Player Matchup

Kukulkan
Kukulkan
ChimpMaster24
Kukulkan
Level 99
God Stats
1W - 1L
1,194 SR
Queue Stats
16W - 34L
1,327 Elo+
Party 1
Loki
Loki
FritzX
Loki
Level 196
God Stats
2W - 3L
1,331 SR
Queue Stats
163W - 185L
1,477 Elo+
Solo
Ullr
Ullr
Luciax
Ullr
Level 82
God Stats
14W - 7L
1,703 SR
Queue Stats
177W - 155L
1,500 Elo+
Solo
Achilles
Achilles
ShiroKumaBear
Achilles
Level 159
God Stats
44W - 39L
1,538 SR
Queue Stats
308W - 321L
1,502 Elo+
Solo
Jing Wei
Jing Wei
go to the blood
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,496 Elo+
Party 1
Team Averages
Level 108
1,453 SR
1,460 Elo+

VS

Team Averages
Level 115
1,417 SR
1,449 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CladMagician285
Ah Muzen Cab
Level 115
God Stats
0W - 2L
1,570 SR
Queue Stats
9W - 26L
1,314 Elo+
Party 2
Fenrir
Fenrir
Edwah Krav
Fenrir
Level 147
God Stats
0W - 2L
1,310 SR
Queue Stats
46W - 41L
1,535 Elo+
Solo
Fafnir
Fafnir
Ice Purp3200
Fafnir
Level 63
God Stats
0W - 1L
1,304 SR
Queue Stats
42W - 52L
1,413 Elo+
Party 2
Nut
Nut
vxBeat
Nut
Level 80
God Stats
1W - 3L
1,399 SR
Queue Stats
46W - 45L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChimpMaster24
Kukulkan
15
1 / 1 / 0
8,760
584
4,620
4,784
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
FritzX
Loki
13
1 / 1 / 2
7,249
483
2,728
9,980
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
Luciax
Ullr
16
3 / 0 / 2
9,538
636
10,990
6,659
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
ShiroKumaBear
Achilles
12
3 / 1 / 0
7,151
477
8,226
9,742
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
12
0 / 1 / 2
7,343
490
2,780
5,218
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 0
7,218
481
4,313
10,176
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
CladMagician285
Ah Muzen Cab
15
0 / 1 / 2
8,390
559
5,977
9,089
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Edwah Krav
Fenrir
13
0 / 4 / 1
6,717
448
2,231
13,248
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
11
1 / 1 / 2
6,964
464
4,010
11,522
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
vxBeat
Nut
14
0 / 1 / 3
7,332
489
4,706
7,010
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
4
4
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Kukulkan
ChimpMaster24
Kukulkan
1
1
0
1
L
Ah Muzen Cab
CladMagician285
Ah Muzen Cab
0
1
2
1
L
Fenrir
Edwah Krav
Fenrir
0
4
1
0.13
W
Loki
FritzX
Loki
1
1
2
2
L
Fafnir
1
1
2
2
W
Ullr
Luciax
Ullr
3
0
2
4
W
Achilles
ShiroKumaBear
Achilles
3
1
0
3
W
Jing Wei
0
1
2
1
L
Nut
vxBeat
Nut
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
21,237
36,383
Taken
51,045
16,606
Mitigated
31,936
12,501
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,313
964
0
5,991
10,176
3,466
0
304
9,752
49,499
0
W
Kukulkan
ChimpMaster24
Kukulkan
4,620
287
0
1,651
4,784
1,583
450
922
3,862
59,233
1,522
L
Ah Muzen Cab
CladMagician285
Ah Muzen Cab
5,977
2,045
0
1,746
9,089
3,465
0
2,426
6,153
0
76,502
L
Fenrir
Edwah Krav
Fenrir
2,231
1,119
0
2,421
13,248
9,163
0
0
13,164
110
33,925
W
Loki
FritzX
Loki
2,728
285
0
5,056
9,980
2,916
0
2,197
7,783
0
62,116
L
Fafnir
4,010
1,190
0
2,005
11,522
13,765
0
510
10,418
18,071
628
W
Ullr
Luciax
Ullr
10,990
4,040
0
2,268
6,659
3,933
159
1,126
5,533
0
79,492
W
Achilles
ShiroKumaBear
Achilles
8,226
1,177
0
2,358
9,742
6,699
0
2,413
7,329
0
25,445
W
Jing Wei
2,780
1,582
0
1,168
5,218
1,475
216
1,678
3,540
0
41,306
L
Nut
vxBeat
Nut
4,706
2,175
0
4,715
7,010
2,077
13
838
5,934
0
58,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
36,621
495
Minions Killed
439
0
Camps Cleared
0
1,523,679
Distance Traveled
1,546,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,218
481
79
5
0
353,224
0
W
Kukulkan
8,760
584
147
10
0
294,567
0
L
Ah Muzen Cab
8,390
559
151
10
0
297,260
0
L
Fenrir
6,717
448
65
4
0
293,188
0
W
Loki
7,249
483
102
7
0
376,871
0
L
Fafnir
6,964
464
34
2
0
321,118
0
W
Ullr
9,538
636
121
8
0
270,334
5
W
Achilles
7,151
477
41
3
0
305,687
3
W
Jing Wei
7,343
490
84
6
0
276,220
0
L
Nut
7,332
489
110
7
0
281,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role