Player Matchup

Chang'e
Chang'e
J3wC
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
azaz212
Danzaburou
Level 67
God Stats
1W - 4L
1,282 SR
Queue Stats
37W - 36L
1,454 Elo+
Solo
Surtr
Surtr
gen-monster
Surtr
Level 106
God Stats
5W - 6L
1,459 SR
Queue Stats
24W - 23L
1,454 Elo+
Party 1
Team Averages
Level 78
1,414 SR
1,472 Elo+

VS

Team Averages
Level 110
1,471 SR
1,442 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gibbs Richard
Baron Samedi
Level 106
God Stats
154W - 88L
1,582 SR
Queue Stats
602W - 590L
1,406 Elo+
Solo
Ullr
Ullr
badger201
Ullr
Level 69
God Stats
24W - 28L
1,332 SR
Queue Stats
142W - 154L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
J3wC
Chang'e
17
0 / 2 / 1
9,467
789
4,336
9,813
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
azaz212
Danzaburou
15
1 / 0 / 0
9,503
792
4,801
4,652
1,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 0
8,447
704
2,816
11,149
6,778
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
6 / 1 / 1
10,719
893
11,445
9,204
3,664
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Gibbs Richard
Baron Samedi
19
1 / 0 / 6
11,271
939
9,073
5,034
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
6
0 / 0 / 0
6,855
571
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
1
6.5
W
Baron Samedi
Gibbs Richard
Baron Samedi
1
0
6
4
L
Chang'e
J3wC
Chang'e
0
2
1
0.25
L
Danzaburou
azaz212
Danzaburou
1
0
0
1
W
Ullr
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
20,518
25,614
Taken
14,238
11,816
Mitigated
6,588
10,722
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,445
481
602
4,630
9,204
3,664
0
4,022
5,182
45,118
10
W
Baron Samedi
Gibbs Richard
Baron Samedi
9,073
586
476
1,273
5,034
2,924
0
1,088
3,946
55,455
0
L
Chang'e
J3wC
Chang'e
4,336
432
2,399
5,308
9,813
3,488
0
7,694
2,039
47,137
117
L
Danzaburou
azaz212
Danzaburou
4,801
1,350
0
1,558
4,652
1,550
96
3,099
1,513
0
29,167
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
2,816
594
0
1,457
11,149
6,778
0
9,567
1,480
1,174
17,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
28,845
174
Minions Killed
180
0
Camps Cleared
0
650,037
Distance Traveled
456,157
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,719
893
63
5
0
246,344
5
W
Baron Samedi
11,271
939
117
10
0
209,813
0
L
Chang'e
9,467
789
87
7
0
238,740
0
L
Danzaburou
9,503
792
57
5
0
206,395
0
W
Ullr
6,855
571
0
0
0
0
0
L
Surtr
8,447
704
30
3
0
204,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role