Player Matchup

Shiva
Shiva
A_BARRANTES
Shiva
Level 44
God Stats
1W - 4L
1,130 SR
Queue Stats
56W - 81L
1,433 Elo+
Solo
Ah Puch
Ah Puch
Dayxx
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SpruceDonkey014
Heimdallr
Level 137
God Stats
2W - 2L
1,580 SR
Queue Stats
28W - 37L
1,271 Elo+
Party 1
Charon
Charon
appealsmitebans
Charon
Level 88
God Stats
1W - 1L
1,724 SR
Queue Stats
146W - 136L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
cheesycrackers7
Ao Kuang
Level 124
God Stats
8W - 11L
1,500 SR
Queue Stats
37W - 39L
1,420 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,417 Elo+

VS

Team Averages
Level 112
1,544 SR
1,466 Elo+
Nu Wa
Nu Wa
CrashDavis22
Nu Wa
Level 159
God Stats
32W - 21L
1,564 SR
Queue Stats
248W - 220L
1,466 Elo+
Solo
Ra
Ra
CrimsonGuardian3
Ra
Level 116
God Stats
40W - 35L
1,526 SR
Queue Stats
812W - 749L
1,525 Elo+
Solo
Skadi
Skadi
DaddyandhisBaby
Skadi
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 59L
1,307 Elo+
Solo
Chaac
Chaac
ImStyxx
Chaac
Level 138
God Stats
4W - 8L
1,472 SR
Queue Stats
227W - 217L
1,529 Elo+
Solo
Jormungandr
Jormungandr
supafreak0516
Jormungandr
Level 107
God Stats
3W - 2L
1,657 SR
Queue Stats
285W - 266L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,105
511
3,579
9,524
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Puch
Dayxx
Ah Puch
4
0 / 6 / 0
3,861
386
710
6,254
3,164
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SpruceDonkey014
Heimdallr
11
1 / 1 / 0
5,379
538
3,347
5,110
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,539
454
1,974
7,721
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
10
2 / 1 / 0
5,233
523
2,547
6,603
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,104
610
7,401
6,922
1,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
6 / 0 / 1
6,625
663
5,048
4,038
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 1 / 1
5,205
521
1,442
2,464
758
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ImStyxx
Chaac
9
2 / 1 / 1
5,490
549
3,662
6,005
3,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
supafreak0516
Jormungandr
11
2 / 0 / 5
5,973
597
4,262
6,341
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
13
13
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
W
6
0
1
6.5
W
1
1
1
1.5
L
Ah Puch
Dayxx
Ah Puch
0
6
0
0
W
Chaac
ImStyxx
Chaac
2
1
1
2.5
L
Heimdallr
SpruceDonkey014
Heimdallr
1
1
0
1
L
0
3
0
0
L
Ao Kuang
2
1
0
2
W
Jormungandr
supafreak0516
Jormungandr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,157
Damage
21,815
35,212
Taken
25,770
15,492
Mitigated
9,596
6,675
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,579
510
0
1,930
9,524
5,858
0
5,786
3,738
0
36,584
W
7,401
2,259
0
3,674
6,922
1,717
0
548
6,374
42,627
890
W
5,048
564
492
1,601
4,038
1,275
0
2,228
1,626
45,864
823
W
1,442
744
0
631
2,464
758
0
130
2,334
0
18,657
L
Ah Puch
Dayxx
Ah Puch
710
103
0
572
6,254
3,164
0
1,452
4,696
7,193
0
W
Chaac
ImStyxx
Chaac
3,662
416
0
3,159
6,005
3,262
0
1,335
4,563
0
26,716
L
Heimdallr
SpruceDonkey014
Heimdallr
3,347
1,515
0
1,730
5,110
1,899
0
1,745
3,365
0
33,108
L
1,974
203
0
1,140
7,721
2,466
0
3,871
3,434
23,325
0
L
Ao Kuang
2,547
112
0
1,303
6,603
2,105
0
2,849
3,592
34,732
0
W
Jormungandr
supafreak0516
Jormungandr
4,262
1,847
0
1,389
6,341
2,584
0
693
5,522
32,947
11,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
29,397
242
Minions Killed
321
0
Camps Cleared
0
933,271
Distance Traveled
983,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,105
511
64
6
0
172,671
0
W
Nu Wa
6,104
610
70
7
0
159,112
0
W
Ra
6,625
663
93
9
0
209,893
0
W
Skadi
5,205
521
39
4
0
195,295
0
L
Ah Puch
3,861
386
9
1
0
160,510
0
W
Chaac
5,490
549
45
5
0
204,008
0
L
Heimdallr
5,379
538
59
6
0
181,638
2
L
Charon
4,539
454
44
4
0
190,596
0
L
Ao Kuang
5,233
523
66
7
0
227,856
0
W
Jormungandr
5,973
597
74
7
0
215,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role