Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
ABYSSSTACKER
Atlas
Gold V
Level 149
God Stats
2W - 0L
1,760 SR
Queue Stats
147W - 160L
1,327 MMR
Solo
Danzaburou
Danzaburou
Gold V
GekaSuperMan
Danzaburou
Gold V
Level 143
God Stats
74W - 62L
1,527 SR
Queue Stats
210W - 218L
1,327 MMR
Solo
Poseidon
Poseidon
Silver I
NatureBoi 0
Poseidon
Silver I
Level 215
God Stats
29W - 32L
1,428 SR
Queue Stats
617W - 627L
1,285 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,543 SR
1,388 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,510 SR
1,381 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver V
Elite_Scxrzy
Raijin
Silver V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,291 MMR
Solo
Nut
Nut
Gold II
TerrorSpec
Nut
Gold II
Level 152
God Stats
10W - 18L
1,173 SR
Queue Stats
484W - 490L
1,489 MMR
Party 1
Kali
Kali
Silver I
TheLapisBoy
Kali
Silver I
Level 122
God Stats
5W - 3L
1,827 SR
Queue Stats
117W - 123L
1,267 MMR
Solo
Cthulhu
Cthulhu
Gold III
Xl Patty Xl
Cthulhu
Gold III
Level 201
God Stats
173W - 164L
1,550 SR
Queue Stats
418W - 419L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 1
7,028
703
3,219
2,726
1,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
 
Surtr
12
2 / 2 / 2
7,004
700
3,978
5,905
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 0 / 1
5,770
577
1,941
4,729
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
GekaSuperMan
Danzaburou
10
0 / 0 / 1
6,153
615
723
4,071
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
NatureBoi 0
Poseidon
13
2 / 0 / 0
6,743
674
2,313
5,355
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanSusanoJanusNu Wa

VS

Bans
AphroditeAthenaAwilixHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 0 / 0
3,544
354
0
451
104
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Raijin
2
0 / 1 / 0
3,548
355
0
1,049
114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
3,531
353
0
1,099
199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 0
4,659
466
2,706
7,294
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Xl Patty Xl
Cthulhu
10
2 / 5 / 0
5,439
544
3,285
8,505
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
2
2
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
1
4.5
W
Surtr
 
Surtr
2
2
2
1.5
L
Nemesis
 
Nemesis
0
0
0
0
W
1
0
1
1.5
L
Raijin
0
1
0
0
W
Danzaburou
GekaSuperMan
Danzaburou
0
0
1
0.5
W
Poseidon
NatureBoi 0
Poseidon
2
0
0
2
L
0
0
0
0
L
0
3
0
0
L
Cthulhu
Xl Patty Xl
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
5,991
22,786
Taken
18,398
9,572
Mitigated
5,347
10,723
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,219
0
0
1,475
2,726
1,116
819
0
2,726
39,963
1,286
W
Surtr
 
Surtr
3,978
1,547
0
1,853
5,905
2,929
81
2,270
3,635
1,505
40,854
L
Nemesis
 
Nemesis
0
0
0
0
451
104
0
0
451
0
3,373
W
1,941
577
0
1,009
4,729
2,864
31
442
4,287
15,538
0
L
Raijin
0
0
0
0
1,049
114
0
617
432
2,903
0
W
Danzaburou
GekaSuperMan
Danzaburou
723
140
0
2,500
4,071
1,279
2,694
137
3,934
0
43,042
W
Poseidon
NatureBoi 0
Poseidon
2,313
409
0
3,886
5,355
1,384
1,716
180
5,175
48,035
0
L
0
0
0
500
1,099
199
0
312
787
0
3,805
L
2,706
1,432
0
2,152
7,294
1,977
0
4,146
3,148
0
26,801
L
Cthulhu
Xl Patty Xl
Cthulhu
3,285
296
0
1,330
8,505
2,953
0
2,638
5,428
32,543
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
20,721
350
Minions Killed
132
0
Camps Cleared
0
981,777
Distance Traveled
654,948
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,028
703
84
8
0
193,717
0
W
Surtr
7,004
700
73
7
0
195,249
0
L
Nemesis
3,544
354
8
1
0
136,509
0
W
Atlas
5,770
577
21
2
0
200,743
2
L
Raijin
3,548
355
6
1
0
104,048
0
W
Danzaburou
6,153
615
78
8
0
188,734
0
W
Poseidon
6,743
674
94
9
0
203,334
0
L
Nut
3,531
353
5
1
0
32,211
0
L
Kali
4,659
466
48
5
0
193,383
0
L
Cthulhu
5,439
544
65
7
0
188,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role