Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Barrakk
Serqet
Silver I
Level 68
God Stats
3W - 4L
1,564 SR
Queue Stats
50W - 54L
1,289 MMR
Solo
Medusa
Medusa
Silver I
DJ No Dad
Medusa
Silver I
Level 85
God Stats
21W - 26L
1,456 SR
Queue Stats
367W - 407L
1,284 MMR
Solo
Ares
Ares
Gold IV
Haus1337
Ares
Gold IV
Level 128
God Stats
11W - 24L
1,392 SR
Queue Stats
144W - 150L
1,193 MMR
Solo
Mulan
Mulan
Silver II
furisman96
Mulan
Silver II
Level 123
God Stats
4W - 3L
1,647 SR
Queue Stats
74W - 93L
1,200 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,512 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,483 SR
1,227 MMR
Sun Wukong
Sun Wukong
Gold V
Cupids116
Sun Wukong
Gold V
Level 128
God Stats
2W - 1L
1,624 SR
Queue Stats
124W - 135L
1,270 MMR
Party 2
Odin
Odin
Gold V
Dariio2002
Odin
Gold V
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 204L
1,246 MMR
Party 1
Cupid
Cupid
Silver II
Erxavi-97
Cupid
Silver II
Level 148
God Stats
4W - 0L
1,751 SR
Queue Stats
27W - 33L
1,266 MMR
Solo
Fenrir
Fenrir
Silver II
chapeaupanda789
Fenrir
Silver II
Level 122
God Stats
2W - 1L
1,269 SR
Queue Stats
152W - 153L
1,063 MMR
Party 2
Kukulkan
Kukulkan
Gold V
meme32w2
Kukulkan
Gold V
Level 126
God Stats
1W - 1L
1,272 SR
Queue Stats
156W - 177L
1,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 6 / 8
9,002
563
14,196
13,556
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Barrakk
Serqet
15
5 / 3 / 2
8,890
556
6,410
12,648
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
DJ No Dad
Medusa
17
2 / 1 / 0
10,107
632
6,836
9,779
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
14
4 / 2 / 7
9,039
565
9,510
15,622
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
9
3 / 6 / 0
7,303
456
8,334
12,378
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Cu ChulainnThanatosThorSkadi

VS

Bans
FreyaBastetHerculesPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cupids116
Sun Wukong
16
7 / 4 / 3
9,919
620
13,912
15,823
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 3 / 5
7,329
458
4,541
14,629
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Erxavi-97
Cupid
16
1 / 1 / 2
9,335
583
5,548
9,342
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 5 / 1
9,276
580
9,729
18,091
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
meme32w2
Kukulkan
14
1 / 3 / 4
8,378
524
6,812
6,720
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
18
18
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
8
1
L
Serqet
Barrakk
Serqet
5
3
2
2
W
Sun Wukong
Cupids116
Sun Wukong
7
4
3
2.13
L
Medusa
DJ No Dad
Medusa
2
1
0
2
W
0
3
5
0.83
W
Cupid
Erxavi-97
Cupid
1
1
2
2
L
Ares
4
2
7
3.75
W
9
5
1
1.9
L
Mulan
3
6
0
0.5
W
Kukulkan
meme32w2
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,286
Damage
40,542
63,983
Taken
64,605
36,759
Mitigated
34,118
13,745
Healing
23,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,196
345
0
2,543
13,556
5,313
31
2,909
10,502
68,558
0
L
Serqet
Barrakk
Serqet
6,410
2,458
0
1,235
12,648
5,679
0
701
11,810
0
78,277
W
Sun Wukong
Cupids116
Sun Wukong
13,912
3,573
0
5,568
15,823
12,080
0
4,144
11,679
0
72,388
L
Medusa
DJ No Dad
Medusa
6,836
2,407
0
2,544
9,779
4,080
0
0
9,779
0
93,034
W
4,541
1,001
0
4,275
14,629
9,094
0
6,271
8,143
0
27,470
W
Cupid
Erxavi-97
Cupid
5,548
2,465
190
7,027
9,342
3,029
1,038
418
8,924
0
82,105
L
Ares
9,510
731
0
3,796
15,622
15,891
0
4,369
11,065
24,262
4,266
W
9,729
3,240
0
5,924
18,091
7,634
0
7,028
10,799
0
62,893
L
Mulan
8,334
1,646
0
3,627
12,378
5,796
0
0
11,893
1,062
33,469
W
Kukulkan
meme32w2
Kukulkan
6,812
750
0
94
6,720
2,281
0
5,042
1,678
51,732
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
44,237
499
Minions Killed
494
0
Camps Cleared
0
1,479,630
Distance Traveled
1,631,383
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,002
563
118
7
0
274,162
0
L
Serqet
8,890
556
121
8
0
347,288
0
W
Sun Wukong
9,919
620
102
6
0
316,505
0
L
Medusa
10,107
632
173
11
0
318,688
2
W
Odin
7,329
458
45
3
0
317,399
3
W
Cupid
9,335
583
140
9
0
308,149
1
L
Ares
9,039
565
38
2
0
343,470
5
W
Fenrir
9,276
580
89
6
0
371,265
0
L
Mulan
7,303
456
49
3
0
196,022
0
W
Kukulkan
8,378
524
118
7
0
318,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role