Player Matchup

Horus
Horus
GrizzlyBlock02
Horus
Level 117
God Stats
9W - 11L
1,658 SR
Queue Stats
174W - 169L
1,480 Elo+
Solo
Thanatos
Thanatos
MrJF23
Thanatos
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
55W - 61L
1,481 Elo+
Solo
Nu Wa
Nu Wa
R0gueDawn
Nu Wa
Level 130
God Stats
3W - 5L
1,381 SR
Queue Stats
55W - 64L
1,439 Elo+
Solo
Jormungandr
Jormungandr
Tsoyushi
Jormungandr
Level 202
God Stats
6W - 3L
1,687 SR
Queue Stats
151W - 187L
1,564 Elo+
Solo
Medusa
Medusa
lodestoasod
Medusa
Level 84
God Stats
3W - 3L
1,552 SR
Queue Stats
97W - 109L
1,533 Elo+
Solo
Team Averages
Level 136
1,603 SR
1,500 Elo+

VS

Team Averages
Level 83
1,560 SR
1,482 Elo+
Janus
Janus
Percy-Gandalf
Janus
Level 73
God Stats
4W - 4L
1,446 SR
Queue Stats
99W - 120L
1,416 Elo+
Party 1
Loki
Loki
PoNeedsSleep
Loki
Level 29
God Stats
3W - 3L
1,603 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 2
Thor
Thor
QsA_Musi
Thor
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 106L
1,381 Elo+
Party 1
Bakasura
Bakasura
alxyliy2
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,562 Elo+
Party 2
Anubis
Anubis
byDesh
Anubis
Level 155
God Stats
2W - 0L
1,751 SR
Queue Stats
66W - 58L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
9,092
568
8,317
13,910
8,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
MrJF23
Thanatos
5
1 / 0 / 0
5,566
348
1,114
2,042
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
R0gueDawn
Nu Wa
15
2 / 4 / 6
8,439
527
10,650
8,655
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tsoyushi
Jormungandr
16
6 / 5 / 4
9,581
599
12,980
19,215
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 3 / 4
8,314
520
4,780
8,209
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,184
512
6,195
9,163
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
8,929
558
3,744
7,868
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
15
3 / 2 / 4
8,213
513
3,791
13,206
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
alxyliy2
Bakasura
13
4 / 2 / 5
7,965
498
8,168
13,702
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
byDesh
Anubis
14
4 / 8 / 2
8,557
535
12,510
14,983
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
14
14
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
Thanatos
MrJF23
Thanatos
1
0
0
1
W
0
3
5
0.83
W
3
3
3
1.5
W
Thor
3
2
4
2.5
L
Nu Wa
R0gueDawn
Nu Wa
2
4
6
1.25
L
Jormungandr
Tsoyushi
Jormungandr
6
5
4
1.6
W
Bakasura
alxyliy2
Bakasura
4
2
5
3.25
W
Anubis
byDesh
Anubis
4
8
2
0.63
L
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
34,408
52,031
Taken
58,922
27,443
Mitigated
21,876
11,534
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,317
2,764
182
3,564
13,910
8,449
27
5,111
8,469
739
30,476
L
Thanatos
MrJF23
Thanatos
1,114
164
0
1,377
2,042
615
0
0
2,042
0
11,458
W
6,195
120
0
2,014
9,163
2,108
0
3,541
5,432
72,913
617
W
3,744
1,297
0
944
7,868
2,020
0
1,614
6,254
0
63,654
W
Thor
3,791
903
0
4,024
13,206
4,717
0
4,714
8,492
0
65,558
L
Nu Wa
R0gueDawn
Nu Wa
10,650
1,639
0
1,261
8,655
2,279
210
2,472
5,241
65,758
1,136
L
Jormungandr
Tsoyushi
Jormungandr
12,980
3,169
0
3,954
19,215
14,012
0
8,317
9,882
63,144
3,426
W
Bakasura
alxyliy2
Bakasura
8,168
5,057
0
3,546
13,702
7,640
0
5,052
8,559
0
30,600
W
Anubis
byDesh
Anubis
12,510
1,048
0
5,261
14,983
5,391
0
8,026
6,385
53,628
0
L
Medusa
4,780
2,044
0
1,196
8,209
2,088
58
2,464
5,366
0
57,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
41,848
376
Minions Killed
503
0
Camps Cleared
0
1,336,162
Distance Traveled
1,669,672
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,092
568
31
2
0
342,051
2
L
Thanatos
5,566
348
25
2
0
89,990
0
W
Janus
8,184
512
136
9
0
305,051
3
W
Loki
8,929
558
107
7
0
382,748
2
W
Thor
8,213
513
101
6
0
366,528
3
L
Nu Wa
8,439
527
106
7
0
297,724
0
L
Jormungandr
9,581
599
113
7
0
292,416
3
W
Bakasura
7,965
498
62
4
0
351,428
0
W
Anubis
8,557
535
97
6
0
263,917
4
L
Medusa
8,314
520
101
6
0
313,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role