Player Matchup

Chaac
Chaac
B3Z3RK1337
Chaac
Level 128
God Stats
14W - 6L
1,391 SR
Queue Stats
490W - 469L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Princesss_0314
Morgan Le Fay
Level 97
God Stats
26W - 22L
1,528 SR
Queue Stats
204W - 184L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
Wild Yoda
Jing Wei
Level 107
God Stats
1W - 2L
1,211 SR
Queue Stats
119W - 169L
1,412 Elo+
Solo
Thanatos
Thanatos
cyclonegamer666
Thanatos
Level 120
God Stats
16W - 18L
1,397 SR
Queue Stats
272W - 259L
1,434 Elo+
Party 1
Hel
Hel
saintblue2
Hel
Level 148
God Stats
37W - 48L
1,506 SR
Queue Stats
210W - 195L
1,464 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,436 Elo+

VS

Team Averages
Level 100
1,628 SR
1,458 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KingKommie
Baba Yaga
Level 149
God Stats
1W - 1L
1,695 SR
Queue Stats
78W - 93L
1,519 Elo+
Solo
Cthulhu
Cthulhu
ZenDG97
Cthulhu
Level 64
God Stats
5W - 6L
1,575 SR
Queue Stats
238W - 232L
1,429 Elo+
Solo
Apollo
Apollo
beasttype
Apollo
Level 68
God Stats
9W - 8L
1,449 SR
Queue Stats
87W - 75L
1,378 Elo+
Solo
Ravana
Ravana
fer1555
Ravana
Level 74
God Stats
10W - 3L
1,921 SR
Queue Stats
195W - 194L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 0 / 3
9,379
670
8,234
9,891
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Princesss_0314
Morgan Le Fay
13
5 / 5 / 1
7,737
553
5,976
9,584
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Wild Yoda
Jing Wei
13
2 / 3 / 6
7,997
571
6,359
10,604
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
7 / 2 / 4
8,189
585
7,717
11,979
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 5
7,753
554
6,593
9,010
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 5 / 1
6,286
449
4,476
10,452
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
KingKommie
Baba Yaga
15
9 / 1 / 3
8,969
641
14,403
7,050
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZenDG97
Cthulhu
12
0 / 4 / 5
6,975
498
5,560
10,313
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
beasttype
Apollo
9
0 / 8 / 2
5,972
427
3,369
10,299
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
fer1555
Ravana
11
4 / 4 / 2
6,936
495
5,290
10,384
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
22
Kills
13
13
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
1
0.1
W
Chaac
4
0
3
5.5
L
Baba Yaga
KingKommie
Baba Yaga
9
1
3
10.5
W
Morgan Le Fay
Princesss_0314
Morgan Le Fay
5
5
1
1.1
W
Jing Wei
Wild Yoda
Jing Wei
2
3
6
1.67
L
Cthulhu
ZenDG97
Cthulhu
0
4
5
0.63
L
Apollo
beasttype
Apollo
0
8
2
0.13
W
Thanatos
7
2
4
4.5
L
Ravana
fer1555
Ravana
4
4
2
1.25
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
33,098
51,068
Taken
48,498
19,294
Mitigated
20,450
22,473
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,476
1,126
0
1,913
10,452
4,480
2
0
10,452
25,648
5,911
W
Chaac
8,234
1,151
0
3,817
9,891
5,622
23
5,014
4,775
0
65,481
L
Baba Yaga
KingKommie
Baba Yaga
14,403
520
0
1,862
7,050
2,740
510
2,552
4,453
58,301
2,199
W
Morgan Le Fay
Princesss_0314
Morgan Le Fay
5,976
1,715
0
1,305
9,584
2,602
583
5,601
3,557
40,364
0
W
Jing Wei
Wild Yoda
Jing Wei
6,359
4,608
0
3,467
10,604
3,229
675
4,567
5,863
0
46,600
L
Cthulhu
ZenDG97
Cthulhu
5,560
710
0
1,960
10,313
6,399
0
3,316
6,629
37,950
714
L
Apollo
beasttype
Apollo
3,369
1,927
0
1,233
10,299
2,982
406
3,089
6,952
0
18,865
W
Thanatos
7,717
1,650
0
8,198
11,979
3,463
0
3,470
8,225
0
41,001
L
Ravana
fer1555
Ravana
5,290
651
0
4,620
10,384
3,849
185
2,822
7,490
0
37,708
W
6,593
274
1,864
3,822
9,010
4,378
54
4,349
4,533
41,368
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
35,138
410
Minions Killed
315
0
Camps Cleared
0
1,407,175
Distance Traveled
1,367,796
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,286
449
52
4
0
232,085
1
W
Chaac
9,379
670
128
9
0
284,805
0
L
Baba Yaga
8,969
641
109
8
0
283,290
1
W
Morgan Le Fay
7,737
553
67
5
0
248,185
4
W
Jing Wei
7,997
571
87
6
0
247,070
0
L
Cthulhu
6,975
498
65
5
0
268,579
4
L
Apollo
5,972
427
38
3
0
281,383
0
W
Thanatos
8,189
585
58
4
0
337,449
1
L
Ravana
6,936
495
51
4
0
302,459
0
W
Hel
7,753
554
70
5
0
289,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role