Player Matchup

Nut
Nut
Platinum II
 
Nut
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
NietHenk
Discordia
Platinum I
Level 141
God Stats
2W - 1L
1,630 SR
Queue Stats
305W - 267L
1,944 MMR
Solo
Cerberus
Cerberus
Platinum II
TheFlamingDargon
Cerberus
Platinum II
Level 123
God Stats
2W - 1L
1,485 SR
Queue Stats
63W - 54L
1,855 MMR
Solo
Awilix
Awilix
Diamond V
TheSeverin
Awilix
Diamond V
Level 157
God Stats
6W - 4L
1,300 SR
Queue Stats
90W - 92L
1,944 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,483 SR
1,749 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,591 SR
1,845 MMR
Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
FuraxPzI
Kumbhakarna
Diamond IV
Level 147
God Stats
5W - 6L
1,561 SR
Queue Stats
320W - 285L
2,066 MMR
Solo
Nu Wa
Nu Wa
Platinum I
GingerArcher
Nu Wa
Platinum I
Level 167
God Stats
0W - 1L
1,925 SR
Queue Stats
130W - 109L
2,126 MMR
Solo
Serqet
Serqet
Platinum IV
Sāmsārā
Serqet
Platinum IV
Level 155
God Stats
3W - 5L
1,466 SR
Queue Stats
72W - 68L
1,765 MMR
Solo
Mulan
Mulan
Platinum II
TricoDie_
Mulan
Platinum II
Level 157
God Stats
11W - 12L
1,503 SR
Queue Stats
628W - 643L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
4 / 2 / 5
6,502
722
8,713
6,796
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
 
Bacchus
11
4 / 0 / 0
6,467
719
5,308
6,884
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NietHenk
Discordia
12
3 / 0 / 3
6,696
744
5,314
2,610
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 2 / 1
5,217
580
2,046
7,200
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
TheSeverin
Awilix
11
7 / 0 / 2
6,254
695
3,794
4,338
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuAresLokiSusano

VS

Bans
MedusaAo KuangChang'eMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
2 / 3 / 2
4,604
512
4,720
5,460
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
FuraxPzI
Kumbhakarna
7
1 / 2 / 3
4,794
533
1,318
6,710
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 2
4,574
508
2,411
5,676
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Sāmsārā
Serqet
8
1 / 3 / 1
4,511
501
2,241
7,115
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
TricoDie_
Mulan
8
0 / 6 / 2
4,679
520
4,450
9,236
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
4
4
Deaths
20
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
2
5
3.25
W
Bacchus
 
Bacchus
4
0
0
4
L
Charybdis
 
Charybdis
2
3
2
1
L
Kumbhakarna
FuraxPzI
Kumbhakarna
1
2
3
1.25
L
0
6
2
0.17
W
Discordia
NietHenk
Discordia
3
0
3
4.5
L
Serqet
Sāmsārā
Serqet
1
3
1
0.5
W
2
2
1
1.25
W
Awilix
TheSeverin
Awilix
7
0
2
8
L
Mulan
TricoDie_
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
15,140
27,828
Taken
34,197
13,358
Mitigated
10,352
10,739
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,713
5,269
0
3,140
6,796
1,951
432
607
6,021
0
49,065
W
Bacchus
 
Bacchus
5,308
771
0
2,860
6,884
5,379
0
268
6,478
37,225
1,994
L
Charybdis
 
Charybdis
4,720
2,704
0
1,923
5,460
1,136
0
356
5,104
0
26,086
L
Kumbhakarna
FuraxPzI
Kumbhakarna
1,318
128
0
1,291
6,710
2,578
0
2,284
4,426
6,995
0
L
2,411
423
0
372
5,676
1,148
0
3,558
2,118
29,659
0
W
Discordia
NietHenk
Discordia
5,314
430
0
500
2,610
586
0
1,000
1,610
49,244
2,071
L
Serqet
Sāmsārā
Serqet
2,241
642
0
2,817
7,115
1,964
0
1,057
6,014
0
21,386
W
2,046
129
0
3,648
7,200
3,949
0
1,089
6,111
14,940
0
W
Awilix
TheSeverin
Awilix
3,794
1,339
0
591
4,338
1,493
0
765
3,573
0
41,286
L
Mulan
TricoDie_
Mulan
4,450
888
0
1,564
9,236
3,526
0
4,623
4,173
0
27,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
23,162
378
Minions Killed
196
0
Camps Cleared
0
997,946
Distance Traveled
886,644
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,502
722
85
9
0
171,548
0
W
Bacchus
6,467
719
75
8
0
187,826
4
L
Charybdis
4,604
512
41
5
0
145,239
0
L
Kumbhakarna
4,794
533
8
1
0
202,082
6
L
Nu Wa
4,574
508
57
6
0
167,963
2
W
Discordia
6,696
744
110
12
0
192,087
0
L
Serqet
4,511
501
48
5
0
201,918
0
W
Cerberus
5,217
580
37
4
0
185,332
2
W
Awilix
6,254
695
71
8
0
261,153
0
L
Mulan
4,679
520
42
5
0
169,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role