Player Matchup

Anhur
Anhur
Adak17
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,548 Elo+
Party 1
Ravana
Ravana
NumbCoquisYT
Ravana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 1
Chronos
Chronos
Shortcake_Shorty
Chronos
Level 148
God Stats
22W - 18L
1,656 SR
Queue Stats
344W - 310L
1,509 Elo+
Solo
Bacchus
Bacchus
apocolypsenow
Bacchus
Level 60
God Stats
0W - 3L
1,179 SR
Queue Stats
275W - 314L
1,335 Elo+
Solo
Cerberus
Cerberus
upbeat-door740
Cerberus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,420 Elo+

VS

Team Averages
Level 111
1,494 SR
1,467 Elo+
Neith
Neith
FlungPuPanda69
Neith
Level 97
God Stats
11W - 12L
1,465 SR
Queue Stats
552W - 561L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Mm4wayMurder
Nu Wa
Level 124
God Stats
4W - 2L
1,657 SR
Queue Stats
16W - 19L
1,408 Elo+
Solo
Jormungandr
Jormungandr
TH3JoK3RQc
Jormungandr
Level 123
God Stats
61W - 40L
1,641 SR
Queue Stats
531W - 523L
1,471 Elo+
Solo
Achilles
Achilles
amgraham21
Achilles
Level 103
God Stats
47W - 47L
1,532 SR
Queue Stats
235W - 223L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
tiago_tyr
Kuzenbo
Level 108
God Stats
2W - 2L
1,174 SR
Queue Stats
215W - 204L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adak17
Anhur
8
0 / 3 / 1
4,204
526
2,715
5,852
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
8
1 / 0 / 0
4,464
558
1,612
2,874
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 0
5,064
633
2,542
3,367
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
7
0 / 3 / 1
4,236
530
2,244
7,712
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
1
0 / 0 / 0
1,824
228
0
227
35

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,210
651
5,920
4,151
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,767
596
2,599
2,649
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TH3JoK3RQc
Jormungandr
9
0 / 0 / 0
5,427
678
515
3,036
1,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
amgraham21
Achilles
10
3 / 0 / 1
5,257
657
2,289
4,969
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
tiago_tyr
Kuzenbo
8
1 / 1 / 3
5,129
641
2,593
6,863
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Adak17
Anhur
0
3
1
0.17
W
2
0
2
3
W
0
1
0
0
L
Ravana
1
0
0
1
L
1
0
0
1
W
Jormungandr
TH3JoK3RQc
Jormungandr
0
0
0
0
W
Achilles
amgraham21
Achilles
3
0
1
3.5
L
Bacchus
0
3
1
0.17
W
Kuzenbo
tiago_tyr
Kuzenbo
1
1
3
2.5
L
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
13,916
20,032
Taken
21,668
8,852
Mitigated
9,191
6,300
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Adak17
Anhur
2,715
1,468
0
1,536
5,852
1,413
0
1,641
4,211
0
20,792
W
5,920
2,454
0
1,414
4,151
1,050
0
1,102
3,049
0
26,324
W
2,599
919
0
750
2,649
525
0
1,509
976
26,329
0
L
Ravana
1,612
316
0
587
2,874
1,047
0
363
2,511
0
24,209
L
2,542
409
0
1,300
3,367
905
0
2,162
1,205
37,841
692
W
Jormungandr
TH3JoK3RQc
Jormungandr
515
109
0
569
3,036
1,578
100
0
3,036
35,002
2,110
W
Achilles
amgraham21
Achilles
2,289
795
0
1,750
4,969
2,011
0
397
4,532
0
30,947
L
Bacchus
2,244
439
0
2,877
7,712
5,452
0
1,064
6,648
11,973
520
W
Kuzenbo
tiago_tyr
Kuzenbo
2,593
1,131
0
2,291
6,863
4,027
0
1,431
5,373
15,845
2,379
L
Cerberus
0
0
0
0
227
35
0
227
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,792
Gold Earned
25,790
203
Minions Killed
248
0
Camps Cleared
0
632,865
Distance Traveled
711,628
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,204
526
41
5
0
142,481
0
W
Neith
5,210
651
39
5
0
141,922
0
W
Nu Wa
4,767
596
50
6
0
135,325
4
L
Ravana
4,464
558
53
7
0
180,366
0
L
Chronos
5,064
633
90
11
0
161,747
0
W
Jormungandr
5,427
678
62
8
0
117,195
0
W
Achilles
5,257
657
66
8
0
195,113
0
L
Bacchus
4,236
530
19
2
0
148,271
0
W
Kuzenbo
5,129
641
31
4
0
122,073
1
L
Cerberus
1,824
228
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role