Player Matchup

Loki
Loki
Blood_of_Uchiha_
Loki
Level 145
God Stats
2W - 1L
1,518 SR
Queue Stats
50W - 43L
1,520 Elo+
Party 1
Thanatos
Thanatos
LLIoBuHucT
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 1
Ravana
Ravana
Saint_Sergius
Ravana
Level 159
God Stats
1W - 3L
1,149 SR
Queue Stats
62W - 50L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Yenamur
Nu Wa
Level 170
God Stats
3W - 1L
1,636 SR
Queue Stats
112W - 120L
1,472 Elo+
Solo
Sol
Sol
trandossian
Sol
Level 69
God Stats
3W - 2L
1,404 SR
Queue Stats
45W - 47L
1,426 Elo+
Solo
Team Averages
Level 130
1,441 SR
1,452 Elo+

VS

Team Averages
Level 121
1,511 SR
1,519 Elo+
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Not Todaay x
Ra
Level 149
God Stats
14W - 15L
1,510 SR
Queue Stats
408W - 384L
1,493 Elo+
Party 2
Susano
Susano
Ollavi
Susano
Level 97
God Stats
9W - 5L
1,667 SR
Queue Stats
45W - 34L
1,562 Elo+
Solo
Ymir
Ymir
pe4enka228
Ymir
Level 142
God Stats
22W - 20L
1,580 SR
Queue Stats
376W - 376L
1,527 Elo+
Solo
Cupid
Cupid
xXTobioXx420
Cupid
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
634W - 605L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,957
791
1,567
2,614
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
LLIoBuHucT
Thanatos
6
4 / 1 / 4
4,213
843
3,016
3,818
1,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 4 / 1
3,013
603
1,041
3,348
1,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Yenamur
Nu Wa
7
2 / 0 / 1
4,205
841
1,788
1,614
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
2 / 1 / 2
4,036
807
2,677
2,422
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 0
3,361
672
785
3,690
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,206
641
731
2,878
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
Ollavi
Susano
2
0 / 1 / 0
2,599
520
0
1,460
267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
3 / 2 / 3
4,135
827
2,888
4,773
2,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

6
3 / 2 / 3
4,118
824
2,679
3,252
749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
6
6
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
0
0
1
0.5
W
Thanatos
LLIoBuHucT
Thanatos
4
1
4
6
L
0
2
0
0
L
Susano
Ollavi
Susano
0
1
0
0
W
0
4
1
0.13
W
Nu Wa
Yenamur
Nu Wa
2
0
1
2.5
L
3
2
3
2.25
W
2
1
2
3
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,089
Damage
7,083
13,816
Taken
16,053
4,689
Mitigated
5,885
5,593
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
785
173
0
1,042
3,690
1,354
0
96
3,578
0
17,368
W
1,567
190
0
1,079
2,614
581
0
0
2,614
0
22,723
W
Thanatos
LLIoBuHucT
Thanatos
3,016
1,041
0
2,220
3,818
1,200
0
872
2,946
0
13,635
L
731
0
36
192
2,878
624
0
1,065
1,664
13,745
0
L
Susano
Ollavi
Susano
0
0
0
583
1,460
267
0
193
1,251
0
2,655
W
1,041
200
0
363
3,348
1,996
0
1,196
2,152
0
7,463
W
Nu Wa
Yenamur
Nu Wa
1,788
157
0
731
1,614
383
0
731
883
20,013
1,186
L
2,888
865
0
721
4,773
2,891
0
2,137
2,620
11,382
135
W
2,677
1,360
0
1,200
2,422
529
0
745
1,677
17,574
1,773
L
2,679
1,583
278
1,268
3,252
749
0
653
2,583
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,424
Gold Earned
17,419
165
Minions Killed
103
0
Camps Cleared
0
553,754
Distance Traveled
421,641
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,361
672
30
6
0
96,954
0
W
Loki
3,957
791
49
10
0
118,529
0
W
Thanatos
4,213
843
28
6
0
124,796
0
L
Ra
3,206
641
26
5
0
99,231
1
L
Susano
2,599
520
8
2
0
31,196
0
W
Ravana
3,013
603
12
2
0
111,582
0
W
Nu Wa
4,205
841
40
8
0
99,584
0
L
Ymir
4,135
827
11
2
0
101,999
1
W
Sol
4,036
807
36
7
0
99,263
0
L
Cupid
4,118
824
28
6
0
92,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role