Player Matchup

Agni
Agni
Silver I
BlackAffro
Agni
Silver I
Level 153
God Stats
133W - 115L
1,559 SR
Queue Stats
513W - 532L
1,136 MMR
Solo
Jormungandr
Jormungandr
Silver III
Hormetrix
Jormungandr
Silver III
Level 126
God Stats
2W - 5L
1,332 SR
Queue Stats
40W - 49L
1,026 MMR
Solo
Awilix
Awilix
Silver II
MistaMeta64
Awilix
Silver II
Level 84
God Stats
21W - 15L
1,563 SR
Queue Stats
440W - 448L
1,010 MMR
Solo
Jing Wei
Jing Wei
Silver I
granzelian
Jing Wei
Silver I
Level 58
God Stats
9W - 17L
1,439 SR
Queue Stats
87W - 106L
1,083 MMR
Solo
Ymir
Ymir
Silver V
stritzyDK
Ymir
Silver V
Level 87
God Stats
2W - 6L
1,472 SR
Queue Stats
71W - 109L
655 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,473 SR
982 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,514 SR
1,246 MMR
Odin
Odin
Silver V
 
Odin
Silver V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
Amiralen_
Thor
Silver II
Level 66
God Stats
2W - 8L
1,466 SR
Queue Stats
215W - 224L
1,019 MMR
Solo
Janus
Janus
Silver I
MMohsen12
Janus
Silver I
Level 123
God Stats
11W - 16L
1,425 SR
Queue Stats
150W - 155L
1,180 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
OhMyGodness8
Danzaburou
Bronze IV
Level 89
God Stats
2W - 2L
1,681 SR
Queue Stats
5W - 21L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,277
586
3,230
4,996
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Hormetrix
Jormungandr
10
0 / 1 / 0
5,654
628
2,966
3,995
2,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
9
3 / 2 / 0
5,026
558
4,549
4,913
1,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
granzelian
Jing Wei
9
0 / 1 / 0
5,051
561
3,022
4,134
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
7
0 / 0 / 0
4,675
519
1,442
5,416
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothArachneChronosMedusaChang'e

VS

Bans
AthenaAh Muzen CabCu ChulainnThanatosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 1
5,080
564
1,726
5,713
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
 
Bacchus
9
0 / 0 / 2
4,937
549
2,489
7,275
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
9
2 / 2 / 3
5,551
617
2,445
7,118
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
MMohsen12
Janus
9
1 / 3 / 1
5,391
599
1,964
3,774
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
OhMyGodness8
Danzaburou
10
1 / 0 / 0
5,027
559
4,541
2,994
861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
5
5
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
1
1.5
W
Bacchus
 
Bacchus
0
0
2
1
W
Thor
2
2
3
1.75
L
2
1
1
2.5
L
Jormungandr
Hormetrix
Jormungandr
0
1
0
0
W
Janus
MMohsen12
Janus
1
3
1
0.5
L
Awilix
3
2
0
1.5
W
Danzaburou
OhMyGodness8
Danzaburou
1
0
0
1
L
Jing Wei
granzelian
Jing Wei
0
1
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
13,165
23,454
Taken
26,874
8,762
Mitigated
11,168
4,975
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,726
396
0
2,440
5,713
3,230
0
2,632
3,033
0
25,483
W
Bacchus
 
Bacchus
2,489
316
1,239
2,881
7,275
4,137
0
777
6,498
14,716
0
W
Thor
2,445
538
0
2,202
7,118
1,858
0
844
6,274
0
22,837
L
3,230
179
0
1,045
4,996
1,219
0
2,045
2,771
26,861
0
L
Jormungandr
Hormetrix
Jormungandr
2,966
1,461
0
892
3,995
2,111
0
0
3,654
33,104
1,656
W
Janus
MMohsen12
Janus
1,964
190
0
736
3,774
1,082
0
2,367
1,407
30,941
570
L
Awilix
4,549
1,585
0
589
4,913
1,559
0
403
4,418
0
25,776
W
Danzaburou
OhMyGodness8
Danzaburou
4,541
1,664
0
1,674
2,994
861
0
512
2,482
0
36,094
L
Jing Wei
granzelian
Jing Wei
3,022
2,407
0
1,292
4,134
1,160
0
831
3,303
0
35,076
L
Ymir
1,442
15
0
1,157
5,416
2,713
0
968
4,448
14,846
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
25,986
243
Minions Killed
252
0
Camps Cleared
0
868,456
Distance Traveled
961,933
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,080
564
53
6
0
188,436
4
W
Bacchus
4,937
549
26
3
0
189,728
5
W
Thor
5,551
617
48
5
0
210,128
0
L
Agni
5,277
586
54
6
0
169,880
2
L
Jormungandr
5,654
628
58
6
0
160,546
0
W
Janus
5,391
599
61
7
0
196,582
1
L
Awilix
5,026
558
39
4
0
192,621
0
W
Danzaburou
5,027
559
64
7
0
177,059
5
L
Jing Wei
5,051
561
59
7
0
173,229
2
L
Ymir
4,675
519
33
4
0
172,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role