Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AbeFromanSKG
Cthulhu
Level 88
God Stats
1W - 3L
1,317 SR
Queue Stats
21W - 33L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
DubyaKey
Baron Samedi
Level 109
God Stats
7W - 3L
1,683 SR
Queue Stats
90W - 77L
1,543 Elo+
Party 1
Chronos
Chronos
Hyuhdaddy
Chronos
Level 126
God Stats
11W - 8L
1,598 SR
Queue Stats
62W - 65L
1,517 Elo+
Party 1
Team Averages
Level 136
1,520 SR
1,491 Elo+

VS

Team Averages
Level 90
1,595 SR
1,470 Elo+
Charon
Charon
CrazyCrawFish56
Charon
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
43W - 50L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
PyschMeDaddy
Ratatoskr
Level 125
God Stats
5W - 3L
1,664 SR
Queue Stats
138W - 137L
1,469 Elo+
Solo
Atlas
Atlas
Xwesly_pipesX
Atlas
Level 105
God Stats
45W - 27L
1,694 SR
Queue Stats
132W - 132L
1,542 Elo+
Solo
Artemis
Artemis
coquisha69
Artemis
Level 67
God Stats
340W - 340L
1,562 SR
Queue Stats
382W - 382L
1,489 Elo+
Solo
Hercules
Hercules
heracless22
Hercules
Level 106
God Stats
71W - 65L
1,554 SR
Queue Stats
143W - 155L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
2,400
480
0
0
0
Izanami
 
Izanami
1
0 / 0 / 0
2,400
480
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
AbeFromanSKG
Cthulhu
5
0 / 0 / 0
2,881
576
1,073
1,635
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
DubyaKey
Baron Samedi
7
3 / 1 / 0
3,907
781
3,108
3,023
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Hyuhdaddy
Chronos
6
0 / 2 / 0
3,311
662
1,891
3,616
1,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,586
717
0
1,738
685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ratatoskr
PyschMeDaddy
Ratatoskr
7
2 / 1 / 0
3,979
796
952
3,572
990
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,343
669
968
4,154
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
coquisha69
Artemis
6
0 / 0 / 0
3,399
680
555
2,338
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
heracless22
Hercules
6
1 / 0 / 0
3,683
737
1,347
3,593
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
3
3
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
L
Cthulhu
AbeFromanSKG
Cthulhu
0
0
0
0
W
0
0
0
0
L
Baron Samedi
DubyaKey
Baron Samedi
3
1
0
3
L
Chronos
Hyuhdaddy
Chronos
0
2
0
0
W
Ratatoskr
PyschMeDaddy
Ratatoskr
2
1
0
2
W
0
2
1
0.25
W
Artemis
coquisha69
Artemis
0
0
0
0
W
Hercules
heracless22
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,072
Damage
3,822
8,274
Taken
15,395
2,999
Mitigated
4,356
3,385
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
AbeFromanSKG
Cthulhu
1,073
0
0
670
1,635
610
0
0
1,635
9,657
0
W
0
0
0
576
1,738
685
275
48
1,650
7,838
0
L
Baron Samedi
DubyaKey
Baron Samedi
3,108
519
0
1,179
3,023
924
0
931
2,092
14,132
0
L
Chronos
Hyuhdaddy
Chronos
1,891
830
0
1,536
3,616
1,465
0
0
3,616
17,924
0
W
Ratatoskr
PyschMeDaddy
Ratatoskr
952
269
0
480
3,572
990
0
1,319
2,112
0
16,680
W
968
310
0
518
4,154
1,008
0
1,982
1,915
8,628
1,352
W
Artemis
coquisha69
Artemis
555
48
0
1,267
2,338
510
360
212
2,050
0
17,975
W
Hercules
heracless22
Hercules
1,347
731
0
2,046
3,593
1,163
0
1,917
1,596
0
17,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,899
Gold Earned
17,990
81
Minions Killed
123
0
Camps Cleared
0
307,427
Distance Traveled
456,918
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,400
480
0
0
0
0
0
L
Izanami
2,400
480
0
0
0
7,645
0
L
Cthulhu
2,881
576
13
3
0
111,461
0
W
Charon
3,586
717
18
4
0
78,964
2
L
Baron Samedi
3,907
781
31
6
0
102,341
0
L
Chronos
3,311
662
37
7
0
85,980
0
W
Ratatoskr
3,979
796
39
8
0
121,470
0
W
Atlas
3,343
669
14
3
0
83,737
1
W
Artemis
3,399
680
23
5
0
80,061
0
W
Hercules
3,683
737
29
6
0
92,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role