Player Matchup

Ne Zha
Ne Zha
Cottonpickin
Ne Zha
Level 113
God Stats
4W - 7L
1,242 SR
Queue Stats
187W - 183L
1,478 Elo+
Solo
Eset
Eset
Elsaltador
Eset
Level 86
God Stats
8W - 1L
1,854 SR
Queue Stats
236W - 244L
1,440 Elo+
Solo
Neith
Neith
MADCOUNTY
Neith
Level 145
God Stats
8W - 8L
1,489 SR
Queue Stats
587W - 579L
1,433 Elo+
Party 1
Janus
Janus
konrad05
Janus
Level 156
God Stats
8W - 4L
1,480 SR
Queue Stats
392W - 374L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
malserena
Erlang Shen
Level 124
God Stats
3W - 3L
1,431 SR
Queue Stats
195W - 170L
1,478 Elo+
Solo
Team Averages
Level 125
1,499 SR
1,454 Elo+

VS

Team Averages
Level 106
1,497 SR
1,451 Elo+
Shiva
Shiva
Crimnal_Mischief
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 161L
1,452 Elo+
Solo
Cerberus
Cerberus
Donnievitooo
Cerberus
Level 127
God Stats
17W - 8L
1,612 SR
Queue Stats
642W - 641L
1,472 Elo+
Solo
Hachiman
Hachiman
Dreco3148329
Hachiman
Level 142
God Stats
3W - 9L
1,183 SR
Queue Stats
218W - 238L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Exisilium
Jing Wei
Level 89
God Stats
1W - 2L
1,690 SR
Queue Stats
76W - 86L
1,444 Elo+
Solo
Olorun
Olorun
Lugubelinos
Olorun
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
395W - 435L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
3 / 2 / 6
6,015
1,003
3,013
2,862
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 13
7,166
1,194
6,235
3,992
1,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MADCOUNTY
Neith
13
6 / 1 / 9
7,638
1,273
8,794
5,428
2,218
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
konrad05
Janus
12
3 / 1 / 12
7,028
1,171
4,575
4,036
1,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
malserena
Erlang Shen
11
2 / 1 / 13
6,520
1,087
4,946
6,886
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,317
886
2,959
7,115
5,770
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Donnievitooo
Cerberus
7
0 / 2 / 0
5,036
839
1,028
4,724
1,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Dreco3148329
Hachiman
12
3 / 4 / 1
6,656
1,109
7,879
6,009
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
Exisilium
Jing Wei
10
1 / 4 / 3
5,799
967
3,441
6,106
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
9
0 / 5 / 1
5,258
876
2,321
6,352
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
19
Kills
4
5
Deaths
19
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
2
6
3
L
0
4
1
0.13
L
Cerberus
Donnievitooo
Cerberus
0
2
0
0
L
Hachiman
Dreco3148329
Hachiman
3
4
1
0.88
W
5
0
13
11.5
L
Jing Wei
Exisilium
Jing Wei
1
4
3
0.63
L
Olorun
0
5
1
0.1
W
Neith
MADCOUNTY
Neith
6
1
9
10.5
W
Janus
konrad05
Janus
3
1
12
9
W
Erlang Shen
malserena
Erlang Shen
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
17,628
23,204
Taken
30,306
11,185
Mitigated
12,839
9,682
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,013
335
146
95
2,862
925
245
146
2,680
0
7,248
L
2,959
307
359
1,106
7,115
5,770
0
2,427
4,593
0
8,454
L
Cerberus
Donnievitooo
Cerberus
1,028
12
627
783
4,724
1,958
0
1,445
3,208
1,723
0
L
Hachiman
Dreco3148329
Hachiman
7,879
2,829
0
669
6,009
1,685
0
1,221
4,708
0
16,393
W
6,235
566
2,227
1,862
3,992
1,312
188
810
3,182
10,164
254
L
Jing Wei
Exisilium
Jing Wei
3,441
2,713
186
704
6,106
1,701
0
2,534
3,385
0
9,086
L
Olorun
2,321
698
270
682
6,352
1,725
0
3,183
3,169
5,069
0
W
Neith
MADCOUNTY
Neith
8,794
898
0
1,419
5,428
2,218
479
1,004
4,240
0
17,049
W
Janus
konrad05
Janus
4,575
85
0
590
4,036
1,356
236
696
3,340
16,324
0
W
Erlang Shen
malserena
Erlang Shen
4,946
2,136
514
2,829
6,886
5,374
191
693
6,092
0
6,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
28,066
71
Minions Killed
48
0
Camps Cleared
0
533,158
Distance Traveled
471,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,015
1,003
1
0
0
60,724
0
L
Shiva
5,317
886
9
2
0
95,587
0
L
Cerberus
5,036
839
0
0
0
64,067
0
L
Hachiman
6,656
1,109
19
3
0
90,959
0
W
Eset
7,166
1,194
13
2
0
126,711
0
L
Jing Wei
5,799
967
13
2
0
105,256
0
L
Olorun
5,258
876
7
1
0
115,869
0
W
Neith
7,638
1,273
19
3
0
113,876
0
W
Janus
7,028
1,171
33
6
0
112,031
0
W
Erlang Shen
6,520
1,087
5
1
0
119,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role