Player Matchup

Zhong Kui
Zhong Kui
ChillTrouble
Zhong Kui
Level 275
God Stats
59W - 70L
1,476 SR
Queue Stats
629W - 620L
1,524 Elo+
Solo
Surtr
Surtr
KMKZWITCHER4366
Surtr
Level 35
God Stats
2W - 3L
1,332 SR
Queue Stats
48W - 62L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Neo Assault
Sylvanus
Level 177
God Stats
26W - 13L
1,734 SR
Queue Stats
232W - 216L
1,579 Elo+
Solo
Neith
Neith
diegosaavedra200
Neith
Level 138
God Stats
2W - 0L
1,779 SR
Queue Stats
39W - 29L
1,588 Elo+
Solo
Kali
Kali
iDJ7
Kali
Level 76
God Stats
18W - 6L
1,768 SR
Queue Stats
138W - 127L
1,527 Elo+
Solo
Team Averages
Level 140
1,618 SR
1,522 Elo+

VS

Team Averages
Level 148
1,494 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
BennerzBoi
Kumbhakarna
Level 245
God Stats
5W - 5L
1,409 SR
Queue Stats
320W - 360L
1,482 Elo+
Party 1
Yemoja
Yemoja
DaStarGalaxy
Yemoja
Level 156
God Stats
6W - 9L
1,470 SR
Queue Stats
203W - 229L
1,525 Elo+
Party 1
Lancelot
Lancelot
IntenseDelay
Lancelot
Level 109
God Stats
1W - 4L
1,401 SR
Queue Stats
36W - 37L
1,457 Elo+
Party 1
Eset
Eset
appealsmitebans
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 136L
1,440 Elo+
Solo
Danzaburou
Danzaburou
jimmygiv
Danzaburou
Level 144
God Stats
3W - 8L
1,689 SR
Queue Stats
106W - 130L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChillTrouble
Zhong Kui
7
1 / 0 / 0
3,832
766
709
1,749
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
0 / 1 / 0
3,636
727
2,369
4,261
1,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Neo Assault
Sylvanus
5
0 / 0 / 3
3,558
712
1,631
4,301
1,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 1
3,685
737
1,228
1,618
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kali
iDJ7
Kali
6
1 / 0 / 1
3,634
727
818
3,165
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BennerzBoi
Kumbhakarna
6
1 / 0 / 0
3,474
695
1,891
3,898
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
6
0 / 1 / 0
3,273
655
1,163
3,423
1,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
IntenseDelay
Lancelot
6
0 / 0 / 0
3,209
642
712
2,714
826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
2,765
553
293
996
197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jimmygiv
Danzaburou
6
0 / 2 / 0
2,826
565
2,154
2,336
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BennerzBoi
Kumbhakarna
1
0
0
1
W
Zhong Kui
ChillTrouble
Zhong Kui
1
0
0
1
L
Yemoja
0
1
0
0
L
Lancelot
IntenseDelay
Lancelot
0
0
0
0
W
0
1
0
0
W
Sylvanus
Neo Assault
Sylvanus
0
0
3
1.5
L
0
1
0
0
W
2
0
1
2.5
W
Kali
iDJ7
Kali
1
0
1
1.5
L
Danzaburou
jimmygiv
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,755
Damage
6,213
15,094
Taken
13,367
4,783
Mitigated
5,338
8,204
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BennerzBoi
Kumbhakarna
1,891
65
0
1,515
3,898
2,091
0
33
3,865
12,705
0
W
Zhong Kui
ChillTrouble
Zhong Kui
709
67
0
802
1,749
861
0
95
1,638
19,125
383
L
Yemoja
1,163
383
303
1,717
3,423
1,707
0
943
2,480
7,572
553
L
Lancelot
IntenseDelay
Lancelot
712
214
0
606
2,714
826
0
543
2,171
0
12,707
W
2,369
684
0
1,888
4,261
1,220
0
1,561
2,370
346
17,462
W
Sylvanus
Neo Assault
Sylvanus
1,631
1,122
891
1,909
4,301
1,525
0
723
3,578
11,833
0
L
293
44
0
285
996
197
0
217
779
5,063
0
W
1,228
558
0
578
1,618
411
0
440
1,178
0
15,624
W
Kali
iDJ7
Kali
818
295
0
2,136
3,165
766
0
142
2,983
0
17,735
L
Danzaburou
jimmygiv
Danzaburou
2,154
1,132
0
435
2,336
517
0
622
1,714
0
13,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,345
Gold Earned
15,547
161
Minions Killed
107
0
Camps Cleared
0
498,428
Distance Traveled
474,064
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,474
695
31
6
0
90,072
1
W
Zhong Kui
3,832
766
44
9
0
104,168
0
L
Yemoja
3,273
655
17
3
0
94,487
2
L
Lancelot
3,209
642
31
6
0
135,567
0
W
Surtr
3,636
727
33
7
0
98,939
0
W
Sylvanus
3,558
712
17
3
0
91,768
3
L
Eset
2,765
553
10
2
0
50,541
0
W
Neith
3,685
737
27
5
0
90,706
1
W
Kali
3,634
727
40
8
0
112,847
0
L
Danzaburou
2,826
565
18
4
0
103,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role