Player Matchup

Da Ji
Da Ji
Silver IV
Kevin_xtv7
Da Ji
Silver IV
Level 64
God Stats
20W - 17L
1,560 SR
Queue Stats
160W - 204L
1,199 MMR
Solo
Ymir
Ymir
Gold V
igres1210
Ymir
Gold V
Level 129
God Stats
6W - 2L
1,560 SR
Queue Stats
159W - 181L
1,220 MMR
Solo
Nox
Nox
Bronze III
shegazy-z
Nox
Bronze III
Level 145
God Stats
1W - 1L
1,345 SR
Queue Stats
4W - 9L
1,114 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,488 SR
1,178 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,500 SR
1,447 MMR
Yemoja
Yemoja
Masters
 
Yemoja
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Deguns91
Bacchus
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,434 MMR
Party 1
Vulcan
Vulcan
Silver II
Thx_xel-91
Vulcan
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 3 / 2
7,797
780
4,705
8,041
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
1 / 0 / 5
8,294
829
5,847
5,655
4,674
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 5
8,590
859
6,366
3,839
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothMauiAchillesGaneshaMulan

VS

Bans
GebMedusaHeraHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
4 / 2 / 0
8,120
812
4,196
8,040
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bacchus
Deguns91
Bacchus
13
0 / 2 / 2
6,913
691
3,450
9,311
9,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
Thx_xel-91
Vulcan
8
0 / 3 / 0
6,061
606
2,183
3,678
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
4
4
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
2
0
2
L
Bacchus
Deguns91
Bacchus
0
2
2
0.5
W
Da Ji
4
3
2
1.67
L
Vulcan
Thx_xel-91
Vulcan
0
3
0
0
W
Ymir
1
0
5
3.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
9,829
17,535
Taken
21,029
9,278
Mitigated
14,596
962
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,196
490
516
1,566
8,040
3,850
0
5,094
2,946
22,553
0
L
Bacchus
Deguns91
Bacchus
3,450
165
0
723
9,311
9,456
0
4,645
4,646
13,297
0
W
Da Ji
4,705
1,112
0
174
8,041
3,209
441
3,792
4,030
0
20,431
L
Vulcan
Thx_xel-91
Vulcan
2,183
28
0
310
3,678
1,290
0
1,458
2,197
10,401
0
W
Ymir
5,847
1,212
0
500
5,655
4,674
72
2,854
2,432
20,343
3,044
W
6,366
427
0
288
3,839
1,395
574
2,460
1,170
30,741
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,681
Gold Earned
21,094
133
Minions Killed
70
0
Camps Cleared
0
542,339
Distance Traveled
465,431
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,120
812
38
4
0
172,139
0
L
Bacchus
6,913
691
13
1
0
183,424
0
W
Da Ji
7,797
780
27
3
0
174,064
0
L
Vulcan
6,061
606
19
2
0
109,868
0
W
Ymir
8,294
829
29
3
0
178,403
0
W
Nox
8,590
859
77
8
0
189,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role