Player Matchup

Cthulhu
Cthulhu
BigRhys1507
Cthulhu
Level 125
God Stats
46W - 34L
1,508 SR
Queue Stats
767W - 750L
1,479 Elo+
Solo
Poseidon
Poseidon
Perfect02
Poseidon
Level 99
God Stats
1W - 2L
1,225 SR
Queue Stats
24W - 16L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
arasheslami90
Sun Wukong
Level 66
God Stats
2W - 0L
1,719 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Mercury
Mercury
eGDMarine
Mercury
Level 63
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 51L
1,374 Elo+
Solo
Medusa
Medusa
ninoalex858
Medusa
Level 42
God Stats
57W - 43L
1,441 SR
Queue Stats
241W - 259L
1,393 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,426 Elo+

VS

Team Averages
Level 72
1,545 SR
1,342 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ErGuan13
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
Holypot
Sun Wukong
Level 62
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 14L
1,312 Elo+
Solo
Anubis
Anubis
NeMEsIs6131
Anubis
Level 44
God Stats
19W - 19L
1,529 SR
Queue Stats
46W - 59L
1,399 Elo+
Solo
Lancelot
Lancelot
NylonTheKid
Lancelot
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigRhys1507
Cthulhu
9
2 / 1 / 1
5,001
625
4,098
6,027
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Perfect02
Poseidon
10
3 / 0 / 0
5,761
720
2,540
1,667
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
arasheslami90
Sun Wukong
8
0 / 3 / 2
4,728
591
1,480
4,894
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
eGDMarine
Mercury
8
1 / 0 / 1
4,731
591
536
4,943
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
8
0 / 1 / 1
4,672
584
701
3,859
1,001
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
2
0 / 1 / 0
3,278
410
124
1,793
618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ErGuan13
Ah Muzen Cab
8
0 / 1 / 1
4,356
545
2,670
3,776
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Holypot
Sun Wukong
9
3 / 2 / 0
5,203
650
4,797
6,740
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
3
0 / 2 / 0
3,427
428
81
1,388
448
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NylonTheKid
Lancelot
8
2 / 1 / 0
4,525
566
1,292
4,044
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Cthulhu
BigRhys1507
Cthulhu
2
1
1
2.5
L
Ah Muzen Cab
ErGuan13
Ah Muzen Cab
0
1
1
0.5
L
Sun Wukong
Holypot
Sun Wukong
3
2
0
1.5
L
Anubis
0
2
0
0
L
Lancelot
NylonTheKid
Lancelot
2
1
0
2
W
Poseidon
Perfect02
Poseidon
3
0
0
3
W
Sun Wukong
arasheslami90
Sun Wukong
0
3
2
0.33
W
Mercury
eGDMarine
Mercury
1
0
1
1.5
W
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,355
Damage
8,964
21,390
Taken
17,741
8,759
Mitigated
6,249
5,778
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
124
53
0
470
1,793
618
0
571
1,068
1,611
113
W
Cthulhu
BigRhys1507
Cthulhu
4,098
523
90
1,667
6,027
3,086
0
53
5,974
26,790
912
L
Ah Muzen Cab
ErGuan13
Ah Muzen Cab
2,670
646
0
730
3,776
978
0
1,420
2,098
0
25,094
L
Sun Wukong
Holypot
Sun Wukong
4,797
1,172
0
1,169
6,740
2,976
0
1,291
5,067
0
26,093
L
Anubis
81
0
0
0
1,388
448
0
858
348
3,793
77
L
Lancelot
NylonTheKid
Lancelot
1,292
440
0
240
4,044
1,229
0
1,611
2,297
0
20,374
W
Poseidon
Perfect02
Poseidon
2,540
607
0
467
1,667
374
442
81
1,586
30,459
2,020
W
Sun Wukong
arasheslami90
Sun Wukong
1,480
250
23
954
4,894
2,690
0
0
4,894
0
17,145
W
Mercury
eGDMarine
Mercury
536
309
0
897
4,943
1,608
0
0
4,943
0
30,597
W
Medusa
701
174
0
1,680
3,859
1,001
245
71
3,788
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
20,789
234
Minions Killed
135
0
Camps Cleared
0
832,587
Distance Traveled
542,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,278
410
3
0
0
27,038
0
W
Cthulhu
5,001
625
55
7
0
167,440
0
L
Ah Muzen Cab
4,356
545
37
5
0
163,285
0
L
Sun Wukong
5,203
650
45
6
0
131,187
0
L
Anubis
3,427
428
8
1
0
42,447
0
L
Lancelot
4,525
566
42
5
0
178,768
0
W
Poseidon
5,761
720
61
8
0
175,259
0
W
Sun Wukong
4,728
591
29
4
0
151,709
0
W
Mercury
4,731
591
55
7
0
179,333
0
W
Medusa
4,672
584
34
4
0
158,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role