Player Matchup

Kukulkan
Kukulkan
Alemeza12
Kukulkan
Level 156
God Stats
2W - 2L
1,434 SR
Queue Stats
24W - 21L
1,545 Elo+
Solo
Anhur
Anhur
EuuGod
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,656 Elo+
Solo
King Arthur
King Arthur
FujiBudvarShop
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
cristinita_88
Nu Wa
Level 157
God Stats
204W - 182L
1,526 SR
Queue Stats
215W - 228L
1,475 Elo+
Solo
Cthulhu
Cthulhu
nitacii
Cthulhu
Level 16
God Stats
0W - 3L
1,242 SR
Queue Stats
4W - 18L
1,218 Elo+
Party 3
Team Averages
Level 77
1,440 SR
1,450 Elo+

VS

Team Averages
Level 115
1,469 SR
1,616 Elo+
Cthulhu
Cthulhu
Apôcalypse
Cthulhu
Level 68
God Stats
2W - 2L
1,441 SR
Queue Stats
15W - 22L
1,727 Elo+
Party 2
Raijin
Raijin
CwazyChris
Raijin
Level 208
God Stats
5W - 1L
1,484 SR
Queue Stats
57W - 47L
1,578 Elo+
Party 1
Chernobog
Chernobog
Nyyytcord
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Party 2
Odin
Odin
SirSpoooon
Odin
Level 159
God Stats
3W - 0L
1,569 SR
Queue Stats
28W - 15L
1,708 Elo+
Party 1
Agni
Agni
StinkyKronque
Agni
Level 119
God Stats
4W - 11L
1,352 SR
Queue Stats
274W - 257L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alemeza12
Kukulkan
13
0 / 1 / 0
7,242
905
452
1,724
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
EuuGod
Anhur
11
0 / 7 / 0
6,793
849
2,501
10,792
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FujiBudvarShop
King Arthur
12
1 / 8 / 1
7,230
904
5,716
13,453
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,561
820
3,885
3,497
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
nitacii
Cthulhu
12
1 / 5 / 1
7,093
887
8,035
12,921
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apôcalypse
Cthulhu
14
6 / 0 / 8
8,442
1,055
7,312
9,062
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
CwazyChris
Raijin
15
4 / 1 / 7
8,502
1,063
8,241
5,814
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Nyyytcord
Chernobog
12
0 / 0 / 11
7,289
911
3,292
3,532
1,144
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 2 / 11
8,525
1,066
5,173
7,334
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
8 / 0 / 10
9,311
1,164
13,791
5,123
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
22
22
Deaths
3
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alemeza12
Kukulkan
0
1
0
0
W
Cthulhu
Apôcalypse
Cthulhu
6
0
8
10
W
Raijin
CwazyChris
Raijin
4
1
7
7.5
L
Anhur
EuuGod
Anhur
0
7
0
0
L
King Arthur
FujiBudvarShop
King Arthur
1
8
1
0.19
W
Chernobog
Nyyytcord
Chernobog
0
0
11
5.5
W
4
2
11
4.75
W
8
0
10
13
L
0
1
0
0
L
Cthulhu
nitacii
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
37,809
42,387
Taken
30,865
21,903
Mitigated
18,567
4,302
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alemeza12
Kukulkan
452
36
0
250
1,724
491
0
819
722
16,529
0
W
Cthulhu
Apôcalypse
Cthulhu
7,312
404
457
536
9,062
7,573
949
4,102
4,681
14,706
1,677
W
Raijin
CwazyChris
Raijin
8,241
503
0
500
5,814
2,113
2,228
2,770
2,854
28,221
268
L
Anhur
EuuGod
Anhur
2,501
962
0
1,181
10,792
3,290
0
6,028
4,041
0
12,173
L
King Arthur
FujiBudvarShop
King Arthur
5,716
307
0
70
13,453
8,431
0
8,174
4,292
0
16,030
W
Chernobog
Nyyytcord
Chernobog
3,292
2,039
0
512
3,532
1,144
918
1,980
1,484
0
9,379
W
5,173
531
0
1,426
7,334
5,793
197
1,238
5,989
0
21,442
W
13,791
1,269
0
655
5,123
1,944
467
1,531
3,485
34,971
0
L
3,885
1,233
0
495
3,497
980
0
1,899
1,324
14,085
0
L
Cthulhu
nitacii
Cthulhu
8,035
284
46
2,260
12,921
8,711
0
9,014
2,849
12,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
42,069
124
Minions Killed
212
0
Camps Cleared
0
714,135
Distance Traveled
924,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,242
905
47
6
0
132,769
0
W
Cthulhu
8,442
1,055
16
2
0
191,290
0
W
Raijin
8,502
1,063
65
8
0
174,267
0
L
Anhur
6,793
849
28
4
0
141,010
0
L
King Arthur
7,230
904
20
3
0
157,730
0
W
Chernobog
7,289
911
22
3
0
168,025
0
W
Odin
8,525
1,066
33
4
0
189,011
0
W
Agni
9,311
1,164
76
10
0
201,703
0
L
Nu Wa
6,561
820
24
3
0
107,724
0
L
Cthulhu
7,093
887
5
1
0
174,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role