Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ABearThemedName
Tyr
Level 16
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
Ohio_CIe
Kukulkan
Level 126
God Stats
12W - 16L
1,517 SR
Queue Stats
555W - 531L
1,539 Elo+
Solo
Hachiman
Hachiman
Yéil
Hachiman
Level 141
God Stats
20W - 17L
1,576 SR
Queue Stats
210W - 195L
1,504 Elo+
Party 1
Susano
Susano
dead-_-danny
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,593 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,480 Elo+

VS

Team Averages
Level 117
1,496 SR
1,458 Elo+
Yu Huang
Yu Huang
AColossalReyna
Yu Huang
Level 154
God Stats
1W - 1L
1,574 SR
Queue Stats
43W - 40L
1,509 Elo+
Solo
Xbalanque
Xbalanque
CovertRhino143
Xbalanque
Level 96
God Stats
15W - 17L
1,495 SR
Queue Stats
344W - 329L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Ghost62522
Baron Samedi
Level 89
God Stats
3W - 1L
1,439 SR
Queue Stats
121W - 130L
1,371 Elo+
Solo
Surtr
Surtr
Surtrberus
Surtr
Level 124
God Stats
42W - 25L
1,685 SR
Queue Stats
167W - 137L
1,450 Elo+
Solo
Anubis
Anubis
TinyBoyTim
Anubis
Level 124
God Stats
2W - 3L
1,288 SR
Queue Stats
55W - 55L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 1
9,031
502
6,801
16,737
11,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 3 / 1
9,752
542
7,211
17,315
8,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Ohio_CIe
Kukulkan
17
1 / 1 / 0
9,613
534
10,610
8,074
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Yéil
Hachiman
16
1 / 1 / 2
9,652
536
7,096
8,782
2,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
11
0 / 6 / 0
6,638
369
2,668
12,668
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 2 / 3
8,262
459
6,465
7,714
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
CovertRhino143
Xbalanque
17
1 / 2 / 2
9,410
523
6,939
9,154
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Ghost62522
Baron Samedi
15
4 / 1 / 3
8,406
467
8,112
11,535
5,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
14
3 / 1 / 4
9,038
502
8,461
15,757
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
TinyBoyTim
Anubis
15
5 / 4 / 4
9,815
545
13,832
12,316
9,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
10
Kills
13
13
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
1
2.25
L
4
3
1
1.5
W
Yu Huang
0
2
3
0.75
W
Xbalanque
CovertRhino143
Xbalanque
1
2
2
1
W
Baron Samedi
Ghost62522
Baron Samedi
4
1
3
5.5
L
Kukulkan
Ohio_CIe
Kukulkan
1
1
0
1
W
Surtr
3
1
4
5
W
Anubis
TinyBoyTim
Anubis
5
4
4
1.75
L
Hachiman
Yéil
Hachiman
1
1
2
2
L
Susano
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
43,809
63,576
Taken
56,476
28,892
Mitigated
26,207
18,581
Healing
25,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,801
948
57
2,771
16,737
11,394
0
7,372
9,365
144
33,170
L
7,211
800
0
7,310
17,315
8,256
0
9,756
7,559
0
70,361
W
Yu Huang
6,465
318
0
1,698
7,714
2,704
0
2,775
4,939
58,213
0
W
Xbalanque
CovertRhino143
Xbalanque
6,939
2,349
0
4,455
9,154
3,144
252
0
9,154
0
85,658
W
Baron Samedi
Ghost62522
Baron Samedi
8,112
320
727
5,179
11,535
5,404
139
2,203
9,332
48,933
511
L
Kukulkan
Ohio_CIe
Kukulkan
10,610
104
0
929
8,074
3,076
130
3,088
4,986
97,989
171
W
Surtr
8,461
3,291
0
8,949
15,757
5,895
172
3,763
11,994
2,483
60,717
W
Anubis
TinyBoyTim
Anubis
13,832
1,179
0
4,757
12,316
9,060
200
1,994
10,322
61,876
2,324
L
Hachiman
Yéil
Hachiman
7,096
3,647
0
4,390
8,782
2,853
845
3,817
4,965
0
85,595
L
Susano
2,668
283
0
3,124
12,668
3,313
0
4,533
8,135
0
37,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
44,931
558
Minions Killed
530
0
Camps Cleared
0
1,779,371
Distance Traveled
1,655,469
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,031
502
51
3
0
353,749
0
L
Tyr
9,752
542
116
6
0
353,466
0
W
Yu Huang
8,262
459
113
6
0
334,017
1
W
Xbalanque
9,410
523
152
8
0
321,805
2
W
Baron Samedi
8,406
467
76
4
0
309,123
0
L
Kukulkan
9,613
534
172
10
0
391,834
0
W
Surtr
9,038
502
98
5
0
398,161
0
W
Anubis
9,815
545
91
5
0
292,363
0
L
Hachiman
9,652
536
156
9
0
322,948
5
L
Susano
6,638
369
63
4
0
357,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role