Player Matchup

Anhur
Anhur
BIGGY 0 BOY
Anhur
Level 266
God Stats
27W - 25L
1,447 SR
Queue Stats
813W - 760L
1,568 Elo+
Solo
Sobek
Sobek
GeoTonis13
Sobek
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,265 Elo+
Solo
Amaterasu
Amaterasu
SpAcEcAkEs657
Amaterasu
Level 49
God Stats
29W - 13L
1,620 SR
Queue Stats
111W - 141L
1,412 Elo+
Solo
Scylla
Scylla
TheLastCraatki
Scylla
Level 127
God Stats
4W - 3L
1,404 SR
Queue Stats
170W - 160L
1,391 Elo+
Solo
Loki
Loki
el-1-campeon
Loki
Level 68
God Stats
2W - 0L
1,314 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Team Averages
Level 130
1,457 SR
1,372 Elo+

VS

Team Averages
Level 83
1,636 SR
1,428 Elo+
Athena
Athena
KekuCAI93
Athena
Level 123
God Stats
3W - 1L
1,781 SR
Queue Stats
180W - 171L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Mattyweed1
Zhong Kui
Level 125
God Stats
4W - 1L
1,758 SR
Queue Stats
50W - 57L
1,462 Elo+
Solo
Serqet
Serqet
Noland9328
Serqet
Level 65
God Stats
10W - 7L
1,509 SR
Queue Stats
19W - 17L
1,467 Elo+
Party 1
Chronos
Chronos
Sweetums14
Chronos
Level 34
God Stats
2W - 2L
1,731 SR
Queue Stats
54W - 78L
1,330 Elo+
Solo
Sol
Sol
teufelswolf8838
Sol
Level 70
God Stats
4W - 7L
1,402 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,998
800
2,193
1,997
407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
6
1 / 0 / 2
3,952
790
716
2,275
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
SpAcEcAkEs657
Amaterasu
6
1 / 2 / 0
3,521
704
1,623
3,937
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,229
646
1,135
2,598
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,328
666
125
2,641
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KekuCAI93
Athena
5
0 / 0 / 0
3,133
627
795
3,353
1,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Mattyweed1
Zhong Kui
7
0 / 0 / 1
3,871
774
1,467
1,925
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Noland9328
Serqet
7
2 / 1 / 0
3,715
743
1,017
4,022
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Sweetums14
Chronos
3
0 / 2 / 0
2,660
532
674
1,572
196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
3,711
742
1,326
2,596
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
3
3
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Sobek
1
0
2
2
L
Athena
KekuCAI93
Athena
0
0
0
0
L
Zhong Kui
Mattyweed1
Zhong Kui
0
0
1
0.5
L
Serqet
Noland9328
Serqet
2
1
0
2
W
Amaterasu
SpAcEcAkEs657
Amaterasu
1
2
0
0.5
L
Chronos
Sweetums14
Chronos
0
2
0
0
W
0
1
0
0
W
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,792
Damage
5,279
13,448
Taken
13,468
4,627
Mitigated
4,407
5,588
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,193
1,533
0
1,075
1,997
407
176
459
1,538
0
21,171
W
Sobek
716
164
0
1,142
2,275
1,343
48
790
1,485
6,179
0
L
Athena
KekuCAI93
Athena
795
108
491
1,277
3,353
1,420
0
487
2,866
4,874
0
L
Zhong Kui
Mattyweed1
Zhong Kui
1,467
201
0
1,224
1,925
1,184
0
666
1,259
19,551
360
L
Serqet
Noland9328
Serqet
1,017
381
0
956
4,022
1,214
0
461
3,561
0
20,227
W
Amaterasu
SpAcEcAkEs657
Amaterasu
1,623
521
0
1,154
3,937
1,692
0
1,306
2,631
0
12,366
L
Chronos
Sweetums14
Chronos
674
123
0
62
1,572
196
0
196
1,376
5,395
735
W
1,135
76
0
826
2,598
564
0
677
1,869
16,011
371
W
125
36
0
1,391
2,641
621
265
975
1,666
0
11,506
L
1,326
846
0
975
2,596
393
0
0
2,446
16,138
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,028
Gold Earned
17,090
120
Minions Killed
133
0
Camps Cleared
0
511,025
Distance Traveled
466,655
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,998
800
34
7
0
85,597
0
W
Sobek
3,952
790
13
3
0
99,896
2
L
Athena
3,133
627
4
1
0
107,477
1
L
Zhong Kui
3,871
774
43
9
0
96,141
0
L
Serqet
3,715
743
40
8
0
121,775
2
W
Amaterasu
3,521
704
22
4
0
104,258
2
L
Chronos
2,660
532
13
3
0
50,910
0
W
Scylla
3,229
646
27
5
0
100,971
0
W
Loki
3,328
666
24
5
0
120,303
1
L
Sol
3,711
742
33
7
0
90,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role