Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ByRaFiXn
Hou Yi
Gold IV
Level 148
God Stats
25W - 25L
1,573 SR
Queue Stats
172W - 176L
1,508 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
KairuNinja
Kumbhakarna
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,447 MMR
Solo
Bakasura
Bakasura
Silver II
Swifftyz
Bakasura
Silver II
Level 57
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 38L
1,470 MMR
Solo
Hades
Hades
Bronze III
zouleaterz
Hades
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,515 SR
1,485 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,503 SR
1,489 MMR
Janus
Janus
Silver II
Banvile
Janus
Silver II
Level 86
God Stats
2W - 1L
1,432 SR
Queue Stats
5W - 4L
1,514 MMR
Solo
Anubis
Anubis
Gold II
Crazeist
Anubis
Gold II
Level 156
God Stats
1W - 0L
1,277 SR
Queue Stats
39W - 47L
1,438 MMR
Solo
Bastet
Bastet
Gold II
Fly1ngG0rilla
Bastet
Gold II
Level 148
God Stats
3W - 0L
1,512 SR
Queue Stats
122W - 114L
1,509 MMR
Solo
Xbalanque
Xbalanque
Gold III
KomDaHierZegge
Xbalanque
Gold III
Level 124
God Stats
2W - 1L
1,640 SR
Queue Stats
31W - 23L
1,526 MMR
Party 1
Sobek
Sobek
Gold III
PolarBearMatti
Sobek
Gold III
Level 134
God Stats
38W - 32L
1,651 SR
Queue Stats
75W - 67L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 2
7,167
512
6,949
5,378
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
ByRaFiXn
Hou Yi
13
1 / 3 / 1
7,075
505
6,071
9,222
2,543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
KairuNinja
Kumbhakarna
10
1 / 3 / 2
6,688
478
4,233
12,430
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Swifftyz
Bakasura
12
3 / 4 / 2
7,013
501
5,717
13,645
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
11
0 / 4 / 2
6,852
489
3,583
11,645
4,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaAo KuangCharybdisThor

VS

Bans
Cu ChulainnNu WaHorusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Banvile
Janus
14
3 / 3 / 3
7,994
571
8,352
8,603
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Crazeist
Anubis
15
4 / 2 / 1
9,225
659
8,145
6,971
2,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 7
7,475
534
6,484
12,109
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
KomDaHierZegge
Xbalanque
15
2 / 1 / 3
8,663
619
6,277
7,081
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 8
8,192
585
6,538
9,742
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
16
16
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
2
1.5
W
Janus
Banvile
Janus
3
3
3
1.5
L
Hou Yi
ByRaFiXn
Hou Yi
1
3
1
0.5
W
Anubis
Crazeist
Anubis
4
2
1
2.25
W
3
1
7
6.5
L
Kumbhakarna
KairuNinja
Kumbhakarna
1
3
2
0.67
W
Xbalanque
KomDaHierZegge
Xbalanque
2
1
3
3.5
W
4
0
8
8
L
Bakasura
Swifftyz
Bakasura
3
4
2
1
L
Hades
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
35,796
52,320
Taken
44,506
21,950
Mitigated
21,915
16,215
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,949
724
0
1,404
5,378
2,872
0
2,749
2,446
50,422
0
W
Janus
Banvile
Janus
8,352
844
0
1,168
8,603
3,193
0
3,605
4,643
65,666
0
L
Hou Yi
ByRaFiXn
Hou Yi
6,071
2,639
0
2,858
9,222
2,543
0
2,320
6,868
0
50,046
W
Anubis
Crazeist
Anubis
8,145
588
0
4,412
6,971
2,891
0
3,823
3,123
75,472
1,214
W
6,484
1,759
0
3,670
12,109
4,893
0
2,809
9,020
0
55,930
L
Kumbhakarna
KairuNinja
Kumbhakarna
4,233
566
0
1,786
12,430
7,850
0
6,234
5,916
18,420
330
W
Xbalanque
KomDaHierZegge
Xbalanque
6,277
2,784
0
3,957
7,081
2,555
0
434
6,647
0
73,013
W
6,538
364
0
3,993
9,742
8,383
0
3,983
5,689
24,708
1,899
L
Bakasura
Swifftyz
Bakasura
5,717
3,219
0
4,758
13,645
4,541
0
3,364
10,105
0
38,045
L
Hades
3,583
423
0
5,409
11,645
4,144
0
7,223
4,422
45,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
41,549
400
Minions Killed
518
0
Camps Cleared
0
1,385,336
Distance Traveled
1,468,844
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,167
512
123
9
0
307,838
1
W
Janus
7,994
571
134
10
0
278,169
0
L
Hou Yi
7,075
505
86
6
0
263,568
2
W
Anubis
9,225
659
130
9
0
242,105
2
W
Bastet
7,475
534
95
7
0
347,705
0
L
Kumbhakarna
6,688
478
24
2
0
289,452
1
W
Xbalanque
8,663
619
128
9
0
280,089
3
W
Sobek
8,192
585
31
2
0
320,776
4
L
Bakasura
7,013
501
66
5
0
301,967
3
L
Hades
6,852
489
101
7
0
222,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role