Player Matchup

Surtr
Surtr
Badhopes
Surtr
Level 147
God Stats
0W - 2L
1,574 SR
Queue Stats
56W - 68L
1,506 Elo+
Solo
Cernunnos
Cernunnos
CoolRoach
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 109L
1,623 Elo+
Solo
Bastet
Bastet
IL0VEPUNCAKE
Bastet
Level 139
God Stats
1W - 1L
1,916 SR
Queue Stats
169W - 132L
1,591 Elo+
Solo
Yu Huang
Yu Huang
Sambo62A
Yu Huang
Level 88
God Stats
4W - 12L
1,361 SR
Queue Stats
281W - 259L
1,550 Elo+
Solo
Shiva
Shiva
lolShowcase
Shiva
Level 161
God Stats
3W - 2L
1,678 SR
Queue Stats
227W - 191L
1,519 Elo+
Solo
Team Averages
Level 132
1,606 SR
1,558 Elo+

VS

Team Averages
Level 123
1,623 SR
1,558 Elo+
Izanami
Izanami
George iz awsom
Izanami
Level 158
God Stats
6W - 3L
1,540 SR
Queue Stats
117W - 113L
1,563 Elo+
Solo
Lancelot
Lancelot
KatzAtTheMotel
Lancelot
Level 68
God Stats
18W - 4L
1,822 SR
Queue Stats
107W - 86L
1,560 Elo+
Solo
Ra
Ra
TML_FAN_11
Ra
Level 182
God Stats
24W - 36L
1,459 SR
Queue Stats
580W - 509L
1,535 Elo+
Solo
Cthulhu
Cthulhu
fdiposeidon
Cthulhu
Level 97
God Stats
19W - 16L
1,565 SR
Queue Stats
126W - 76L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
youwillgetsoloed
Gilgamesh
Level 109
God Stats
3W - 2L
1,731 SR
Queue Stats
70W - 74L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Badhopes
Surtr
13
0 / 4 / 2
7,732
483
6,825
15,139
14,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
CoolRoach
Cernunnos
15
0 / 3 / 2
8,138
509
6,737
11,708
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
3 / 3 / 0
8,044
503
9,031
15,870
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
Sambo62A
Yu Huang
15
0 / 2 / 3
8,003
500
4,496
6,709
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,932
496
6,554
12,843
7,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,170
511
3,419
7,788
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
16
3 / 2 / 4
8,947
559
9,321
10,393
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 0 / 2
10,814
676
8,685
6,948
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
fdiposeidon
Cthulhu
14
2 / 0 / 4
7,757
485
6,401
10,604
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
15
4 / 2 / 2
9,744
609
14,270
16,219
14,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
13
13
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
Badhopes
Surtr
0
4
2
0.25
L
Cernunnos
CoolRoach
Cernunnos
0
3
2
0.33
W
1
1
3
2.5
L
Bastet
3
3
0
1
W
Lancelot
3
2
4
2.5
L
Yu Huang
Sambo62A
Yu Huang
0
2
3
0.75
W
3
0
2
4
W
Cthulhu
fdiposeidon
Cthulhu
2
0
4
4
L
2
1
2
3
W
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
42,096
62,269
Taken
51,952
33,264
Mitigated
32,266
21,802
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Badhopes
Surtr
6,825
2,405
0
4,425
15,139
14,705
0
1,367
12,694
727
48,727
L
Cernunnos
CoolRoach
Cernunnos
6,737
3,583
0
5,161
11,708
4,478
0
2,915
8,335
0
72,946
W
3,419
2,088
0
2,180
7,788
2,227
322
570
7,218
0
54,735
L
Bastet
9,031
1,754
0
8,471
15,870
4,840
0
3,262
11,992
0
68,222
W
Lancelot
9,321
1,445
0
4,652
10,393
4,374
0
1,087
9,306
0
74,016
L
Yu Huang
Sambo62A
Yu Huang
4,496
43
0
1,490
6,709
1,637
0
3,552
2,849
68,502
1,521
W
8,685
134
1,030
4,033
6,948
3,187
0
2,432
4,516
105,406
1,337
W
Cthulhu
fdiposeidon
Cthulhu
6,401
417
49
1,126
10,604
7,629
0
451
10,153
34,059
1,364
L
6,554
1,107
110
2,145
12,843
7,604
0
2,147
10,479
0
33,741
W
Gilgamesh
14,270
5,049
0
3,228
16,219
14,849
0
433
15,786
0
76,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
45,432
518
Minions Killed
674
0
Camps Cleared
0
1,682,563
Distance Traveled
1,747,934
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,732
483
95
6
0
289,768
4
L
Cernunnos
8,138
509
128
8
0
308,036
2
W
Izanami
8,170
511
125
8
0
277,272
0
L
Bastet
8,044
503
121
8
0
391,254
4
W
Lancelot
8,947
559
111
7
0
415,389
3
L
Yu Huang
8,003
500
121
8
0
336,925
3
W
Ra
10,814
676
209
13
0
391,306
4
W
Cthulhu
7,757
485
69
4
0
368,181
1
L
Shiva
7,932
496
53
3
0
356,580
2
W
Gilgamesh
9,744
609
160
10
0
295,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role