Player Matchup

Sol
Sol
Bou3ooo
Sol
Level 127
God Stats
1W - 7L
1,161 SR
Queue Stats
363W - 346L
1,444 Elo+
Solo
Skadi
Skadi
KoldTUGA
Skadi
Level 49
God Stats
2W - 2L
1,931 SR
Queue Stats
50W - 58L
1,450 Elo+
Party 2
Bellona
Bellona
SelfMadeSaiyan
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
harrooooo
Ne Zha
Level 46
God Stats
4W - 2L
1,871 SR
Queue Stats
84W - 83L
1,458 Elo+
Solo
Sylvanus
Sylvanus
peepeeGee
Sylvanus
Level 103
God Stats
6W - 12L
1,470 SR
Queue Stats
225W - 205L
1,512 Elo+
Party 2
Team Averages
Level 67
1,587 SR
1,453 Elo+

VS

Team Averages
Level 62
1,535 SR
1,416 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Stefski
Maui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,407 Elo+
Solo
Mercury
Mercury
messi_has_rizzz
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,366 Elo+
Party 1
Neith
Neith
purpIejuice
Neith
Level 64
God Stats
4W - 1L
1,564 SR
Queue Stats
38W - 42L
1,409 Elo+
Party 1
Erlang Shen
Erlang Shen
rubenzaooo
Erlang Shen
Level 26
God Stats
6W - 4L
1,610 SR
Queue Stats
26W - 34L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 5 / 0
4,897
490
2,361
5,610
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
KoldTUGA
Skadi
9
0 / 1 / 2
4,992
499
5,287
6,258
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,065
507
2,142
6,253
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
harrooooo
Ne Zha
11
0 / 3 / 0
5,242
524
3,042
9,734
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
peepeeGee
Sylvanus
10
2 / 0 / 0
5,967
597
3,148
6,806
4,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
6,851
685
6,565
3,499
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Stefski
Maui
9
0 / 1 / 3
5,487
549
2,042
8,056
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 3
6,162
616
3,449
6,775
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 2
5,206
521
5,943
5,131
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
rubenzaooo
Erlang Shen
11
1 / 1 / 1
6,475
648
3,391
6,306
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Sol
1
5
0
0.2
L
Skadi
KoldTUGA
Skadi
0
1
2
1
L
0
1
1
0.5
W
Maui
Stefski
Maui
0
1
3
1.5
L
Ne Zha
harrooooo
Ne Zha
0
3
0
0
W
5
1
3
6.5
L
Sylvanus
peepeeGee
Sylvanus
2
0
0
2
W
0
0
2
1
W
Erlang Shen
rubenzaooo
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,980
Damage
21,390
34,661
Taken
29,767
14,246
Mitigated
13,708
11,589
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,565
1,616
0
601
3,499
707
0
906
2,593
37,141
1,182
L
Sol
2,361
1,020
0
669
5,610
1,074
0
2,260
3,142
21,328
0
L
Skadi
KoldTUGA
Skadi
5,287
2,522
0
1,390
6,258
1,844
216
1,993
4,184
0
38,842
L
2,142
508
0
1,593
6,253
4,059
0
591
5,540
0
20,044
W
Maui
Stefski
Maui
2,042
688
0
2,732
8,056
4,096
225
2,145
5,911
10,998
390
L
Ne Zha
harrooooo
Ne Zha
3,042
1,069
0
1,843
9,734
3,185
0
2,183
7,314
0
46,816
W
3,449
1,411
0
1,180
6,775
2,412
0
871
5,904
0
39,854
L
Sylvanus
peepeeGee
Sylvanus
3,148
1,158
2,378
3,716
6,806
4,084
108
714
5,992
19,099
2,859
W
5,943
1,137
0
1,961
5,131
1,392
0
1,162
3,969
0
38,927
W
Erlang Shen
rubenzaooo
Erlang Shen
3,391
1,558
0
3,066
6,306
5,101
0
375
5,931
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
30,181
289
Minions Killed
285
0
Camps Cleared
0
874,839
Distance Traveled
1,070,438
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,851
685
64
6
0
195,652
4
L
Sol
4,897
490
46
5
0
151,372
0
L
Skadi
4,992
499
78
8
0
165,808
0
L
Bellona
5,065
507
48
5
0
158,335
0
W
Maui
5,487
549
16
2
0
226,648
5
L
Ne Zha
5,242
524
84
8
0
216,575
0
W
Mercury
6,162
616
70
7
0
245,454
0
L
Sylvanus
5,967
597
33
3
0
182,749
0
W
Neith
5,206
521
72
7
0
186,217
3
W
Erlang Shen
6,475
648
63
6
0
216,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role