Player Matchup

Thor
Thor
ChefDaddy1314
Thor
Level 126
God Stats
4W - 3L
1,399 SR
Queue Stats
129W - 146L
1,412 Elo+
Solo
Ah Puch
Ah Puch
CzarGarrett
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,437 Elo+
Solo
Raijin
Raijin
JotaStark
Raijin
Level 157
God Stats
18W - 19L
1,452 SR
Queue Stats
1,278W - 1,221L
1,477 Elo+
Solo
Terra
Terra
WaterLeafImports
Terra
Level 69
God Stats
5W - 6L
1,402 SR
Queue Stats
557W - 543L
1,462 Elo+
Solo
Neith
Neith
ayllin05
Neith
Level 97
God Stats
5W - 4L
1,558 SR
Queue Stats
146W - 178L
1,404 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,438 Elo+

VS

Team Averages
Level 130
1,513 SR
1,451 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ageless_Seraph
Cthulhu
Level 128
God Stats
2W - 5L
1,349 SR
Queue Stats
205W - 207L
1,424 Elo+
Solo
Fenrir
Fenrir
BeanQueen92
Fenrir
Level 87
God Stats
1W - 1L
1,720 SR
Queue Stats
186W - 186L
1,415 Elo+
Solo
Rama
Rama
Darth_Leumas
Rama
Level 134
God Stats
1W - 3L
1,385 SR
Queue Stats
268W - 261L
1,509 Elo+
Solo
Guan Yu
Guan Yu
zfogg
Guan Yu
Level 145
God Stats
4W - 3L
1,611 SR
Queue Stats
299W - 332L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 7
5,416
1,083
1,760
6,611
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
CzarGarrett
Ah Puch
13
6 / 2 / 3
7,124
1,425
5,812
4,038
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
JotaStark
Raijin
9
2 / 0 / 2
5,454
1,091
3,349
3,358
1,627
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 6
6,037
1,207
2,373
6,753
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
ayllin05
Neith
11
1 / 2 / 6
6,070
1,214
4,949
5,280
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
7 / 3 / 1
6,806
1,361
9,336
4,287
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 4
5,624
1,125
6,077
8,391
5,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
5
0 / 0 / 0
4,460
892
0
0
0
12
1 / 1 / 6
6,428
1,286
5,204
3,329
1,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Guan Yu
zfogg
Guan Yu
9
1 / 3 / 5
5,653
1,131
2,191
7,235
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
10
Kills
10
10
Deaths
10
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
3
1
2.5
L
1
3
4
1
L
Fenrir
0
0
0
0
W
0
5
7
0.7
W
Ah Puch
CzarGarrett
Ah Puch
6
2
3
3.75
L
1
1
6
4
W
Raijin
JotaStark
Raijin
2
0
2
3
W
1
1
6
4
W
Neith
ayllin05
Neith
1
2
6
2
L
Guan Yu
zfogg
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,243
Damage
22,808
26,040
Taken
23,242
10,991
Mitigated
10,540
9,388
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,336
162
466
340
4,287
1,401
0
1,872
2,415
12,555
395
L
6,077
96
225
1,608
8,391
5,108
0
4,505
3,886
17,565
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
1,760
153
225
743
6,611
1,974
0
4,030
2,581
0
3,579
W
Ah Puch
CzarGarrett
Ah Puch
5,812
297
0
286
4,038
1,407
0
2,176
1,862
14,631
0
L
5,204
1,763
179
653
3,329
1,192
493
1,908
1,421
0
13,447
W
Raijin
JotaStark
Raijin
3,349
487
1,235
1,820
3,358
1,627
0
1,992
1,366
6,130
0
W
2,373
197
2,222
1,922
6,753
4,152
0
4,369
2,384
3,780
0
W
Neith
ayllin05
Neith
4,949
1,969
249
686
5,280
1,831
0
2,756
2,524
0
14,707
L
Guan Yu
zfogg
Guan Yu
2,191
0
1,479
1,790
7,235
2,839
0
3,249
3,986
0
4,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
28,971
54
Minions Killed
62
0
Camps Cleared
0
501,252
Distance Traveled
456,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,806
1,361
13
3
0
125,880
0
L
Cthulhu
5,624
1,125
13
3
0
113,411
0
L
Fenrir
4,460
892
0
0
0
0
0
W
Thor
5,416
1,083
2
0
0
111,827
0
W
Ah Puch
7,124
1,425
18
4
0
88,550
0
L
Rama
6,428
1,286
35
7
0
102,667
0
W
Raijin
5,454
1,091
5
1
0
92,467
0
W
Terra
6,037
1,207
1
0
0
113,706
0
W
Neith
6,070
1,214
28
6
0
94,702
0
L
Guan Yu
5,653
1,131
1
0
0
114,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role