Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DemonxJo
Horus
Level 40
God Stats
2W - 0L
1,735 SR
Queue Stats
192W - 202L
1,257 Elo+
Solo
Xing Tian
Xing Tian
ParaX2940
Xing Tian
Level 158
God Stats
2W - 0L
1,926 SR
Queue Stats
64W - 42L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
RebornSummer
Nu Wa
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
31W - 7L
1,809 Elo+
Party 2
Team Averages
Level 79
1,675 SR
1,542 Elo+

VS

Team Averages
Level 46
1,504 SR
1,333 Elo+
Kali
Kali
LPZ-_-ptimat
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,268 Elo+
Solo
Jormungandr
Jormungandr
LUCKYRACON
Jormungandr
Level 63
God Stats
34W - 32L
1,453 SR
Queue Stats
72W - 70L
1,391 Elo+
Party 1
Medusa
Medusa
madyisforstrecki
Medusa
Level 41
God Stats
2W - 8L
1,226 SR
Queue Stats
23W - 42L
1,320 Elo+
Solo
Janus
Janus
Мамоёб228
Janus
Level 69
God Stats
4W - 6L
1,598 SR
Queue Stats
61W - 51L
1,385 Elo+
Party 1
Raijin
Raijin
Пидеpаст228
Raijin
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
24W - 32L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
9 / 2 / 4
7,051
705
10,484
7,514
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
 
Serqet
13
8 / 1 / 3
6,926
693
4,896
8,627
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
DemonxJo
Horus
11
1 / 1 / 7
6,462
646
1,337
6,919
4,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ParaX2940
Xing Tian
9
4 / 0 / 2
5,549
555
4,388
5,944
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 3
7,405
741
5,995
3,161
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,712
471
3,226
6,589
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
LUCKYRACON
Jormungandr
9
2 / 6 / 2
5,324
532
4,134
9,074
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 3
4,782
478
2,729
6,362
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
5,028
503
2,980
6,267
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 8 / 0
5,260
526
1,119
7,230
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
27
Kills
3
4
Deaths
27
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
4
5.5
W
Serqet
 
Serqet
8
1
3
9.5
W
Horus
DemonxJo
Horus
1
1
7
4.5
L
0
3
2
0.33
L
Jormungandr
LUCKYRACON
Jormungandr
2
6
2
0.5
W
Xing Tian
ParaX2940
Xing Tian
4
0
2
5
W
5
0
3
6.5
L
0
5
3
0.3
L
0
5
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
14,188
32,165
Taken
35,522
13,486
Mitigated
10,481
13,211
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,484
5,567
0
1,468
7,514
2,701
165
2,427
4,678
0
49,157
W
Serqet
 
Serqet
4,896
1,313
0
5,429
8,627
2,815
0
81
8,466
0
47,046
W
Horus
DemonxJo
Horus
1,337
516
477
3,544
6,919
4,961
100
1,645
4,830
0
18,401
L
3,226
1,424
0
1,208
6,589
1,714
0
890
5,059
0
22,329
L
Jormungandr
LUCKYRACON
Jormungandr
4,134
713
0
870
9,074
4,057
0
417
8,549
17,381
0
W
Xing Tian
ParaX2940
Xing Tian
4,388
295
0
1,510
5,944
2,073
0
2,036
3,552
17,108
1,359
W
5,995
1,277
0
783
3,161
936
46
535
2,574
52,235
1,504
L
2,729
1,066
0
895
6,362
1,619
0
286
6,020
0
24,493
L
2,980
399
0
755
6,267
1,467
0
4,142
1,555
25,887
599
L
1,119
85
0
752
7,230
1,624
0
3,259
3,388
18,567
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
25,106
340
Minions Killed
215
0
Camps Cleared
0
991,623
Distance Traveled
932,659
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,051
705
69
7
0
181,401
1
W
Serqet
6,926
693
92
9
0
257,205
0
W
Horus
6,462
646
39
4
0
208,797
2
L
Kali
4,712
471
39
4
0
199,657
0
L
Jormungandr
5,324
532
32
3
0
180,557
2
W
Xing Tian
5,549
555
26
3
0
155,023
2
W
Nu Wa
7,405
741
114
11
0
189,197
0
L
Medusa
4,782
478
38
4
0
189,615
0
L
Janus
5,028
503
64
6
0
205,629
0
L
Raijin
5,260
526
42
4
0
157,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role