Player Matchup

Medusa
Medusa
AllTimeRookie
Medusa
Level 42
God Stats
14W - 16L
1,406 SR
Queue Stats
37W - 49L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
Ein_Keks1
Ratatoskr
Level 87
God Stats
2W - 2L
1,691 SR
Queue Stats
136W - 127L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
ElElegido02
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,167 Elo+
Solo
Nu Wa
Nu Wa
Leliana8
Nu Wa
Level 127
God Stats
60W - 43L
1,639 SR
Queue Stats
321W - 306L
1,460 Elo+
Solo
Sylvanus
Sylvanus
el_viejo_de_up
Sylvanus
Level 153
God Stats
2W - 2L
1,511 SR
Queue Stats
132W - 122L
1,543 Elo+
Solo
Team Averages
Level 105
1,549 SR
1,430 Elo+

VS

Team Averages
Level 117
1,533 SR
1,504 Elo+
Mulan
Mulan
Dasty
Mulan
Level 177
God Stats
10W - 11L
1,479 SR
Queue Stats
105W - 100L
1,461 Elo+
Solo
Chiron
Chiron
DerJuJuking
Chiron
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Khepri
Khepri
MEN_IN_BIKE_30
Khepri
Level 126
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Tiennou41
Baron Samedi
Level 123
God Stats
7W - 5L
1,581 SR
Queue Stats
108W - 118L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
lysevier
Zhong Kui
Level 126
God Stats
3W - 2L
1,564 SR
Queue Stats
65W - 52L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,475
540
6,302
7,572
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Ein_Keks1
Ratatoskr
12
5 / 2 / 6
7,229
602
6,776
8,531
3,392
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ElElegido02
Sun Wukong
12
4 / 1 / 3
7,556
630
9,087
7,877
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Leliana8
Nu Wa
11
3 / 2 / 7
6,676
556
7,383
6,107
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
11
4 / 2 / 5
6,584
549
7,256
9,974
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dasty
Mulan
9
2 / 4 / 2
5,716
476
3,345
8,352
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
11
2 / 3 / 1
6,163
514
7,180
8,664
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 4 / 1
5,431
453
3,692
11,093
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Tiennou41
Baron Samedi
11
1 / 4 / 0
6,458
538
2,760
12,183
6,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Zhong Kui
lysevier
Zhong Kui
10
2 / 4 / 0
6,125
510
6,591
11,151
6,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
7
7
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Mulan
Dasty
Mulan
2
4
2
0.75
L
Chiron
2
3
1
0.83
W
Ratatoskr
Ein_Keks1
Ratatoskr
5
2
6
4
W
Sun Wukong
ElElegido02
Sun Wukong
4
1
3
5.5
W
Nu Wa
Leliana8
Nu Wa
3
2
7
3.25
L
0
4
1
0.13
L
Baron Samedi
Tiennou41
Baron Samedi
1
4
0
0.25
W
Sylvanus
4
2
5
3.25
L
Zhong Kui
lysevier
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
23,568
40,061
Taken
51,443
20,407
Mitigated
26,600
11,095
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
2,760
0
3,941
7,572
2,744
617
1,001
6,571
0
40,205
L
Mulan
Dasty
Mulan
3,345
630
0
799
8,352
2,917
0
2,367
5,905
0
23,984
L
Chiron
7,180
2,690
138
2,583
8,664
2,699
0
2,052
6,612
0
33,432
W
Ratatoskr
Ein_Keks1
Ratatoskr
6,776
1,863
0
889
8,531
3,392
0
2,279
6,252
0
45,805
W
Sun Wukong
ElElegido02
Sun Wukong
9,087
1,630
0
1,736
7,877
5,099
336
2,465
5,412
0
48,812
W
Nu Wa
Leliana8
Nu Wa
7,383
1,592
0
383
6,107
2,142
116
4,228
1,879
28,914
340
L
3,692
497
0
2,338
11,093
7,435
0
4,608
6,485
15,257
0
L
Baron Samedi
Tiennou41
Baron Samedi
2,760
85
62
2,426
12,183
6,945
0
990
10,587
32,950
0
W
Sylvanus
7,256
2,270
842
3,304
9,974
7,030
58
3,070
6,904
22,229
7,259
L
Zhong Kui
lysevier
Zhong Kui
6,591
387
0
4,760
11,151
6,604
0
3,972
7,142
44,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
29,893
304
Minions Killed
248
0
Camps Cleared
0
1,240,566
Distance Traveled
1,095,876
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,475
540
64
5
0
243,178
4
L
Mulan
5,716
476
40
3
0
178,487
0
L
Chiron
6,163
514
49
4
0
248,906
0
W
Ratatoskr
7,229
602
75
6
0
299,209
0
W
Sun Wukong
7,556
630
81
7
0
246,486
0
W
Nu Wa
6,676
556
42
4
0
232,158
7
L
Khepri
5,431
453
14
1
0
242,793
9
L
Baron Samedi
6,458
538
57
5
0
212,702
2
W
Sylvanus
6,584
549
42
4
0
219,535
1
L
Zhong Kui
6,125
510
88
7
0
212,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role