Player Matchup

Horus
Horus
SA1HTAM_A
Horus
Level 139
God Stats
13W - 16L
1,459 SR
Queue Stats
230W - 225L
1,432 Elo+
Solo
Sylvanus
Sylvanus
TESALUT
Sylvanus
Level 125
God Stats
17W - 10L
1,603 SR
Queue Stats
75W - 68L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
TommyDGaming
Tsukuyomi
Level 118
God Stats
5W - 2L
1,707 SR
Queue Stats
45W - 37L
1,405 Elo+
Solo
Chernobog
Chernobog
Yo_Soy_Poyia_Man
Chernobog
Level 113
God Stats
1W - 3L
1,187 SR
Queue Stats
188W - 201L
1,459 Elo+
Solo
Ah Puch
Ah Puch
lendo93
Ah Puch
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
319W - 302L
1,433 Elo+
Solo
Team Averages
Level 124
1,534 SR
1,434 Elo+

VS

Team Averages
Level 46
1,529 SR
1,376 Elo+
Cerberus
Cerberus
ImPrettyTerrible
Cerberus
Level 47
God Stats
2W - 2L
1,326 SR
Queue Stats
18W - 21L
1,404 Elo+
Solo
Thanatos
Thanatos
Kraken1178
Thanatos
Level 84
God Stats
2W - 2L
1,693 SR
Queue Stats
140W - 132L
1,458 Elo+
Solo
Ymir
Ymir
MARCOXA
Ymir
Level 27
God Stats
7W - 13L
1,453 SR
Queue Stats
12W - 23L
1,308 Elo+
Party 1
Izanami
Izanami
MBogdanM
Izanami
Level 36
God Stats
3W - 2L
1,672 SR
Queue Stats
18W - 28L
1,308 Elo+
Party 1
Raijin
Raijin
TiPz n TRicKz x
Raijin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SA1HTAM_A
Horus
10
2 / 0 / 6
5,848
532
5,136
7,118
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
TESALUT
Sylvanus
12
3 / 0 / 3
7,660
696
4,333
4,313
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
TommyDGaming
Tsukuyomi
12
2 / 0 / 1
6,360
578
1,878
6,999
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
11
4 / 0 / 3
6,390
581
5,878
3,746
1,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
lendo93
Ah Puch
12
4 / 0 / 2
6,933
630
5,562
4,886
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,696
427
738
6,679
4,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Kraken1178
Thanatos
8
0 / 3 / 0
4,745
431
2,209
7,790
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
MARCOXA
Ymir
8
0 / 3 / 0
4,932
448
1,961
8,670
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MBogdanM
Izanami
7
0 / 4 / 0
4,638
422
2,519
6,390
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 0
4,765
433
2,141
6,174
1,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Thanatos
Kraken1178
Thanatos
0
3
0
0
L
Ymir
MARCOXA
Ymir
0
3
0
0
L
Izanami
MBogdanM
Izanami
0
4
0
0
W
Horus
SA1HTAM_A
Horus
2
0
6
5
W
Sylvanus
TESALUT
Sylvanus
3
0
3
4.5
L
0
2
0
0
W
Tsukuyomi
TommyDGaming
Tsukuyomi
2
0
1
2.5
W
Chernobog
4
0
3
5.5
W
Ah Puch
lendo93
Ah Puch
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
9,568
27,062
Taken
35,703
11,416
Mitigated
14,159
16,095
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
738
0
0
1,431
6,679
4,414
0
2,785
3,894
18,545
0
L
Thanatos
Kraken1178
Thanatos
2,209
613
0
3,469
7,790
2,483
0
1,593
6,097
0
28,136
L
Ymir
MARCOXA
Ymir
1,961
406
0
958
8,670
4,477
0
1,103
7,521
12,619
0
L
Izanami
MBogdanM
Izanami
2,519
1,915
0
1,734
6,390
1,346
0
405
5,945
0
30,856
W
Horus
SA1HTAM_A
Horus
5,136
2,110
615
2,702
7,118
4,738
48
1,501
5,617
912
19,056
W
Sylvanus
TESALUT
Sylvanus
4,333
1,359
474
2,222
4,313
2,107
1,436
1,080
3,233
38,268
14,129
L
2,141
0
0
1,826
6,174
1,439
0
3,512
2,198
21,971
729
W
Tsukuyomi
TommyDGaming
Tsukuyomi
1,878
239
0
5,445
6,999
1,983
0
297
6,702
0
49,763
W
Chernobog
5,878
4,088
0
2,155
3,746
1,148
306
460
3,286
0
47,634
W
Ah Puch
lendo93
Ah Puch
5,562
282
0
2,482
4,886
1,440
275
1,502
3,384
33,032
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
23,776
352
Minions Killed
254
0
Camps Cleared
0
1,054,567
Distance Traveled
831,398
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,696
427
58
5
0
159,650
0
L
Thanatos
4,745
431
54
5
0
170,646
0
L
Ymir
4,932
448
28
3
0
186,867
0
L
Izanami
4,638
422
54
5
0
159,785
1
W
Horus
5,848
532
35
3
0
217,076
0
W
Sylvanus
7,660
696
85
8
0
177,292
0
L
Raijin
4,765
433
60
5
0
154,450
0
W
Tsukuyomi
6,360
578
93
8
0
272,883
0
W
Chernobog
6,390
581
76
7
0
169,154
0
W
Ah Puch
6,933
630
63
6
0
218,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role