Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
VortexBK
Nu Wa
Level 65
God Stats
5W - 4L
1,570 SR
Queue Stats
120W - 139L
1,483 Elo+
Party 3
Bacchus
Bacchus
ab0zhrh
Bacchus
Level 30
God Stats
7W - 8L
1,482 SR
Queue Stats
84W - 91L
1,414 Elo+
Party 3
Thanatos
Thanatos
blackwolff3
Thanatos
Level 135
God Stats
0W - 1L
1,293 SR
Queue Stats
32W - 30L
1,475 Elo+
Solo
Hercules
Hercules
eGDMarine
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,384 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,451 Elo+

VS

Team Averages
Level 113
1,507 SR
1,458 Elo+
Bacchus
Bacchus
acm1forever
Bacchus
Level 126
God Stats
10W - 3L
1,529 SR
Queue Stats
76W - 68L
1,459 Elo+
Party 2
Neith
Neith
fraszls-
Neith
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
kraklak
Sun Wukong
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 64L
1,447 Elo+
Party 1
Fenrir
Fenrir
nerd_bros64
Fenrir
Level 119
God Stats
13W - 10L
1,583 SR
Queue Stats
117W - 119L
1,468 Elo+
Party 2
Janus
Janus
tzachthebro
Janus
Level 128
God Stats
10W - 12L
1,424 SR
Queue Stats
63W - 73L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 8 / 1
7,035
440
6,636
12,338
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
VortexBK
Nu Wa
14
3 / 5 / 1
8,167
510
9,662
10,874
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ab0zhrh
Bacchus
11
0 / 4 / 2
7,033
440
6,063
11,606
9,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
blackwolff3
Thanatos
11
1 / 1 / 1
6,607
413
2,509
7,502
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
eGDMarine
Hercules
12
2 / 5 / 0
6,943
434
2,917
11,156
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
acm1forever
Bacchus
14
5 / 1 / 6
8,658
541
9,114
11,407
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
fraszls-
Neith
14
2 / 2 / 7
7,837
490
7,599
10,581
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
kraklak
Sun Wukong
16
4 / 1 / 1
9,906
619
5,597
9,640
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
9 / 2 / 5
9,336
584
9,192
9,965
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
3 / 2 / 1
9,921
620
6,723
7,418
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
23
23
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
8
1
0.31
L
Nu Wa
VortexBK
Nu Wa
3
5
1
0.7
L
Bacchus
ab0zhrh
Bacchus
0
4
2
0.25
W
Bacchus
acm1forever
Bacchus
5
1
6
8
L
Thanatos
blackwolff3
Thanatos
1
1
1
1.5
L
Hercules
eGDMarine
Hercules
2
5
0
0.4
W
Neith
fraszls-
Neith
2
2
7
2.75
W
Sun Wukong
kraklak
Sun Wukong
4
1
1
4.5
W
Fenrir
9
2
5
5.75
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
38,225
53,476
Taken
49,011
28,435
Mitigated
27,819
13,787
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,636
4,328
0
2,320
12,338
4,377
0
4,923
7,415
0
49,897
L
Nu Wa
VortexBK
Nu Wa
9,662
2,383
0
1,420
10,874
3,050
0
5,814
5,015
55,168
1,061
L
Bacchus
ab0zhrh
Bacchus
6,063
884
0
2,415
11,606
9,951
0
3,708
7,898
26,574
0
W
Bacchus
acm1forever
Bacchus
9,114
1,045
0
1,987
11,407
11,137
0
3,430
7,838
27,161
2,127
L
Thanatos
blackwolff3
Thanatos
2,509
48
0
4,178
7,502
2,701
0
569
6,873
0
24,787
L
Hercules
eGDMarine
Hercules
2,917
553
0
3,454
11,156
8,356
0
206
10,533
0
22,739
W
Neith
fraszls-
Neith
7,599
1,651
0
4,781
10,581
3,801
0
3,314
7,137
0
49,510
W
Sun Wukong
kraklak
Sun Wukong
5,597
654
0
2,350
9,640
6,996
1,502
715
8,513
0
72,304
W
Fenrir
9,192
2,769
0
2,362
9,965
4,435
0
2,116
7,502
0
70,764
W
6,723
68
0
847
7,418
1,450
1,499
5,047
1,998
81,744
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,785
Gold Earned
45,658
318
Minions Killed
515
0
Camps Cleared
0
1,545,656
Distance Traveled
1,663,060
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,035
440
81
5
0
274,589
0
L
Nu Wa
8,167
510
126
8
0
286,771
1
L
Bacchus
7,033
440
34
2
0
326,013
3
W
Bacchus
8,658
541
30
2
0
334,327
4
L
Thanatos
6,607
413
37
2
0
357,966
0
L
Hercules
6,943
434
40
3
0
300,317
2
W
Neith
7,837
490
73
5
0
299,936
0
W
Sun Wukong
9,906
619
127
8
0
329,113
0
W
Fenrir
9,336
584
113
7
0
372,147
2
W
Janus
9,921
620
172
11
0
327,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role