Player Matchup

Eset
Eset
KrokkieNator
Eset
Level 118
God Stats
3W - 0L
1,834 SR
Queue Stats
103W - 91L
1,563 Elo+
Party 1
Set
Set
MrMagnus21
Set
Level 125
God Stats
3W - 1L
1,611 SR
Queue Stats
69W - 51L
1,546 Elo+
Solo
Amaterasu
Amaterasu
Villex1018
Amaterasu
Level 104
God Stats
9W - 4L
1,956 SR
Queue Stats
89W - 76L
1,543 Elo+
Solo
Medusa
Medusa
Zherlotto
Medusa
Level 88
God Stats
15W - 8L
1,681 SR
Queue Stats
365W - 358L
1,510 Elo+
Solo
Sylvanus
Sylvanus
xeftxl
Sylvanus
Level 140
God Stats
7W - 6L
1,569 SR
Queue Stats
35W - 41L
1,519 Elo+
Party 1
Team Averages
Level 115
1,730 SR
1,536 Elo+

VS

Team Averages
Level 103
1,354 SR
1,503 Elo+
Sobek
Sobek
Bjorholm
Sobek
Level 48
God Stats
1W - 5L
1,225 SR
Queue Stats
54W - 57L
1,482 Elo+
Solo
Loki
Loki
CD Olimpia Hn
Loki
Level 137
God Stats
6W - 5L
1,579 SR
Queue Stats
270W - 244L
1,607 Elo+
Solo
King Arthur
King Arthur
DukiSuzuki007
King Arthur
Level 35
God Stats
2W - 5L
1,365 SR
Queue Stats
33W - 50L
1,382 Elo+
Solo
Horus
Horus
F1Fighter0708
Horus
Level 167
God Stats
2W - 3L
1,451 SR
Queue Stats
107W - 89L
1,521 Elo+
Solo
Medusa
Medusa
NOTaSMITEpro
Medusa
Level 127
God Stats
0W - 4L
1,151 SR
Queue Stats
89W - 92L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,034
603
6,571
3,441
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 3
6,499
650
3,803
7,849
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
Villex1018
Amaterasu
11
0 / 1 / 0
6,197
620
4,296
9,367
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Zherlotto
Medusa
12
2 / 0 / 3
6,660
666
3,361
2,881
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
xeftxl
Sylvanus
10
2 / 1 / 5
6,093
609
2,608
4,175
2,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bjorholm
Sobek
9
1 / 3 / 0
4,846
485
1,933
7,415
4,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 2
5,236
524
3,432
7,004
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
DukiSuzuki007
King Arthur
11
0 / 1 / 1
5,637
564
4,636
8,543
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 3 / 0
5,191
519
1,128
8,620
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 2 / 1
5,128
513
1,558
3,705
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bjorholm
Sobek
1
3
0
0.33
L
0
2
2
0.5
L
King Arthur
DukiSuzuki007
King Arthur
0
1
1
0.5
L
2
3
0
0.67
W
2
1
4
4
W
5
0
3
6.5
L
Medusa
0
2
1
0.25
W
Amaterasu
Villex1018
Amaterasu
0
1
0
0
W
Medusa
Zherlotto
Medusa
2
0
3
3.5
W
Sylvanus
xeftxl
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
12,687
27,713
Taken
35,287
14,050
Mitigated
16,616
10,790
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bjorholm
Sobek
1,933
175
0
2,412
7,415
4,061
0
3,402
3,717
17,974
0
L
3,432
1,010
0
3,780
7,004
1,911
0
1,174
5,765
0
37,243
L
King Arthur
DukiSuzuki007
King Arthur
4,636
494
0
3,071
8,543
4,428
0
761
7,325
0
39,624
L
1,128
679
160
1,691
8,620
5,121
18
2,699
5,757
566
13,598
W
6,571
449
84
838
3,441
1,055
0
980
2,461
44,291
869
W
3,803
2,065
0
1,736
7,849
3,515
124
666
7,183
0
50,569
L
Medusa
1,558
770
0
692
3,705
1,095
0
129
3,576
0
32,042
W
Amaterasu
Villex1018
Amaterasu
4,296
941
0
5,300
9,367
5,603
0
0
9,367
0
44,384
W
Medusa
Zherlotto
Medusa
3,361
1,248
0
1,201
2,881
985
846
0
2,881
0
58,371
W
Sylvanus
xeftxl
Sylvanus
2,608
361
226
1,405
4,175
2,892
0
287
3,888
15,257
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
26,038
392
Minions Killed
288
0
Camps Cleared
0
1,052,714
Distance Traveled
963,765
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,846
485
54
5
0
200,277
0
L
Loki
5,236
524
70
7
0
222,946
0
L
King Arthur
5,637
564
82
8
0
202,856
2
L
Horus
5,191
519
25
3
0
185,349
0
W
Eset
6,034
603
81
8
0
222,120
4
W
Set
6,499
650
90
9
0
255,449
1
L
Medusa
5,128
513
57
6
0
152,337
0
W
Amaterasu
6,197
620
94
9
0
184,504
1
W
Medusa
6,660
666
98
10
0
198,996
2
W
Sylvanus
6,093
609
29
3
0
191,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role