Player Matchup

Ishtar
Ishtar
GhettoSlurpeee
Ishtar
Level 107
God Stats
1W - 0L
1,334 SR
Queue Stats
5W - 5L
1,546 Elo+
Party 1
Cerberus
Cerberus
HellaWorthy
Cerberus
Level 147
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 5L
1,546 Elo+
Party 1
Nox
Nox
jesseBASIK
Nox
Level 59
God Stats
2W - 4L
1,398 SR
Queue Stats
128W - 133L
1,436 Elo+
Solo
Team Averages
Level 104
1,443 SR
1,509 Elo+

VS

Team Averages
Level 138
1,598 SR
1,497 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
bIuming
Hel
Level 135
God Stats
1W - 1L
1,793 SR
Queue Stats
90W - 92L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,147
1,029
1,644
1,386
417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
HellaWorthy
Cerberus
10
1 / 0 / 2
5,163
1,033
3,874
4,870
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,550
1,110
1,899
3,036
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
4,699
940
3,584
5,021
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
 
Cthulhu
4
0 / 0 / 0
3,963
793
0
0
0
Hel
9
0 / 3 / 0
4,413
883
1,911
4,460
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
W
0
0
3
1.5
W
Cerberus
HellaWorthy
Cerberus
1
0
2
2
L
Hel
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,417
Damage
5,495
9,292
Taken
9,481
3,525
Mitigated
2,966
2,986
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,584
121
0
1,143
5,021
1,936
0
2,140
2,361
0
15,534
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,644
784
0
484
1,386
417
68
145
1,201
0
20,900
W
Cerberus
HellaWorthy
Cerberus
3,874
0
0
2,171
4,870
2,116
54
1,019
3,671
12,327
1,158
L
Hel
1,911
52
566
374
4,460
1,030
0
2,486
1,658
7,474
285
W
1,899
180
0
331
3,036
992
350
429
2,489
10,582
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,860
Gold Earned
13,075
106
Minions Killed
42
0
Camps Cleared
0
341,873
Distance Traveled
210,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,699
940
27
5
0
110,226
0
L
Cthulhu
3,963
793
0
0
0
5,636
0
W
Ishtar
5,147
1,029
45
9
0
117,380
0
W
Cerberus
5,163
1,033
38
8
0
120,143
0
L
Hel
4,413
883
15
3
0
94,515
0
W
Nox
5,550
1,110
23
5
0
104,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role