Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold II
Bluestoneballs
Thor
Gold II
Level 107
God Stats
5W - 5L
1,609 SR
Queue Stats
234W - 224L
1,546 MMR
Solo
Sylvanus
Sylvanus
Silver II
Doctordingalang
Sylvanus
Silver II
Level 159
God Stats
6W - 4L
1,748 SR
Queue Stats
27W - 24L
1,516 MMR
Solo
Neith
Neith
Gold III
Shanners8
Neith
Gold III
Level 157
God Stats
98W - 97L
1,585 SR
Queue Stats
399W - 417L
1,533 MMR
Solo
Chang'e
Chang'e
Gold I
ZI Venti IZ
Chang'e
Gold I
Level 159
God Stats
2W - 1L
1,883 SR
Queue Stats
75W - 73L
1,678 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,665 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,526 SR
1,533 MMR
Bakasura
Bakasura
Gold III
ElegantExcalibur
Bakasura
Gold III
Level 157
God Stats
2W - 1L
1,648 SR
Queue Stats
378W - 381L
1,547 MMR
Solo
Vulcan
Vulcan
Gold II
GikaGado ttv
Vulcan
Gold II
Level 149
God Stats
9W - 9L
1,474 SR
Queue Stats
240W - 241L
1,580 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Holymuck
Erlang Shen
Gold II
Level 149
God Stats
9W - 12L
1,510 SR
Queue Stats
553W - 558L
1,549 MMR
Solo
Artemis
Artemis
Gold II
Tonyy24_-
Artemis
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 180L
1,491 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
XCaseyJones12xTV
Bake Kujira
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 2 / 2
8,628
616
10,909
13,382
14,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
3 / 2 / 3
7,579
541
6,383
12,869
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sylvanus
12
0 / 0 / 8
7,472
534
4,010
10,686
6,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Shanners8
Neith
14
6 / 1 / 1
9,090
649
8,771
7,824
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
ZI Venti IZ
Chang'e
14
2 / 0 / 4
8,064
576
5,476
8,606
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AwilixPoseidonArachneShiva

VS

Bans
ChaacCthulhuLokiNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,066
505
4,924
10,542
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
2 / 1 / 0
8,009
572
10,036
7,438
2,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
Holymuck
Erlang Shen
13
1 / 3 / 1
7,555
540
7,844
17,666
12,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Tonyy24_-
Artemis
12
1 / 2 / 0
6,640
474
6,397
8,926
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
XCaseyJones12xTV
Bake Kujira
10
0 / 4 / 0
6,156
440
3,726
11,583
8,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
5
5
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
2
1
W
3
2
3
2.25
W
Sylvanus
0
0
8
4
L
1
2
2
1
L
Vulcan
2
1
0
2
L
Erlang Shen
Holymuck
Erlang Shen
1
3
1
0.5
W
Neith
Shanners8
Neith
6
1
1
6.5
L
Artemis
Tonyy24_-
Artemis
1
2
0
0.5
L
Bake Kujira
XCaseyJones12xTV
Bake Kujira
0
4
0
0
W
Chang'e
ZI Venti IZ
Chang'e
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
32,927
53,367
Taken
56,155
30,898
Mitigated
31,162
24,776
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,909
1,733
0
2,109
13,382
14,410
0
0
13,290
0
67,007
W
6,383
1,622
0
4,708
12,869
4,326
0
2,941
9,667
0
61,486
W
Sylvanus
4,010
886
4,656
5,143
10,686
6,708
0
4,755
5,767
17,103
0
L
4,924
3,409
0
2,526
10,542
4,861
0
1,840
8,702
0
50,426
L
Vulcan
10,036
295
0
3,151
7,438
2,652
0
2,774
4,664
65,097
2,199
L
Erlang Shen
Holymuck
Erlang Shen
7,844
4,872
0
6,924
17,666
12,018
0
0
17,666
0
56,197
W
Neith
Shanners8
Neith
8,771
2,539
0
1,996
7,824
2,559
853
1,473
6,351
0
72,817
L
Artemis
Tonyy24_-
Artemis
6,397
2,850
0
4,005
8,926
2,959
0
424
8,502
0
46,407
L
Bake Kujira
XCaseyJones12xTV
Bake Kujira
3,726
2,032
0
2,558
11,583
8,672
0
4,448
7,135
22,317
2,168
W
Chang'e
ZI Venti IZ
Chang'e
5,476
248
1,738
4,426
8,606
2,895
0
4,901
3,625
61,122
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,833
Gold Earned
35,426
451
Minions Killed
435
0
Camps Cleared
0
1,459,125
Distance Traveled
1,416,353
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,628
616
111
8
0
260,112
0
W
Thor
7,579
541
100
7
0
316,071
0
W
Sylvanus
7,472
534
19
1
0
297,835
6
L
Bakasura
7,066
505
114
8
0
345,685
0
L
Vulcan
8,009
572
110
8
0
294,219
3
L
Erlang Shen
7,555
540
93
7
0
248,700
4
W
Neith
9,090
649
105
8
0
273,946
3
L
Artemis
6,640
474
74
5
0
231,886
2
L
Bake Kujira
6,156
440
44
3
0
295,863
0
W
Chang'e
8,064
576
116
8
0
311,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role