Player Matchup

Mulan
Mulan
Itz Turtl
Mulan
Level 70
God Stats
11W - 10L
1,653 SR
Queue Stats
140W - 130L
1,583 Elo+
Solo
Agni
Agni
Killer-Re-
Agni
Level 147
God Stats
1W - 2L
1,471 SR
Queue Stats
428W - 488L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
SenpaiWulong
Sun Wukong
Level 159
God Stats
1W - 1L
1,731 SR
Queue Stats
104W - 92L
1,617 Elo+
Solo
Ganesha
Ganesha
X_Gundogan_X
Ganesha
Level 173
God Stats
10W - 14L
1,495 SR
Queue Stats
723W - 799L
1,512 Elo+
Party 1
Chernobog
Chernobog
zombieman2341
Chernobog
Level 154
God Stats
3W - 6L
1,540 SR
Queue Stats
241W - 217L
1,532 Elo+
Solo
Team Averages
Level 141
1,578 SR
1,551 Elo+

VS

Team Averages
Level 153
1,499 SR
1,495 Elo+
Izanami
Izanami
Bobs Barricade
Izanami
Level 183
God Stats
1W - 1L
1,324 SR
Queue Stats
188W - 170L
1,493 Elo+
Party 2
Discordia
Discordia
FLYINGPANDA43
Discordia
Level 187
God Stats
2W - 1L
1,580 SR
Queue Stats
31W - 39L
1,458 Elo+
Solo
Tyr
Tyr
U1338010871
Tyr
Level 177
God Stats
26W - 30L
1,538 SR
Queue Stats
262W - 267L
1,526 Elo+
Solo
Jormungandr
Jormungandr
bobzambo
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
xWarzone99x
Bastet
Level 129
God Stats
6W - 3L
1,554 SR
Queue Stats
250W - 242L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Itz Turtl
Mulan
14
4 / 3 / 2
7,804
520
6,044
11,783
6,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 1
7,121
475
3,517
10,982
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SenpaiWulong
Sun Wukong
12
1 / 2 / 0
7,264
484
5,632
11,801
9,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
X_Gundogan_X
Ganesha
11
0 / 3 / 6
7,028
469
5,222
11,135
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
zombieman2341
Chernobog
14
1 / 2 / 1
7,588
506
6,980
8,344
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,777
585
7,014
9,008
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
FLYINGPANDA43
Discordia
15
4 / 1 / 6
8,824
588
8,675
6,910
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 5
9,777
652
10,661
13,761
11,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
bobzambo
Jormungandr
11
1 / 2 / 3
7,563
504
4,187
8,892
5,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
14
7 / 0 / 3
8,524
568
9,428
10,403
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
17
17
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Discordia
FLYINGPANDA43
Discordia
4
1
6
7
L
Mulan
Itz Turtl
Mulan
4
3
2
1.67
L
1
7
1
0.21
L
Sun Wukong
SenpaiWulong
Sun Wukong
1
2
0
0.5
W
4
2
5
3.25
L
Ganesha
X_Gundogan_X
Ganesha
0
3
6
1
W
Jormungandr
bobzambo
Jormungandr
1
2
3
1.25
W
Bastet
7
0
3
8.5
L
Chernobog
zombieman2341
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,395
Damage
39,965
54,045
Taken
48,974
31,427
Mitigated
24,753
10,404
Healing
22,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,014
4,637
0
4,445
9,008
2,736
708
2,283
6,664
0
78,161
W
Discordia
FLYINGPANDA43
Discordia
8,675
158
0
1,786
6,910
1,839
54
1,120
5,483
58,650
0
L
Mulan
Itz Turtl
Mulan
6,044
633
0
1,597
11,783
6,294
0
2,842
8,705
0
60,885
L
3,517
99
0
1,114
10,982
3,428
0
3,636
6,864
38,512
191
L
Sun Wukong
SenpaiWulong
Sun Wukong
5,632
893
0
3,605
11,801
9,634
0
649
11,072
539
45,672
W
10,661
1,129
0
7,740
13,761
11,557
27
863
12,228
0
67,552
L
Ganesha
X_Gundogan_X
Ganesha
5,222
493
0
1,867
11,135
9,131
0
3,403
7,632
22,122
0
W
Jormungandr
bobzambo
Jormungandr
4,187
1,583
0
1,725
8,892
5,541
0
2,663
6,134
19,401
0
W
Bastet
9,428
1,799
0
6,732
10,403
3,080
464
1,597
8,542
0
49,119
L
Chernobog
zombieman2341
Chernobog
6,980
4,588
0
2,221
8,344
2,940
0
1,394
6,910
0
68,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
43,465
471
Minions Killed
450
0
Camps Cleared
0
1,545,714
Distance Traveled
1,540,209
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,777
585
131
9
0
264,834
5
W
Discordia
8,824
588
100
7
0
304,311
0
L
Mulan
7,804
520
117
8
0
329,308
0
L
Agni
7,121
475
102
7
0
273,000
2
L
Sun Wukong
7,264
484
88
6
0
285,502
0
W
Tyr
9,777
652
124
8
0
306,770
4
L
Ganesha
7,028
469
3
0
0
335,968
6
W
Jormungandr
7,563
504
18
1
0
295,365
6
W
Bastet
8,524
568
77
5
0
368,929
0
L
Chernobog
7,588
506
161
11
0
321,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role