Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
M-U-B-A-R-I-K
Janus
Gold IV
Level 108
God Stats
13W - 21L
1,441 SR
Queue Stats
442W - 456L
1,402 MMR
Solo
Nut
Nut
Gold II
TerrorSpec
Nut
Gold II
Level 151
God Stats
10W - 18L
1,221 SR
Queue Stats
484W - 490L
1,581 MMR
Party 1
Hercules
Hercules
Gold II
XxGeraltdRivia
Hercules
Gold II
Level 62
God Stats
3W - 7L
1,427 SR
Queue Stats
43W - 47L
1,409 MMR
Solo
Lancelot
Lancelot
Gold III
lightlysalted2
Lancelot
Gold III
Level 158
God Stats
6W - 3L
1,805 SR
Queue Stats
264W - 275L
1,411 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,479 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 169
1,584 SR
1,422 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
AvengerDav
Baba Yaga
Gold IV
Level 185
God Stats
4W - 1L
1,891 SR
Queue Stats
278W - 290L
1,414 MMR
Solo
Horus
Horus
Gold V
H6wky
Horus
Gold V
Level 99
God Stats
38W - 48L
1,541 SR
Queue Stats
288W - 304L
1,339 MMR
Solo
Poseidon
Poseidon
Gold III
PeanutBickie
Poseidon
Gold III
Level 155
God Stats
7W - 3L
1,551 SR
Queue Stats
183W - 199L
1,427 MMR
Solo
Apollo
Apollo
Silver II
azzrraeLL
Apollo
Silver II
Level 169
God Stats
7W - 3L
1,439 SR
Queue Stats
22W - 30L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 0
8,778
627
8,161
8,260
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 1
7,264
519
4,750
7,051
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 2
8,052
575
5,431
7,705
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
3 / 3 / 3
6,868
491
7,021
13,637
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
10
2 / 3 / 4
6,395
457
5,480
8,314
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FreyaCthulhuBacchusThanatos

VS

Bans
KumbhakarnaNu WaNeithAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 1 / 3
7,462
533
7,999
12,790
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
AvengerDav
Baba Yaga
11
0 / 7 / 1
6,572
469
1,474
10,919
4,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
H6wky
Horus
10
1 / 4 / 10
7,286
520
5,301
14,101
11,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
PeanutBickie
Poseidon
14
3 / 2 / 2
8,158
583
4,585
6,257
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Apollo
azzrraeLL
Apollo
14
5 / 0 / 5
8,110
579
9,017
10,108
3,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
14
14
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
2
0
3
W
Susano
 
Susano
5
1
3
6.5
W
Baba Yaga
AvengerDav
Baba Yaga
0
7
1
0.07
W
Horus
H6wky
Horus
1
4
10
1.5
L
1
3
1
0.5
W
Poseidon
PeanutBickie
Poseidon
3
2
2
2
L
1
3
2
0.67
L
Hercules
3
3
3
1.5
W
Apollo
azzrraeLL
Apollo
5
0
5
7.5
L
Lancelot
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
28,376
44,967
Taken
54,175
20,603
Mitigated
24,864
14,631
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,161
15
0
4,540
8,260
3,192
182
2,151
5,963
59,512
963
W
Susano
 
Susano
7,999
1,510
0
4,756
12,790
4,016
0
2,176
10,546
0
49,116
W
Baba Yaga
AvengerDav
Baba Yaga
1,474
256
0
3,420
10,919
4,121
0
6,121
4,798
38,922
60
W
Horus
H6wky
Horus
5,301
2,471
789
3,146
14,101
11,386
34
1,394
12,627
188
15,024
L
4,750
0
0
875
7,051
1,842
0
1,072
5,803
43,079
0
W
Poseidon
PeanutBickie
Poseidon
4,585
648
0
972
6,257
1,800
40
1,935
4,162
60,156
772
L
5,431
3,300
0
3,257
7,705
2,390
751
0
7,705
0
70,441
L
Hercules
7,021
1,799
0
4,364
13,637
9,739
0
1,492
12,047
0
18,673
W
Apollo
azzrraeLL
Apollo
9,017
5,085
0
5,506
10,108
3,541
28
1,617
8,375
0
58,520
L
Lancelot
5,480
1,284
0
1,595
8,314
3,440
9
934
7,334
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
37,588
405
Minions Killed
395
0
Camps Cleared
0
1,302,928
Distance Traveled
1,447,320
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,778
627
111
8
0
234,830
2
W
Susano
7,462
533
77
6
0
307,864
0
W
Baba Yaga
6,572
469
75
5
0
249,161
0
W
Horus
7,286
520
19
1
0
300,486
4
L
Janus
7,264
519
111
8
0
300,518
3
W
Poseidon
8,158
583
120
9
0
304,120
5
L
Nut
8,052
575
115
8
0
261,939
3
L
Hercules
6,868
491
19
1
0
252,982
4
W
Apollo
8,110
579
104
7
0
285,689
5
L
Lancelot
6,395
457
49
4
0
252,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role