Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChefDaddyDack
Nu Wa
Level 64
God Stats
7W - 2L
1,465 SR
Queue Stats
64W - 64L
1,418 Elo+
Solo
Charon
Charon
Da_Real_302
Charon
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 155L
1,492 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
268W - 231L
1,509 SR
Queue Stats
358W - 321L
1,462 Elo+
Solo
Loki
Loki
yosoyjuancamanei
Loki
Level 157
God Stats
7W - 16L
1,340 SR
Queue Stats
152W - 144L
1,469 Elo+
Solo
Team Averages
Level 135
1,463 SR
1,468 Elo+

VS

Team Averages
Level 98
1,434 SR
1,459 Elo+
Ymir
Ymir
Lithnane
Ymir
Level 68
God Stats
22W - 17L
1,562 SR
Queue Stats
49W - 48L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
Vola SPZ
Jormungandr
Level 105
God Stats
1W - 4L
1,288 SR
Queue Stats
465W - 455L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Wild Yoda
Jing Wei
Level 107
God Stats
1W - 2L
1,312 SR
Queue Stats
119W - 169L
1,420 Elo+
Solo
Loki
Loki
erickbest5
Loki
Level 148
God Stats
19W - 13L
1,638 SR
Queue Stats
368W - 354L
1,484 Elo+
Party 1
Poseidon
Poseidon
xMIGHTY-GOAT24x
Poseidon
Level 63
God Stats
7W - 16L
1,372 SR
Queue Stats
90W - 112L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 2 / 0
3,758
626
1,356
4,906
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,699
617
1,184
2,567
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
6
0 / 1 / 3
4,407
735
1,949
4,074
2,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Dr-Danga9
Medusa
8
4 / 1 / 0
4,746
791
2,809
3,425
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 0
3,793
632
763
3,260
710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 0 / 1
3,899
650
910
2,891
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Vola SPZ
Jormungandr
2
0 / 2 / 0
2,901
484
286
1,877
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Wild Yoda
Jing Wei
8
1 / 1 / 1
4,104
684
2,177
3,524
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 0
4,251
709
3,113
5,293
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
7
0 / 1 / 0
3,906
651
1,817
2,850
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
2
0
0
W
0
0
0
0
W
Charon
0
1
3
1.5
W
Medusa
Dr-Danga9
Medusa
4
1
0
4
L
Ymir
1
0
1
1.5
L
Jormungandr
Vola SPZ
Jormungandr
0
2
0
0
L
Jing Wei
Wild Yoda
Jing Wei
1
1
1
1.5
L
2
0
0
2
L
Poseidon
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,061
Damage
8,303
18,232
Taken
16,435
6,541
Mitigated
5,601
8,377
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
1,356
580
0
2,163
4,906
2,375
0
506
4,400
0
15,984
W
1,184
307
0
781
2,567
518
0
745
1,652
18,435
0
W
Charon
1,949
386
193
1,663
4,074
2,062
92
236
3,838
12,274
0
W
Medusa
Dr-Danga9
Medusa
2,809
1,847
166
1,026
3,425
876
386
1,161
2,172
0
29,125
L
Ymir
910
326
0
433
2,891
1,200
0
461
2,430
19,683
0
L
Jormungandr
Vola SPZ
Jormungandr
286
187
0
148
1,877
748
0
374
1,503
3,964
1,039
L
Jing Wei
Wild Yoda
Jing Wei
2,177
1,492
0
1,582
3,524
942
0
1,438
2,086
0
19,803
L
3,113
770
0
1,170
5,293
2,100
0
74
5,219
0
23,228
L
Poseidon
1,817
189
0
980
2,850
611
0
786
2,064
19,772
1,237
W
763
50
0
2,385
3,260
710
0
52
3,208
0
20,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
19,061
169
Minions Killed
148
0
Camps Cleared
0
653,287
Distance Traveled
577,069
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,758
626
27
5
0
137,348
0
W
Nu Wa
3,699
617
34
6
0
125,315
0
W
Charon
4,407
735
15
3
0
124,777
3
W
Medusa
4,746
791
50
8
0
112,917
0
L
Ymir
3,899
650
34
6
0
148,717
0
L
Jormungandr
2,901
484
10
2
0
47,338
1
L
Jing Wei
4,104
684
24
4
0
130,021
0
L
Loki
4,251
709
39
7
0
124,498
0
L
Poseidon
3,906
651
41
7
0
126,495
0
W
Loki
3,793
632
43
7
0
152,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role