Player Matchup

Hun Batz
Hun Batz
DarkZone_Ant
Hun Batz
Level 146
God Stats
35W - 20L
1,648 SR
Queue Stats
197W - 239L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 250
God Stats
127W - 130L
1,546 SR
Queue Stats
167W - 179L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Hunterowarriors
Cthulhu
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,484 Elo+
Solo
Cupid
Cupid
Star_Hashira3
Cupid
Level 79
God Stats
3W - 6L
1,476 SR
Queue Stats
11W - 20L
1,181 Elo+
Solo
Poseidon
Poseidon
hellRaiser2700
Poseidon
Level 174
God Stats
27W - 27L
1,559 SR
Queue Stats
95W - 97L
1,490 Elo+
Solo
Team Averages
Level 153
1,546 SR
1,419 Elo+

VS

Team Averages
Level 135
1,556 SR
1,464 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DiamonDOG3
Charon
Level 109
God Stats
19W - 12L
1,600 SR
Queue Stats
380W - 432L
1,399 Elo+
Solo
Bakasura
Bakasura
EnriqueSWave
Bakasura
Level 104
God Stats
15W - 14L
1,541 SR
Queue Stats
150W - 154L
1,462 Elo+
Solo
Cernunnos
Cernunnos
davidlion417
Cernunnos
Level 147
God Stats
9W - 5L
1,640 SR
Queue Stats
185W - 177L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkZone_Ant
Hun Batz
10
1 / 0 / 3
5,243
1,049
1,727
2,559
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 3
5,375
1,075
2,032
765
194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 2 / 2
6,072
1,214
4,624
6,328
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 1 / 3
5,350
1,070
789
2,317
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
11
1 / 1 / 5
5,524
1,105
2,334
2,502
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 1
5,942
1,188
3,906
3,732
1,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
 
Persephone
10
0 / 1 / 1
5,288
1,058
1,097
4,086
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
DiamonDOG3
Charon
6
0 / 0 / 0
2,979
596
0
81
27
Bakasura
EnriqueSWave
Bakasura
9
1 / 3 / 0
5,104
1,021
1,463
4,293
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
davidlion417
Cernunnos
10
0 / 1 / 1
5,241
1,048
1,219
2,228
695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
7
Kills
4
4
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
L
Persephone
 
Persephone
0
1
1
0.5
W
Hun Batz
DarkZone_Ant
Hun Batz
1
0
3
2.5
L
Charon
DiamonDOG3
Charon
0
0
0
0
L
Bakasura
EnriqueSWave
Bakasura
1
3
0
0.33
W
0
0
3
1.5
W
4
2
2
2.5
W
1
1
3
2.5
L
Cernunnos
davidlion417
Cernunnos
0
1
1
0.5
W
Poseidon
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,506
Damage
7,685
14,471
Taken
14,420
5,901
Mitigated
4,655
2,476
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,906
0
252
870
3,732
1,189
0
2,629
825
16,569
0
L
Persephone
 
Persephone
1,097
112
0
1,447
4,086
1,137
0
2,596
1,246
9,800
0
W
Hun Batz
DarkZone_Ant
Hun Batz
1,727
102
0
0
2,559
919
0
522
2,037
0
12,256
L
Charon
DiamonDOG3
Charon
0
0
0
0
81
27
0
81
0
0
0
L
Bakasura
EnriqueSWave
Bakasura
1,463
742
0
1,179
4,293
1,607
298
1,310
2,873
0
3,633
W
2,032
1,113
0
667
765
194
36
301
464
14,610
0
W
4,624
108
0
807
6,328
3,688
0
1,472
4,756
11,662
0
W
789
272
263
563
2,317
560
238
1,638
548
0
8,627
L
Cernunnos
davidlion417
Cernunnos
1,219
265
0
55
2,228
695
0
1,716
486
0
13,332
W
Poseidon
2,334
89
0
176
2,502
540
34
975
1,475
10,413
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
24,554
118
Minions Killed
105
0
Camps Cleared
0
518,176
Distance Traveled
398,221
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,942
1,188
31
6
0
125,291
0
L
Persephone
5,288
1,058
33
7
0
112,838
0
W
Hun Batz
5,243
1,049
16
3
0
87,848
2
L
Charon
2,979
596
0
0
0
0
0
L
Bakasura
5,104
1,021
17
3
0
89,266
0
W
Nu Wa
5,375
1,075
32
6
0
92,435
0
W
Cthulhu
6,072
1,214
22
4
0
120,221
0
W
Cupid
5,350
1,070
19
4
0
110,666
2
L
Cernunnos
5,241
1,048
24
5
0
70,826
0
W
Poseidon
5,524
1,105
29
6
0
107,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role