Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Nenadveliki
Loki
Level 87
God Stats
16W - 11L
1,741 SR
Queue Stats
197W - 185L
1,458 Elo+
Solo
Olorun
Olorun
Rhegar
Olorun
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 43L
1,298 Elo+
Party 1
Mulan
Mulan
Sossul
Mulan
Level 84
God Stats
11W - 7L
1,458 SR
Queue Stats
32W - 29L
1,476 Elo+
Solo
Horus
Horus
Thalandir
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,447 Elo+

VS

Team Averages
Level 116
1,486 SR
1,475 Elo+
Mulan
Mulan
Giggsymodo69
Mulan
Level 106
God Stats
30W - 22L
1,572 SR
Queue Stats
119W - 108L
1,471 Elo+
Solo
Artemis
Artemis
S3K1R0
Artemis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 90L
1,468 Elo+
Solo
Fenrir
Fenrir
ThimoKiller1
Fenrir
Level 132
God Stats
10W - 9L
1,565 SR
Queue Stats
389W - 345L
1,513 Elo+
Solo
Merlin
Merlin
gankmemorethanks
Merlin
Level 165
God Stats
2W - 1L
1,294 SR
Queue Stats
38W - 38L
1,545 Elo+
Solo
Pele
Pele
xCabelloBF
Pele
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 70L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 3 / 0
6,434
429
4,115
3,843
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 4 / 1
8,231
549
9,013
12,055
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Rhegar
Olorun
12
3 / 8 / 1
7,683
512
8,137
15,053
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Sossul
Mulan
14
0 / 3 / 1
8,543
570
11,131
21,208
22,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
Thalandir
Horus
11
1 / 4 / 2
7,391
493
3,281
12,028
9,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
8,908
594
14,141
17,132
17,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
S3K1R0
Artemis
14
5 / 1 / 4
9,074
605
11,418
8,521
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
15
10 / 4 / 6
9,349
623
15,935
18,082
9,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 4
8,620
575
2,825
6,954
2,413
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 1
7,987
532
5,431
12,415
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
22
22
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
W
3
1
2
4
L
5
4
1
1.38
L
Olorun
Rhegar
Olorun
3
8
1
0.44
W
Artemis
S3K1R0
Artemis
5
1
4
7
L
Mulan
Sossul
Mulan
0
3
1
0.17
L
Horus
Thalandir
Horus
1
4
2
0.5
W
Fenrir
10
4
6
3.25
W
1
1
4
3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
49,750
64,187
Taken
63,104
41,128
Mitigated
36,574
19,209
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,115
493
0
208
3,843
996
385
720
3,123
29,372
345
W
14,141
1,808
0
6,493
17,132
17,430
0
0
17,132
0
73,562
L
9,013
1,624
0
3,436
12,055
3,854
602
778
11,277
0
56,606
L
Olorun
Rhegar
Olorun
8,137
4,680
200
5,339
15,053
4,382
0
749
14,304
49,330
621
W
Artemis
S3K1R0
Artemis
11,418
5,265
0
3,080
8,521
3,312
0
3,145
5,376
0
66,052
L
Mulan
Sossul
Mulan
11,131
1,217
0
7,046
21,208
22,359
0
0
21,208
0
70,717
L
Horus
Thalandir
Horus
3,281
1,514
367
2,613
12,028
9,537
0
599
11,429
0
15,772
W
Fenrir
15,935
3,412
0
5,445
18,082
9,193
29
5,760
12,322
21
55,458
W
2,825
450
0
1,959
6,954
2,413
716
2,111
4,843
74,614
995
W
5,431
1,054
0
4,828
12,415
4,226
0
1,878
10,537
0
51,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
43,938
375
Minions Killed
469
0
Camps Cleared
0
1,276,192
Distance Traveled
1,479,629
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,434
429
51
3
0
141,648
0
W
Mulan
8,908
594
104
7
0
271,316
1
L
Loki
8,231
549
92
6
0
303,471
0
L
Olorun
7,683
512
73
5
0
271,501
0
W
Artemis
9,074
605
89
6
0
279,741
2
L
Mulan
8,543
570
135
9
0
273,704
0
L
Horus
7,391
493
24
2
0
285,868
4
W
Fenrir
9,349
623
64
4
0
326,434
0
W
Merlin
8,620
575
124
8
0
263,905
1
W
Pele
7,987
532
88
6
0
338,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role