Player Matchup

Cthulhu
Cthulhu
SwanDawn
Cthulhu
Level 147
God Stats
11W - 7L
1,638 SR
Queue Stats
100W - 100L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Th3FoulGoat
Hou Yi
Level 117
God Stats
9W - 13L
1,218 SR
Queue Stats
108W - 88L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
millionbucks245
Cu Chulainn
Level 136
God Stats
16W - 20L
1,473 SR
Queue Stats
153W - 162L
1,480 Elo+
Party 1
Fenrir
Fenrir
turtles006
Fenrir
Level 126
God Stats
8W - 9L
1,612 SR
Queue Stats
114W - 108L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
urlocalbackpack
Baron Samedi
Level 197
God Stats
10W - 7L
1,655 SR
Queue Stats
392W - 398L
1,577 Elo+
Solo
Team Averages
Level 145
1,519 SR
1,505 Elo+

VS

Team Averages
Level 130
1,608 SR
1,482 Elo+
Xing Tian
Xing Tian
Alejandromar451
Xing Tian
Level 59
God Stats
11W - 3L
1,452 SR
Queue Stats
134W - 137L
1,440 Elo+
Solo
Xbalanque
Xbalanque
FidoTheZombie
Xbalanque
Level 157
God Stats
6W - 0L
2,062 SR
Queue Stats
148W - 121L
1,565 Elo+
Solo
Scylla
Scylla
UnclePounder
Scylla
Level 81
God Stats
6W - 7L
1,456 SR
Queue Stats
237W - 246L
1,390 Elo+
Solo
Ares
Ares
Zeifeer
Ares
Level 157
God Stats
4W - 2L
1,524 SR
Queue Stats
63W - 60L
1,489 Elo+
Solo
Bastet
Bastet
sincereapology
Bastet
Level 194
God Stats
131W - 127L
1,545 SR
Queue Stats
307W - 314L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SwanDawn
Cthulhu
9
0 / 3 / 1
4,294
537
2,540
6,072
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
6
1 / 2 / 0
3,889
486
2,652
4,354
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
millionbucks245
Cu Chulainn
9
1 / 1 / 3
5,219
652
5,259
7,700
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
turtles006
Fenrir
9
5 / 3 / 1
5,118
640
1,528
5,089
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
urlocalbackpack
Baron Samedi
9
2 / 3 / 1
5,246
656
4,372
4,477
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alejandromar451
Xing Tian
9
2 / 2 / 0
4,979
622
4,115
7,224
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
FidoTheZombie
Xbalanque
10
3 / 0 / 2
5,492
687
5,102
4,031
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
2 / 2 / 4
4,917
615
1,315
4,534
1,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Zeifeer
Ares
8
2 / 3 / 4
5,298
662
2,828
8,253
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 3
4,952
619
3,010
5,663
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
11
12
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alejandromar451
Xing Tian
2
2
0
1
W
Xbalanque
FidoTheZombie
Xbalanque
3
0
2
4
L
Cthulhu
SwanDawn
Cthulhu
0
3
1
0.17
L
Hou Yi
1
2
0
0.5
W
Scylla
2
2
4
2
W
Ares
Zeifeer
Ares
2
3
4
1.33
L
Cu Chulainn
millionbucks245
Cu Chulainn
1
1
3
2.5
W
2
3
3
1.17
L
Fenrir
turtles006
Fenrir
5
3
1
1.83
L
Baron Samedi
urlocalbackpack
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
16,370
27,692
Taken
29,705
9,649
Mitigated
11,788
7,076
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alejandromar451
Xing Tian
4,115
225
0
2,265
7,224
2,695
0
0
7,224
17,567
1,287
W
Xbalanque
FidoTheZombie
Xbalanque
5,102
3,238
0
2,334
4,031
945
224
1,676
2,355
0
38,062
L
Cthulhu
SwanDawn
Cthulhu
2,540
353
0
1,092
6,072
2,268
0
830
5,242
18,987
571
L
Hou Yi
2,652
1,571
0
2,046
4,354
1,077
0
1,047
3,307
0
16,443
W
Scylla
1,315
229
0
1,536
4,534
1,159
0
2,702
1,436
20,912
0
W
Ares
Zeifeer
Ares
2,828
51
35
2,453
8,253
5,284
0
1,289
6,855
11,738
2,226
L
Cu Chulainn
millionbucks245
Cu Chulainn
5,259
1,169
0
1,471
7,700
3,570
0
2,621
4,685
0
31,176
W
3,010
934
0
895
5,663
1,705
0
599
4,930
0
23,182
L
Fenrir
turtles006
Fenrir
1,528
150
0
1,792
5,089
1,414
0
1,500
3,433
0
15,335
L
Baron Samedi
urlocalbackpack
Baron Samedi
4,372
67
0
675
4,477
1,320
0
1,484
2,993
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
25,638
196
Minions Killed
211
0
Camps Cleared
0
723,539
Distance Traveled
812,325
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,979
622
38
5
0
165,374
0
W
Xbalanque
5,492
687
69
9
0
133,017
0
L
Cthulhu
4,294
537
41
5
0
168,817
0
L
Hou Yi
3,889
486
23
3
0
99,236
0
W
Scylla
4,917
615
42
5
0
166,419
0
W
Ares
5,298
662
11
1
0
145,457
1
L
Cu Chulainn
5,219
652
47
6
0
146,754
1
W
Bastet
4,952
619
51
6
0
202,058
0
L
Fenrir
5,118
640
38
5
0
149,157
2
L
Baron Samedi
5,246
656
47
6
0
159,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role