1,843
144
316
5,538
0
44,461
W
6,442
2,386
0
3,124
6,729
2,885
541
2,138
4,243
1,956
46,440
W
Anubis
Siddorax
Anubis
8,273
536
0
2,457
6,043
2,418
0
1,801
4,208
47,527
0
L
Ne Zha
2,867
336
0
4,287
9,527
1,778
0
3,651
5,876
0
30,151
L
Sylvanus
pappyman1
Sylvanus
3,001
732
264
2,364
9,746
3,371
0
5,256
4,490
24,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
24,888
342
Minions Killed
265
0
Camps Cleared
0
1,047,346
Distance Traveled
876,144
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,438
444
30
3
0
117,221
0
W
Hun Batz
6,961
696
76
8
0
237,943
3
L
Charon
4,867
487
49
5
0
187,538
0
W
Kumbhakarna
5,859
586
13
1
0
204,032
5
W
Charybdis
5,857
586
73
7
0
194,758
0
L
Skadi
5,730
573
77
8
0
184,706
2
W
Surtr
7,086
709
94
9
0
188,669
0
W
Anubis
7,007
701
86
9
0
221,944
3
L
Ne Zha
4,735
474
59
6
0
225,131
0
L
Sylvanus
5,118
512
50
5
0
161,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role