Player Matchup

Khepri
Khepri
Despair_225
Khepri
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,471 Elo+
Solo
Ne Zha
Ne Zha
GoleMisGore
Ne Zha
Level 92
God Stats
3W - 1L
1,386 SR
Queue Stats
371W - 225L
1,553 Elo+
Party 1
Kali
Kali
KapitäninChaos
Kali
Level 108
God Stats
4W - 2L
1,255 SR
Queue Stats
302W - 196L
1,478 Elo+
Party 1
Nox
Nox
Schimo92
Nox
Level 64
God Stats
8W - 1L
1,691 SR
Queue Stats
253W - 148L
1,540 Elo+
Party 1
Cernunnos
Cernunnos
VipOushen
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,431 Elo+
Solo
Team Averages
Level 74
1,466 SR
1,495 Elo+

VS

Team Averages
Level 103
1,561 SR
1,423 Elo+
Lancelot
Lancelot
CalebWidowgast
Lancelot
Level 126
God Stats
1W - 3L
1,378 SR
Queue Stats
264W - 250L
1,500 Elo+
Solo
Freya
Freya
Magic-Lucky-Mike
Freya
Level 128
God Stats
12W - 13L
1,827 SR
Queue Stats
535W - 554L
1,389 Elo+
Solo
Hades
Hades
Widgeon228
Hades
Level 48
God Stats
0W - 4L
1,597 SR
Queue Stats
85W - 91L
1,443 Elo+
Solo
Rama
Rama
quiralio
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Kukulkan
Kukulkan
tony77320
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 4 / 11
8,724
872
2,523
13,557
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
16
4 / 4 / 14
9,115
912
15,623
9,799
4,563
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 6 / 6
8,042
804
3,639
8,800
3,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 10
10,277
1,028
10,882
5,796
2,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
VipOushen
Cernunnos
16
7 / 3 / 10
9,857
986
10,377
7,951
3,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
0 / 5 / 16
8,071
807
6,242
12,112
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 3 / 9
8,500
850
7,264
10,817
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hades
15
6 / 6 / 10
9,100
910
12,447
11,544
5,169
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
14
3 / 4 / 10
8,262
826
6,425
8,713
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
tony77320
Kukulkan
14
3 / 3 / 10
8,383
838
10,534
5,697
1,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
21
Kills
18
18
Deaths
21
51
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
5
16
1.6
W
Khepri
1
4
11
1.63
W
Ne Zha
4
4
14
2.75
W
2
6
6
0.83
L
6
3
9
3.5
W
7
1
10
12
W
Cernunnos
VipOushen
Cernunnos
7
3
10
4
L
Hades
6
6
10
1.83
L
Rama
3
4
10
2
L
Kukulkan
tony77320
Kukulkan
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
42,912
45,903
Taken
48,883
21,684
Mitigated
23,573
11,804
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,242
517
673
2,043
12,112
11,077
0
4,595
7,517
0
9,912
W
Khepri
2,523
169
2,440
2,434
13,557
8,066
244
10,025
3,411
4,623
0
W
Ne Zha
15,623
1,909
1,134
2,388
9,799
4,563
743
5,946
3,624
0
30,258
W
3,639
1,421
182
1,193
8,800
3,391
672
5,462
3,223
0
7,480
L
7,264
1,947
1,808
4,626
10,817
3,264
122
2,617
8,200
13,483
120
W
10,882
1,121
198
471
5,796
2,629
819
3,180
2,533
21,948
1,177
W
Cernunnos
VipOushen
Cernunnos
10,377
4,141
323
1,041
7,951
3,035
1,328
5,560
2,281
0
25,695
L
Hades
12,447
417
827
2,658
11,544
5,169
0
2,940
8,604
21,780
0
L
Rama
6,425
3,519
827
1,240
8,713
2,385
877
2,486
6,227
0
18,911
L
Kukulkan
tony77320
Kukulkan
10,534
698
1,357
612
5,697
1,678
384
683
5,014
21,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
42,316
107
Minions Killed
95
0
Camps Cleared
0
981,524
Distance Traveled
907,089
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,071
807
14
1
0
213,466
1
W
Khepri
8,724
872
3
0
0
184,406
0
W
Ne Zha
9,115
912
17
2
0
211,740
0
W
Kali
8,042
804
11
1
0
178,927
0
L
Freya
8,500
850
14
1
0
199,962
0
W
Nox
10,277
1,028
39
4
0
216,399
0
W
Cernunnos
9,857
986
37
4
0
190,052
0
L
Hades
9,100
910
15
2
0
160,999
0
L
Rama
8,262
826
25
3
0
153,540
0
L
Kukulkan
8,383
838
27
3
0
179,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role