Player Matchup

Kukulkan
Kukulkan
Frioz14
Kukulkan
Level 69
God Stats
5W - 1L
1,708 SR
Queue Stats
32W - 27L
1,446 Elo+
Party 2
Arachne
Arachne
LSDionysus
Arachne
Level 165
God Stats
62W - 45L
1,523 SR
Queue Stats
239W - 228L
1,410 Elo+
Solo
Mulan
Mulan
Roe_BragzAlot95
Mulan
Level 91
God Stats
8W - 16L
1,357 SR
Queue Stats
228W - 229L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
RunningRIOT116
Kumbhakarna
Level 140
God Stats
4W - 1L
1,791 SR
Queue Stats
361W - 354L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Zamaranthh
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 161L
1,526 Elo+
Party 2
Team Averages
Level 110
1,576 SR
1,453 Elo+

VS

Team Averages
Level 96
1,503 SR
1,381 Elo+
Bellona
Bellona
Actual458
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,093 Elo+
Party 1
Hachiman
Hachiman
Cratness
Hachiman
Level 89
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 11L
1,252 Elo+
Solo
Anubis
Anubis
Seieiryuu
Anubis
Level 88
God Stats
5W - 12L
1,331 SR
Queue Stats
170W - 166L
1,497 Elo+
Solo
Ne Zha
Ne Zha
ThighHighCrocs
Ne Zha
Level 125
God Stats
5W - 1L
2,009 SR
Queue Stats
40W - 25L
1,598 Elo+
Solo
Serqet
Serqet
hotellobster
Serqet
Level 142
God Stats
0W - 3L
1,347 SR
Queue Stats
49W - 47L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frioz14
Kukulkan
15
6 / 3 / 5
9,749
573
8,865
8,255
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
LSDionysus
Arachne
17
6 / 4 / 5
10,439
614
11,948
13,277
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 1
10,741
632
8,706
11,919
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
RunningRIOT116
Kumbhakarna
14
2 / 2 / 11
9,504
559
6,375
15,146
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Zamaranthh
Danzaburou
15
2 / 1 / 6
9,705
571
9,365
9,019
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Actual458
Bellona
13
0 / 6 / 2
7,612
448
2,699
11,880
6,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Cratness
Hachiman
11
3 / 4 / 3
7,499
441
5,907
10,367
2,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Seieiryuu
Anubis
13
0 / 7 / 2
7,526
443
3,787
10,532
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 2 / 2
8,447
497
9,420
14,664
9,448
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serqet
13
6 / 4 / 2
8,174
481
11,790
16,898
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
23
Kills
12
12
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Actual458
Bellona
0
6
2
0.17
L
Hachiman
Cratness
Hachiman
3
4
3
1.13
W
Kukulkan
Frioz14
Kukulkan
6
3
5
2.83
W
Arachne
LSDionysus
Arachne
6
4
5
2.13
W
7
2
1
3.75
W
Kumbhakarna
RunningRIOT116
Kumbhakarna
2
2
11
3.75
L
Anubis
Seieiryuu
Anubis
0
7
2
0.14
L
3
2
2
2
W
Danzaburou
Zamaranthh
Danzaburou
2
1
6
5
L
Serqet
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
33,603
57,616
Taken
64,341
32,222
Mitigated
30,211
19,276
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Actual458
Bellona
2,699
865
0
1,859
11,880
6,775
160
655
11,225
0
44,140
L
Hachiman
Cratness
Hachiman
5,907
2,849
0
1,602
10,367
2,748
0
4,199
5,952
0
30,990
W
Kukulkan
Frioz14
Kukulkan
8,865
613
0
1,545
8,255
2,690
0
1,790
6,387
53,465
1,199
W
Arachne
LSDionysus
Arachne
11,948
8,997
0
5,427
13,277
6,022
2,043
705
12,572
0
87,646
W
8,706
1,128
0
2,153
11,919
8,341
961
592
10,483
1,027
65,961
W
Kumbhakarna
RunningRIOT116
Kumbhakarna
6,375
381
2,684
3,628
15,146
11,496
217
717
13,875
17,010
0
L
Anubis
Seieiryuu
Anubis
3,787
106
0
368
10,532
4,442
0
2,355
8,057
52,079
876
L
9,420
2,530
0
3,780
14,664
9,448
0
5,289
9,127
0
44,437
W
Danzaburou
Zamaranthh
Danzaburou
9,365
3,265
0
3,839
9,019
3,673
1,589
0
9,019
0
65,402
L
Serqet
11,790
2,418
0
1,485
16,898
6,798
0
2,165
14,638
0
55,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
39,258
470
Minions Killed
380
0
Camps Cleared
0
1,810,765
Distance Traveled
1,553,146
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,612
448
84
5
0
317,813
5
L
Hachiman
7,499
441
60
4
0
294,405
0
W
Kukulkan
9,749
573
119
7
0
357,741
2
W
Arachne
10,439
614
122
7
0
391,940
4
W
Mulan
10,741
632
116
7
0
350,817
6
W
Kumbhakarna
9,504
559
27
2
0
371,907
6
L
Anubis
7,526
443
92
5
0
280,693
8
L
Ne Zha
8,447
497
61
4
0
330,364
4
W
Danzaburou
9,705
571
86
5
0
338,360
0
L
Serqet
8,174
481
83
5
0
329,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role