Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CrimsonGuardian3
Heimdallr
Level 115
God Stats
9W - 14L
1,418 SR
Queue Stats
861W - 796L
1,549 Elo+
Solo
Merlin
Merlin
DrPigBenis
Merlin
Level 179
God Stats
0W - 2L
1,272 SR
Queue Stats
346W - 313L
1,574 Elo+
Solo
Poseidon
Poseidon
kostantis25573
Poseidon
Level 173
God Stats
37W - 36L
1,499 SR
Queue Stats
696W - 684L
1,448 Elo+
Solo
Artio
Artio
th3e4gle007
Artio
Level 117
God Stats
1W - 2L
1,764 SR
Queue Stats
74W - 82L
1,474 Elo+
Solo
Team Averages
Level 145
1,490 SR
1,509 Elo+

VS

Team Averages
Level 145
1,554 SR
1,436 Elo+
Cupid
Cupid
BIGGY 0 BOY
Cupid
Level 266
God Stats
28W - 19L
1,608 SR
Queue Stats
846W - 778L
1,560 Elo+
Solo
Ymir
Ymir
CooperD01
Ymir
Level 139
God Stats
2W - 0L
1,865 SR
Queue Stats
66W - 58L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
GotTheStonks
Nu Wa
Level 83
God Stats
2W - 1L
1,171 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Arachne
Arachne
Killboom89
Arachne
Level 128
God Stats
2W - 3L
1,438 SR
Queue Stats
146W - 152L
1,386 Elo+
Party 1
Horus
Horus
uffan15
Horus
Level 108
God Stats
2W - 1L
1,688 SR
Queue Stats
203W - 190L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 1 / 0
4,735
592
2,614
7,421
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
5
0 / 5 / 0
3,688
461
2,051
4,979
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
DrPigBenis
Merlin
9
1 / 1 / 1
5,069
634
4,036
2,851
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
10
0 / 0 / 0
4,986
623
2,262
4,656
1,166
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
1 / 2 / 1
4,878
610
2,413
6,129
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
6,595
824
6,062
5,390
1,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
10
0 / 0 / 0
5,724
716
1,861
3,888
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 1
4,769
596
2,801
3,072
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Killboom89
Arachne
9
1 / 0 / 2
4,888
611
2,541
5,239
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
uffan15
Horus
7
2 / 2 / 4
5,214
652
3,302
7,358
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
9
9
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
W
6
0
2
7
W
Ymir
0
0
0
0
L
Heimdallr
0
5
0
0
L
Merlin
DrPigBenis
Merlin
1
1
1
1.5
W
0
1
1
0.5
W
Arachne
Killboom89
Arachne
1
0
2
2
L
Poseidon
0
0
0
0
L
1
2
1
0.75
W
Horus
uffan15
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,376
Damage
16,567
26,036
Taken
24,947
9,064
Mitigated
8,974
7,864
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,614
1,421
0
2,093
7,421
2,564
0
647
6,726
0
26,198
W
6,062
4,007
356
3,913
5,390
1,441
638
796
4,374
0
52,040
W
Ymir
1,861
363
0
2,259
3,888
1,429
0
2,017
1,871
31,162
2,895
L
Heimdallr
2,051
1,327
0
476
4,979
1,182
0
244
4,735
0
13,298
L
Merlin
DrPigBenis
Merlin
4,036
224
0
593
2,851
749
0
1,227
1,624
41,973
0
W
2,801
594
0
0
3,072
893
0
2,174
532
25,303
0
W
Arachne
Killboom89
Arachne
2,541
1,530
0
3,472
5,239
1,540
229
463
4,636
0
28,901
L
Poseidon
2,262
362
0
2,040
4,656
1,166
0
1,638
2,846
30,025
2,644
L
2,413
443
322
2,340
6,129
3,403
0
686
5,443
11,236
0
W
Horus
uffan15
Horus
3,302
1,840
346
2,489
7,358
3,671
0
2,554
4,395
0
8,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
27,190
257
Minions Killed
284
0
Camps Cleared
0
788,624
Distance Traveled
893,814
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,735
592
56
7
0
191,587
0
W
Cupid
6,595
824
84
11
0
158,868
2
W
Ymir
5,724
716
78
10
0
152,258
0
L
Heimdallr
3,688
461
25
3
0
94,060
0
L
Merlin
5,069
634
94
12
0
161,516
0
W
Nu Wa
4,769
596
52
7
0
185,404
5
W
Arachne
4,888
611
53
7
0
214,399
0
L
Poseidon
4,986
623
65
8
0
165,293
0
L
Artio
4,878
610
17
2
0
176,168
0
W
Horus
5,214
652
17
2
0
182,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role