Player Matchup

Skadi
Skadi
Maxxxtor
Skadi
Level 129
God Stats
144W - 106L
1,641 SR
Queue Stats
282W - 263L
1,574 Elo+
Solo
Chiron
Chiron
MrChoci
Chiron
Level 146
God Stats
3W - 2L
1,611 SR
Queue Stats
394W - 388L
1,570 Elo+
Solo
Ymir
Ymir
boycurt
Ymir
Level 99
God Stats
6W - 9L
1,516 SR
Queue Stats
261W - 248L
1,511 Elo+
Party 1
Chang'e
Chang'e
chillaxtomato
Chang'e
Level 16
God Stats
1W - 2L
1,354 SR
Queue Stats
1W - 8L
1,127 Elo+
Party 1
Vamana
Vamana
jmFx_Zz
Vamana
Level 137
God Stats
8W - 4L
1,794 SR
Queue Stats
254W - 241L
1,618 Elo+
Solo
Team Averages
Level 105
1,583 SR
1,480 Elo+

VS

Team Averages
Level 136
1,488 SR
1,511 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OBLONGIVER
Morgan Le Fay
Level 146
God Stats
3W - 1L
1,617 SR
Queue Stats
116W - 89L
1,511 Elo+
Solo
Apollo
Apollo
RBJR
Apollo
Level 124
God Stats
2W - 1L
1,322 SR
Queue Stats
67W - 51L
1,594 Elo+
Solo
Thanatos
Thanatos
UNDAlexdes
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Maxxxtor
Skadi
10
0 / 6 / 0
5,821
448
5,262
8,597
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
MrChoci
Chiron
13
2 / 3 / 1
7,683
591
4,601
9,132
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
boycurt
Ymir
12
1 / 6 / 3
6,716
517
4,664
13,434
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
8
0 / 9 / 0
5,328
410
2,468
9,086
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
jmFx_Zz
Vamana
13
1 / 5 / 0
7,558
581
8,725
14,921
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 1 / 6
8,708
670
9,948
11,886
9,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Atlas
 
Atlas
13
2 / 1 / 11
7,688
591
5,716
10,261
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
OBLONGIVER
Morgan Le Fay
13
1 / 2 / 2
7,714
593
5,150
7,246
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
RBJR
Apollo
14
12 / 0 / 2
9,399
723
10,013
7,498
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
UNDAlexdes
Thanatos
16
12 / 1 / 6
9,609
739
10,911
10,622
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
29
29
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
6
5
W
Atlas
 
Atlas
2
1
11
7.5
L
Skadi
Maxxxtor
Skadi
0
6
0
0
L
Chiron
MrChoci
Chiron
2
3
1
0.83
W
Morgan Le Fay
OBLONGIVER
Morgan Le Fay
1
2
2
1
W
Apollo
RBJR
Apollo
12
0
2
13
W
Thanatos
UNDAlexdes
Thanatos
12
1
6
15
L
Ymir
boycurt
Ymir
1
6
3
0.42
L
Chang'e
0
9
0
0
L
Vamana
jmFx_Zz
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
41,738
55,170
Taken
47,513
20,269
Mitigated
25,343
12,383
Healing
29,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,948
1,143
1,498
7,527
11,886
9,403
174
1,388
9,747
60,099
0
W
Atlas
 
Atlas
5,716
2,388
0
3,299
10,261
6,275
847
2,240
7,705
22,445
13,246
L
Skadi
Maxxxtor
Skadi
5,262
1,223
0
500
8,597
2,182
0
2,265
6,332
0
37,968
L
Chiron
MrChoci
Chiron
4,601
436
133
2,227
9,132
2,652
0
3,805
4,838
0
56,737
W
Morgan Le Fay
OBLONGIVER
Morgan Le Fay
5,150
88
0
848
7,246
2,226
0
1,124
6,088
48,766
0
W
Apollo
RBJR
Apollo
10,013
6,738
0
5,295
7,498
2,884
2,373
1,872
5,486
0
66,462
W
Thanatos
UNDAlexdes
Thanatos
10,911
3,628
0
10,758
10,622
4,555
692
1,346
9,236
0
66,420
L
Ymir
boycurt
Ymir
4,664
1,091
0
3,218
13,434
5,192
0
3,003
10,249
45,593
1,601
L
Chang'e
2,468
404
0
471
9,086
2,027
0
2,537
6,549
15,508
0
L
Vamana
jmFx_Zz
Vamana
8,725
3,735
0
5,834
14,921
8,216
0
8,081
6,800
0
56,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,106
Gold Earned
43,118
419
Minions Killed
455
0
Camps Cleared
0
1,330,990
Distance Traveled
1,426,350
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,708
670
107
8
0
251,504
0
W
Atlas
7,688
591
52
4
0
290,205
4
L
Skadi
5,821
448
71
5
0
251,427
0
L
Chiron
7,683
591
119
9
0
290,847
0
W
Morgan Le Fay
7,714
593
93
7
0
282,191
2
W
Apollo
9,399
723
108
8
0
274,165
4
W
Thanatos
9,609
739
95
7
0
328,285
2
L
Ymir
6,716
517
85
7
0
273,762
1
L
Chang'e
5,328
410
36
3
0
246,379
0
L
Vamana
7,558
581
108
8
0
268,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role