Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HawtDawg5684
Kumbhakarna
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,359 Elo+
Party 1
Thanatos
Thanatos
II Darny II
Thanatos
Level 66
God Stats
0W - 2L
1,316 SR
Queue Stats
101W - 94L
1,448 Elo+
Solo
Izanami
Izanami
OnYourLeft9699
Izanami
Level 121
God Stats
14W - 14L
1,502 SR
Queue Stats
49W - 45L
1,465 Elo+
Party 1
Achilles
Achilles
cocosettte
Achilles
Level 34
God Stats
2W - 5L
1,374 SR
Queue Stats
8W - 15L
1,396 Elo+
Solo
Team Averages
Level 62
1,438 SR
1,434 Elo+

VS

Team Averages
Level 106
1,661 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fwdb13
Ravana
Level 48
God Stats
6W - 2L
1,280 SR
Queue Stats
130W - 120L
1,463 Elo+
Solo
Hercules
Hercules
Heins11
Hercules
Level 126
God Stats
3W - 0L
1,846 SR
Queue Stats
149W - 142L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAMUELYONGKINGS
Morgan Le Fay
Level 123
God Stats
3W - 1L
1,758 SR
Queue Stats
157W - 147L
1,466 Elo+
Solo
Cerberus
Cerberus
chubbub123
Cerberus
Level 97
God Stats
5W - 0L
1,920 SR
Queue Stats
518W - 541L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,601
600
1,884
3,487
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
HawtDawg5684
Kumbhakarna
7
1 / 2 / 0
4,180
697
2,145
6,102
2,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
II Darny II
Thanatos
6
0 / 1 / 0
3,585
598
1,010
4,803
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,826
638
1,186
2,378
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
cocosettte
Achilles
5
0 / 3 / 0
3,589
598
2,083
4,697
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 1 / 0
4,409
735
3,267
3,758
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Fwdb13
Ravana
8
3 / 0 / 2
4,648
775
1,648
2,339
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Heins11
Hercules
7
0 / 0 / 3
4,379
730
1,955
4,113
2,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
SAMUELYONGKINGS
Morgan Le Fay
7
1 / 0 / 2
4,094
682
1,747
2,419
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
chubbub123
Cerberus
8
2 / 0 / 1
4,561
760
2,521
4,822
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Sol
 
Sol
2
1
0
2
W
Ravana
Fwdb13
Ravana
3
0
2
4
L
Kumbhakarna
HawtDawg5684
Kumbhakarna
1
2
0
0.5
W
Hercules
Heins11
Hercules
0
0
3
1.5
L
Thanatos
II Darny II
Thanatos
0
1
0
0
L
0
0
0
0
W
Morgan Le Fay
SAMUELYONGKINGS
Morgan Le Fay
1
0
2
2
W
Cerberus
chubbub123
Cerberus
2
0
1
2.5
L
Achilles
cocosettte
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
11,138
21,467
Taken
17,451
7,010
Mitigated
5,842
7,660
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,884
614
0
463
3,487
729
0
1,319
2,168
10,927
367
W
Sol
 
Sol
3,267
1,853
0
1,997
3,758
980
0
1,724
2,034
24,601
6,993
W
Ravana
Fwdb13
Ravana
1,648
498
0
1,740
2,339
705
0
320
2,019
0
20,308
L
Kumbhakarna
HawtDawg5684
Kumbhakarna
2,145
108
147
1,932
6,102
2,557
0
2,177
3,925
13,388
179
W
Hercules
Heins11
Hercules
1,955
551
0
2,452
4,113
2,112
0
774
3,339
0
10,258
L
Thanatos
II Darny II
Thanatos
1,010
341
0
2,930
4,803
1,194
0
428
4,375
0
17,977
L
1,186
903
0
1,258
2,378
559
0
764
1,614
0
24,215
W
Morgan Le Fay
SAMUELYONGKINGS
Morgan Le Fay
1,747
90
0
442
2,419
620
0
1,043
1,376
19,459
0
W
Cerberus
chubbub123
Cerberus
2,521
34
0
2,359
4,822
1,425
0
362
4,158
16,326
881
L
Achilles
cocosettte
Achilles
2,083
63
0
930
4,697
1,971
0
2,058
2,245
714
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
22,091
156
Minions Killed
205
0
Camps Cleared
0
667,085
Distance Traveled
713,058
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,601
600
22
4
0
131,258
0
W
Sol
4,409
735
59
10
0
109,477
0
W
Ravana
4,648
775
47
8
0
179,364
0
L
Kumbhakarna
4,180
697
19
3
0
148,919
0
W
Hercules
4,379
730
17
3
0
149,291
2
L
Thanatos
3,585
598
34
6
0
149,807
0
L
Izanami
3,826
638
54
9
0
130,415
1
W
Morgan Le Fay
4,094
682
39
7
0
136,088
2
W
Cerberus
4,561
760
43
7
0
138,838
0
L
Achilles
3,589
598
27
5
0
106,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role